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softfloat.h
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1 /*
2  * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #ifndef AVUTIL_SOFTFLOAT_H
22 #define AVUTIL_SOFTFLOAT_H
23 
24 #include <stdint.h>
25 #include "common.h"
26 
27 #include "avassert.h"
28 #include "softfloat_tables.h"
29 
30 #define MIN_EXP -126
31 #define MAX_EXP 126
32 #define ONE_BITS 29
33 
34 typedef struct SoftFloat{
37 }SoftFloat;
38 
39 static const SoftFloat FLOAT_0 = { 0, 0};
40 static const SoftFloat FLOAT_05 = { 0x20000000, 0};
41 static const SoftFloat FLOAT_1 = { 0x20000000, 1};
42 static const SoftFloat FLOAT_EPSILON = { 0x29F16B12, -16};
43 static const SoftFloat FLOAT_1584893192 = { 0x32B771ED, 1};
44 static const SoftFloat FLOAT_100000 = { 0x30D40000, 17};
45 static const SoftFloat FLOAT_0999999 = { 0x3FFFFBCE, 0};
46 
47 static inline av_const double av_sf2double(SoftFloat v) {
48  v.exp -= ONE_BITS +1;
49  if(v.exp > 0) return (double)v.mant * (double)(1 << v.exp);
50  else return (double)v.mant / (double)(1 << (-v.exp));
51 }
52 
54  if(a.mant){
55 #if 1
56  while((a.mant + 0x1FFFFFFFU)<0x3FFFFFFFU){
57  a.mant += a.mant;
58  a.exp -= 1;
59  }
60 #else
61  int s=ONE_BITS - av_log2(FFABS(a.mant));
62  a.exp -= s;
63  a.mant <<= s;
64 #endif
65  if(a.exp < MIN_EXP){
66  a.exp = MIN_EXP;
67  a.mant= 0;
68  }
69  }else{
70  a.exp= MIN_EXP;
71  }
72  return a;
73 }
74 
76 #if 1
77  if((int32_t)(a.mant + 0x40000000U) <= 0){
78  a.exp++;
79  a.mant>>=1;
80  }
81  av_assert2(a.mant < 0x40000000 && a.mant > -0x40000000);
82  return a;
83 #elif 1
84  int t= a.mant + 0x40000000 < 0;
85  return (SoftFloat){ a.mant>>t, a.exp+t};
86 #else
87  int t= (a.mant + 0x3FFFFFFFU)>>31;
88  return (SoftFloat){a.mant>>t, a.exp+t};
89 #endif
90 }
91 
92 /**
93  * @return Will not be more denormalized than a+b. So if either input is
94  * normalized, then the output will not be worse then the other input.
95  * If both are normalized, then the output will be normalized.
96  */
98  a.exp += b.exp;
99  av_assert2((int32_t)((a.mant * (int64_t)b.mant) >> ONE_BITS) == (a.mant * (int64_t)b.mant) >> ONE_BITS);
100  a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS;
101  return av_normalize1_sf((SoftFloat){a.mant, a.exp - 1});
102 }
103 
104 /**
105  * b has to be normalized and not zero.
106  * @return Will not be more denormalized than a.
