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vf_lut3d.c File Reference

3D Lookup table filter More...

#include "libavutil/opt.h"
#include "libavutil/file.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/avassert.h"
#include "libavutil/pixdesc.h"
#include "libavutil/avstring.h"
#include "avfilter.h"
#include "drawutils.h"
#include "dualinput.h"
#include "formats.h"
#include "internal.h"
#include "video.h"

Go to the source code of this file.

Data Structures

struct  rgbvec
 
struct  LUT3DContext
 
struct  ThreadData
 

Macros

#define R   0
 
#define G   1
 
#define B   2
 
#define A   3
 
#define MAX_LEVEL   64
 
#define OFFSET(x)   offsetof(LUT3DContext, x)
 
#define FLAGS   AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
 
#define COMMON_OPTIONS
 
#define NEAR(x)   ((int)((x) + .5))
 
#define PREV(x)   ((int)(x))
 
#define NEXT(x)   (FFMIN((int)(x) + 1, lut3d->lutsize - 1))
 
#define DEFINE_INTERP_FUNC(name, nbits)
 
#define MAX_LINE_SIZE   512
 
#define NEXT_LINE(loop_cond)
 
#define SET_COLOR(id)
 
#define SET_FUNC(name)
 

Enumerations

enum  interp_mode { INTERPOLATE_NEAREST, INTERPOLATE_TRILINEAR, INTERPOLATE_TETRAHEDRAL, NB_INTERP_MODE }
 

Functions

static float lerpf (float v0, float v1, float f)
 
static struct rgbvec lerp (const struct rgbvec *v0, const struct rgbvec *v1, float f)
 
static struct rgbvec interp_nearest (const LUT3DContext *lut3d, const struct rgbvec *s)
 Get the nearest defined point. More...
 
static struct rgbvec interp_trilinear (const LUT3DContext *lut3d, const struct rgbvec *s)
 Interpolate using the 8 vertices of a cube. More...
 
static struct rgbvec interp_tetrahedral (const LUT3DContext *lut3d, const struct rgbvec *s)
 Tetrahedral interpolation. More...
 
static int skip_line (const char *p)
 
static int parse_dat (AVFilterContext *ctx, FILE *f)
 
static int parse_cube (AVFilterContext *ctx, FILE *f)
 
static int parse_3dl (AVFilterContext *ctx, FILE *f)
 
static int parse_m3d (AVFilterContext *ctx, FILE *f)
 
static void set_identity_matrix (LUT3DContext *lut3d, int size)
 
static int query_formats (AVFilterContext *ctx)
 
static int config_input (AVFilterLink *inlink)
 
static AVFrameapply_lut (AVFilterLink *inlink, AVFrame *in)
 
static int filter_frame (AVFilterLink *inlink, AVFrame *in)
 

Detailed Description

3D Lookup table filter

Definition in file vf_lut3d.c.

Macro Definition Documentation

#define R   0

Definition at line 39 of file vf_lut3d.c.

#define G   1

Definition at line 40 of file vf_lut3d.c.

#define B   2

Definition at line 41 of file vf_lut3d.c.

#define A   3

Definition at line 42 of file vf_lut3d.c.

#define MAX_LEVEL   64

Definition at line 57 of file vf_lut3d.c.

Referenced by parse_cube(), parse_dat(), and parse_m3d().

#define OFFSET (   x)    offsetof(LUT3DContext, x)

Definition at line 81 of file vf_lut3d.c.

Definition at line 82 of file vf_lut3d.c.

#define COMMON_OPTIONS
Value:
{ "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_TETRAHEDRAL}, 0, NB_INTERP_MODE-1, FLAGS, "interp_mode" }, \
{ "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_NEAREST}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, \
{ "trilinear", "interpolate values using the 8 points defining a cube", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_TRILINEAR}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, \
{ "tetrahedral", "interpolate values using a tetrahedron", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_TETRAHEDRAL}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, \
{ NULL }
#define NULL
Definition: coverity.c:32
#define OFFSET(x)
Definition: vf_lut3d.c:81
#define FLAGS
Definition: vf_lut3d.c:82

Definition at line 83 of file vf_lut3d.c.

#define NEAR (   x)    ((int)((x) + .5))

Definition at line 103 of file vf_lut3d.c.

Referenced by interp_nearest().

#define PREV (   x)    ((int)(x))

Definition at line 104 of file vf_lut3d.c.

Referenced by interp_tetrahedral(), and interp_trilinear().

#define NEXT (   x)    (FFMIN((int)(x) + 1, lut3d->lutsize - 1))

Definition at line 105 of file vf_lut3d.c.

Referenced by interp_tetrahedral(), and interp_trilinear().

