[Ffmpeg-devel] Modify ffplay for realtime playing
Fri Apr 20 07:40:09 CEST 2007
On Thu, Apr 19, 2007 at 01:05:41PM -0700, Phuoc Do wrote:
> Sorry for the wording. It's not packet loss but the received packets contain
> error, e.g. bits got flipped. So the header is corrupted in some packets.
That is not possible either with HTTP. Maybe you should try to read up
on at least the basics of the stuff you are using...
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