107  */
109  a.exp -= b.exp;
110  a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant;
111  return av_normalize1_sf(a);
112 }
113 
114 static inline av_const int av_cmp_sf(SoftFloat a, SoftFloat b){
115  int t= a.exp - b.exp;
116  if(t<0) return (a.mant >> (-t)) - b.mant ;
117  else return a.mant - (b.mant >> t);
118 }
119 
120 static inline av_const int av_gt_sf(SoftFloat a, SoftFloat b)
121 {
122  int t= a.exp - b.exp;
123  if(t<0) return (a.mant >> (-t)) > b.mant ;
124  else return a.mant > (b.mant >> t);
125 }
126 
128  int t= a.exp - b.exp;
129  if (t <-31) return b;
130  else if (t < 0) return av_normalize_sf(av_normalize1_sf((SoftFloat){ b.mant + (a.mant >> (-t)), b.exp}));
131  else if (t < 32) return av_normalize_sf(av_normalize1_sf((SoftFloat){ a.mant + (b.mant >> t ), a.exp}));
132  else return a;
133 }
134 
136  return av_add_sf(a, (SoftFloat){ -b.mant, b.exp});
137 }
138 
139 //FIXME log, exp, pow
140 
141 /**
142  * Converts a mantisse and exponent to a SoftFloat
143  * @returns a SoftFloat with value v * 2^frac_bits
144  */
145 static inline av_const SoftFloat av_int2sf(int v, int frac_bits){
146  return av_normalize_sf((SoftFloat){v, ONE_BITS + 1 - frac_bits});
147 }
148 
149 /**
150  * Rounding is to -inf.
151  */
152 static inline av_const int av_sf2int(SoftFloat v, int frac_bits){
153  v.exp += frac_bits - (ONE_BITS + 1);
154  if(v.exp >= 0) return v.mant << v.exp ;
155  else return v.mant >>(-v.exp);
156 }
157 
158 /**
159  * Rounding-to-nearest used.
160  */
162 {
163  int tabIndex, rem;
164 
165  if (val.mant == 0)
166  val.exp = 0;
167  else
168  {
169  tabIndex = (val.mant - 0x20000000) >> 20;
170 
171  rem = val.mant & 0xFFFFF;
172  val.mant = (int)(((int64_t)av_sqrttbl_sf[tabIndex] * (0x100000 - rem) +
173  (int64_t)av_sqrttbl_sf[tabIndex + 1] * rem +
174  0x80000) >> 20);
175  val.mant = (int)(((int64_t)av_sqr_exp_multbl_sf[val.exp & 1] * val.mant +
176  0x10000000) >> 29);
177 
178  if (val.mant < 0x40000000)
179  val.exp -= 2;
180  else
181  val.mant >>= 1;
182 
183  val.exp = (val.exp >> 1) + 1;
184  }
185 
186  return val;
187 }
188 
189 /**
190  * Rounding-to-nearest used.
191  */
192 static av_unused void av_sincos_sf(int a, int *s, int *c)
193 {
194  int idx, sign;
195  int sv, cv;
196  int st, ct;
197 
198  idx = a >> 26;
199  sign = (idx << 27) >> 31;
200  cv = av_costbl_1_sf[idx & 0xf];
201  cv = (cv ^ sign) - sign;
202 
203  idx -= 8;
204  sign = (idx << 27) >> 31;
205  sv = av_costbl_1_sf[idx & 0xf];
206  sv = (sv ^ sign) - sign;
207 
208  idx = a >> 21;
209  ct = av_costbl_2_sf[idx & 0x1f];
210  st = av_sintbl_2_sf[idx & 0x1f];
211 
212  idx = (int)(((int64_t)cv * ct - (int64_t)sv * st + 0x20000000) >> 30);
213 
214  sv = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
215 
216  cv = idx;
217 
218  idx = a >> 16;
219  ct = av_costbl_3_sf[idx & 0x1f];
220  st = av_sintbl_3_sf[idx & 0x1f];
221 
222  idx = (int)(((int64_t)cv * ct - (int64_t)sv * st + 0x20000000) >> 30);
223 
224  sv = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
225  cv = idx;
226 
227  idx = a >> 11;
228 
229  ct = (int)(((int64_t)av_costbl_4_sf[idx & 0x1f] * (0x800 - (a & 0x7ff)) +
230  (int64_t)av_costbl_4_sf[(idx & 0x1f)+1]*(a & 0x7ff) +
231  0x400) >> 11);
232  st = (int)(((int64_t)av_sintbl_4_sf[idx & 0x1f] * (0x800 - (a & 0x7ff)) +
233  (int64_t)av_sintbl_4_sf[(idx & 0x1f) + 1] * (a & 0x7ff) +
234  0x400) >> 11);
235 
236  *c = (int)(((int64_t)cv * ct + (int64_t)sv * st + 0x20000000) >> 30);
237 
238  *s = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
239 }
240 
241 #endif /* AVUTIL_SOFTFLOAT_H */
#define av_const
Definition: attributes.h:68
static av_always_inline SoftFloat av_sqrt_sf(SoftFloat val)
Rounding-to-nearest used.