#define DEFINE_INTERP_FUNC (   name,
  nbits 
)

Definition at line 201 of file vf_lut3d.c.

#define MAX_LINE_SIZE   512

Definition at line 249 of file vf_lut3d.c.

Referenced by parse_3dl(), parse_cube(), parse_dat(), and parse_m3d().

#define NEXT_LINE (   loop_cond)
Value:
do { \
if (!fgets(line, sizeof(line), f)) { \
av_log(ctx, AV_LOG_ERROR, "Unexpected EOF\n"); \
} \
} while (loop_cond)
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
Definition: error.h:59
#define av_log(a,...)
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
Definition: log.h:176
Definition: graph2dot.c:48
return
if(ret< 0)
Definition: vf_mcdeint.c:280

Definition at line 258 of file vf_lut3d.c.

Referenced by parse_3dl(), parse_cube(), parse_dat(), and parse_m3d().

#define SET_COLOR (   id)
Value:
do { \
while (av_isspace(*p)) \
p++; \
switch (*p) { \
case 'r': rgb_map[id] = 0; break; \
case 'g': rgb_map[id] = 1; break; \
case 'b': rgb_map[id] = 2; break; \
} \
while (*p && !av_isspace(*p)) \
p++; \
} while (0)
enum AVCodecID id
Definition: mxfenc.c:101
int av_isspace(int c)
Locale-independent conversion of ASCII isspace.
Definition: avstring.c:330

Referenced by parse_m3d().

#define SET_FUNC (   name)
Value:
do { \
if (is16bit) lut3d->interp = interp_16_##name; \
else lut3d->interp = interp_8_##name; \
} while (0)
if(ret< 0)
Definition: vf_mcdeint.c:280

Referenced by config_input().

Enumeration Type Documentation

Enumerator
INTERPOLATE_NEAREST 
INTERPOLATE_TRILINEAR 
INTERPOLATE_TETRAHEDRAL 
NB_INTERP_MODE 

Definition at line 44 of file vf_lut3d.c.

Function Documentation

static float lerpf ( float  v0,
float  v1,
float  f 
)
inlinestatic

Definition at line 90 of file vf_lut3d.c.

Referenced by lerp().

static struct rgbvec lerp ( const struct rgbvec v0,
const struct rgbvec v1,
float  f 
)
static

Definition at line 95 of file vf_lut3d.c.

Referenced by interp_trilinear().

static struct rgbvec interp_nearest ( const LUT3DContext lut3d,
const struct rgbvec s 
)
static

Get the nearest defined point.

Definition at line 110 of file vf_lut3d.c.

static struct rgbvec interp_trilinear ( const LUT3DContext lut3d,
const struct rgbvec s 
)
static

Interpolate using the 8 vertices of a cube.

See Also
https://en.wikipedia.org/wiki/Trilinear_interpolation

Definition at line 120 of file vf_lut3d.c.

static struct rgbvec interp_tetrahedral ( const LUT3DContext lut3d,
const struct rgbvec s 
)
static

Tetrahedral interpolation.

Based on code found in Truelight Software Library paper.

See Also
http://www.filmlight.ltd.uk/pdf/whitepapers/FL-TL-TN-0057-SoftwareLib.pdf

Definition at line 148 of file vf_lut3d.c.

static int skip_line ( const char *  p)
static

Definition at line 251 of file vf_lut3d.c.

Referenced by parse_3dl(), parse_cube(), and parse_dat().

static int parse_dat ( AVFilterContext ctx,
FILE *  f 
)
static

Definition at line 267 of file vf_lut3d.c.

static int parse_cube ( AVFilterContext ctx,
FILE *  f 
)
static

Definition at line 300 of file vf_lut3d.c.

static int parse_3dl ( AVFilterContext ctx,
FILE *  f 
)
static

Definition at line 352 of file vf_lut3d.c.

static int parse_m3d ( AVFilterContext ctx,
FILE *  f 
)
static

Definition at line 381 of file vf_lut3d.c.

static void set_identity_matrix ( LUT3DContext lut3d,
int  size 
)
static

Definition at line 444 of file vf_lut3d.c.

static int query_formats ( AVFilterContext ctx)
static

Definition at line 462 of file vf_lut3d.c.

static int config_input ( AVFilterLink inlink)
static

Definition at line 480 of file vf_lut3d.c.

static AVFrame* apply_lut ( AVFilterLink inlink,
AVFrame in 
)
static

Definition at line 513 of file vf_lut3d.c.

Referenced by filter_frame().

static int filter_frame ( AVFilterLink inlink,
AVFrame in 
)
static

Definition at line 542 of file vf_lut3d.c.