#include <stdio.h>
#include <stdlib.h>
#include "avcodec.h"
#include "msrledec.h"
#include <zlib.h>
Go to the source code of this file.
Data Structures | |
struct | TsccContext |
Typedefs | |
typedef struct TsccContext | CamtasiaContext |
Functions | |
static int | decode_frame (AVCodecContext *avctx, void *data, int *data_size, const uint8_t *buf, int buf_size) |
static av_cold int | decode_init (AVCodecContext *avctx) |
static av_cold int | decode_end (AVCodecContext *avctx) |
Variables | |
AVCodec | tscc_decoder |
Fourcc: TSCC
Codec is very simple: it codes picture (picture difference, really) with algorithm almost identical to Windows RLE8, only without padding and with greater pixel sizes, then this coded picture is packed with ZLib
Supports: BGR8,BGR555,BGR24 - only BGR8 and BGR555 tested
Definition in file tscc.c.
typedef struct TsccContext CamtasiaContext |
static av_cold int decode_end | ( | AVCodecContext * | avctx | ) | [static] |
static int decode_frame | ( | AVCodecContext * | avctx, | |
void * | data, | |||
int * | data_size, | |||
const uint8_t * | buf, | |||
int | buf_size | |||
) | [static] |
static av_cold int decode_init | ( | AVCodecContext * | avctx | ) | [static] |
Initial value:
{ "camtasia", CODEC_TYPE_VIDEO, CODEC_ID_TSCC, sizeof(CamtasiaContext), decode_init, NULL, decode_end, decode_frame, CODEC_CAP_DR1, .long_name = NULL_IF_CONFIG_SMALL("TechSmith Screen Capture Codec"), }