[FFmpeg-devel] [PATCH]Fix bug in VDPAU h264
Carl Eugen Hoyos
Fri Jan 9 10:00:28 CET 2009
Michael Niedermayer <michaelni <at> gmx.at> writes:
> > While testing a factorisation patch for vdpauvideo.c, I found a
> > (reproducible) bug when actually using vdpau h264 decoding: Crash on a test
> > video, always on the same position.
> > Attached patch fixes the crash.
> > Please comment, Carl Eugen
> Could you explain what is where and why crashing?
> Its not clear to me from this patch
Using NVIDIA's patch for mplayer, and latest, unchanged svn for libav*, playing
an old HDTV sample (that I had not tried before) always crashes at the same
point without the patch.
Crashes means that one of NVIDIA's VDPAU-specific functions returns with an
error value that makes MPlayer exit.
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