[FFmpeg-devel] ffplay failed to build under mingw32

Maksym Veremeyenko verem at m1stereo.tv
Thu May 12 15:33:36 CEST 2011

12.05.11 15:44, Michael Niedermayer написав(ла):
> On Thu, May 12, 2011 at 09:55:44AM +0300, Maksym Veremeyenko wrote:
>> hi,
>> after "configure: Revert sdl hunk of 4fa18c56. This breaks OSX"
>> (http://git.videolan.org/?p=ffmpeg.git;a=commitdiff;h=ca87d439065c705311d0a98076df3c021b187adb)
>> ffplay is stopped to build. That happens because of SDL check fail. To
> yesterdays de545d2491c5d0013b16fec71696ab93e9997461
>             "configure: Fix SDL detection on OSX and win32"
> should have fixed that.
> Please clarify if its still buggy after that or not?

it fixes, but i have suspicious that if both packages:
will be installed, it could cause a problem...

hence, removing check
     check_func_headers SDL.h SDL_Init $sdl_cflags $sdl_libs &&
and symlinking
to the
could be possible solution...

Maksym Veremeyenko

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