Definition: softfloat.h:161
const char const char void * val
Definition: avisynth_c.h:634
float v
const char * s
Definition: avisynth_c.h:631
#define ONE_BITS
Definition: softfloat.h:32
static const int32_t av_costbl_4_sf[33]
static const SoftFloat FLOAT_05
Definition: softfloat.h:40
static av_const SoftFloat av_div_sf(SoftFloat a, SoftFloat b)
b has to be normalized and not zero.
Definition: softfloat.h:108
const char * b
Definition: vf_curves.c:109
static const int32_t av_sintbl_3_sf[32]
static const SoftFloat FLOAT_0
Definition: softfloat.h:39
static av_const double av_sf2double(SoftFloat v)
Definition: softfloat.h:47
#define av_assert2(cond)
assert() equivalent, that does lie in speed critical code.
Definition: avassert.h:63
int32_t mant
Definition: softfloat.h:35
static const SoftFloat FLOAT_100000
Definition: softfloat.h:44
#define U(x)
Definition: vp56_arith.h:37
static av_const SoftFloat av_normalize_sf(SoftFloat a)
Definition: softfloat.h:53
static const SoftFloat FLOAT_1
Definition: softfloat.h:41
static const SoftFloat FLOAT_0999999
Definition: softfloat.h:45
simple assert() macros that are a bit more flexible than ISO C assert().
static av_unused void av_sincos_sf(int a, int *s, int *c)
Rounding-to-nearest used.
Definition: softfloat.h:192
int32_t
static av_const int av_cmp_sf(SoftFloat a, SoftFloat b)
Definition: softfloat.h:114
#define FFABS(a)
Absolute value, Note, INT_MIN / INT64_MIN result in undefined behavior as they are not representable ...
Definition: common.h:68
static av_const int av_gt_sf(SoftFloat a, SoftFloat b)
Definition: softfloat.h:120
#define av_log2
Definition: intmath.h:100
static av_const SoftFloat av_normalize1_sf(SoftFloat a)
Definition: softfloat.h:75
static const int32_t av_sqrttbl_sf[512+1]
static av_const int av_sf2int(SoftFloat v, int frac_bits)
Rounding is to -inf.
Definition: softfloat.h:152
static const int32_t av_costbl_2_sf[32]
static const int32_t av_costbl_1_sf[16]
#define MIN_EXP
Definition: softfloat.h:30
static const int32_t av_sintbl_2_sf[32]
static av_const SoftFloat av_sub_sf(SoftFloat a, SoftFloat b)
Definition: softfloat.h:135
static av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b)
Definition: softfloat.h:127
static const int32_t av_sqr_exp_multbl_sf[2]
common internal and external API header
static const SoftFloat FLOAT_1584893192
Definition: softfloat.h:43
static av_const SoftFloat av_mul_sf(SoftFloat a, SoftFloat b)
Definition: softfloat.h:97
static double c[64]
int32_t exp
Definition: softfloat.h:36
static const SoftFloat FLOAT_EPSILON
Definition: softfloat.h:42
static const int32_t av_sintbl_4_sf[33]
static const int32_t av_costbl_3_sf[32]
static av_const SoftFloat av_int2sf(int v, int frac_bits)
Converts a mantisse and exponent to a SoftFloat.
Definition: softfloat.h:145
#define av_always_inline
Definition: attributes.h:37
#define av_unused
Definition: attributes.h:118