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sbrdsp_init_arm.c
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1 /*
2  * Copyright (c) 2012 Mans Rullgard
3  *
4  * This file is part of Libav.
5  *
6  * Libav is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * Libav is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with Libav; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #include "config.h"
22 #include "libavutil/arm/cpu.h"
23 #include "libavutil/attributes.h"
24 #include "libavcodec/sbrdsp.h"
25 
26 void ff_sbr_sum64x5_neon(float *z);
27 float ff_sbr_sum_square_neon(float (*x)[2], int n);
28 void ff_sbr_neg_odd_64_neon(float *x);
29 void ff_sbr_qmf_pre_shuffle_neon(float *z);
30 void ff_sbr_qmf_post_shuffle_neon(float W[32][2], const float *z);
31 void ff_sbr_qmf_deint_neg_neon(float *v, const float *src);
32 void ff_sbr_qmf_deint_bfly_neon(float *v, const float *src0, const float *src1);
33 void ff_sbr_hf_g_filt_neon(float (*Y)[2], const float (*X_high)[40][2],
34  const float *g_filt, int m_max, intptr_t ixh);
35 void ff_sbr_hf_gen_neon(float (*X_high)[2], const float (*X_low)[2],
36  const float alpha0[2], const float alpha1[2],
37  float bw, int start, int end);
38 void ff_sbr_autocorrelate_neon(const float x[40][2], float phi[3][2][2]);
39 
40 void ff_sbr_hf_apply_noise_0_neon(float Y[64][2], const float *s_m,
41  const float *q_filt, int noise,
42  int kx, int m_max);
43 void ff_sbr_hf_apply_noise_1_neon(float Y[64][2], const float *s_m,
44  const float *q_filt, int noise,
45  int kx, int m_max);
46 void ff_sbr_hf_apply_noise_2_neon(float Y[64][2], const float *s_m,
47  const float *q_filt, int noise,
48  int kx, int m_max);
49 void ff_sbr_hf_apply_noise_3_neon(float Y[64][2], const float *s_m,
50  const float *q_filt, int noise,
51  int kx, int m_max);
52 
54 {
56 
57  if (have_neon(cpu_flags)) {
72  }
73 }