FFmpeg
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VDPAU hardware acceleration has two modules. More...
Files | |
file | vdpau.h |
Public libavcodec VDPAU header. | |
Data Structures | |
struct | vdpau_render_state |
This structure is used as a callback between the FFmpeg decoder (vd_) and presentation (vo_) module. More... | |
union | vdpau_render_state::VdpPictureInfo |
picture parameter information for all supported codecs More... | |
Macros | |
#define | FF_VDPAU_STATE_USED_FOR_RENDER 1 |
The videoSurface is used for rendering. | |
#define | FF_VDPAU_STATE_USED_FOR_REFERENCE 2 |
The videoSurface is needed for reference/prediction. | |
VDPAU hardware acceleration has two modules.
The VDPAU decoding module parses all headers using FFmpeg parsing mechanisms and uses VDPAU for the actual decoding.
As per the current implementation, the actual decoding and rendering (API calls) are done as part of the VDPAU presentation (vo_vdpau.c) module.
#define FF_VDPAU_STATE_USED_FOR_RENDER 1 |