[FFmpeg-devel] Multi-threaded decoding via C++?
kowalewski.kevin.bulk at gmail.com
Fri May 25 18:41:58 CEST 2012
I am decoding WMV streams via the C++ API but performance is lack luster.
On a 1.4 Ghz ARM CPU I can only eek out about 15 FPS if a 720p stream. I've
used all the compiler options I can but the performance is still not
enough. I've set the codec thread_count to 4, but it does not seem like
ffmpeg is actually using more than 1 thread as only a single CPU core is
used. I'm not sure if GPU acceleration can happen with FFMpeg under Android
* codecCtx->thread_count = thread_count;*
This is called before *avcodec_open(codecCtx, codec).*
Does anyone have some advice? This is from the latest FFMpeg pulled
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