#include "avformat.h"
#include "internal.h"
Go to the source code of this file.
Data Structures | |
struct | CdataDemuxContext |
Functions | |
static int | cdata_probe (AVProbeData *p) |
static int | cdata_read_header (AVFormatContext *s) |
static int | cdata_read_packet (AVFormatContext *s, AVPacket *pkt) |
Variables | |
AVInputFormat | ff_ea_cdata_demuxer |
Technical details here: http://wiki.multimedia.cx/index.php?title=EA_Command_And_Conquer_3_Audio_Codec
Definition in file eacdata.c.
static int cdata_probe | ( | AVProbeData * | p | ) | [static] |
static int cdata_read_header | ( | AVFormatContext * | s | ) | [static] |
static int cdata_read_packet | ( | AVFormatContext * | s, | |
AVPacket * | pkt | |||
) | [static] |
Initial value:
{ .name = "ea_cdata", .long_name = NULL_IF_CONFIG_SMALL("Electronic Arts cdata"), .priv_data_size = sizeof(CdataDemuxContext), .read_probe = cdata_probe, .read_header = cdata_read_header, .read_packet = cdata_read_packet, .extensions = "cdata", }