FFmpeg
|
libSDL output device More...
#include <SDL.h>
#include <SDL_thread.h>
#include "libavutil/avstring.h"
#include "libavutil/imgutils.h"
#include "libavutil/opt.h"
#include "libavutil/parseutils.h"
#include "libavutil/pixdesc.h"
#include "libavutil/time.h"
#include "avdevice.h"
Go to the source code of this file.
Data Structures | |
struct | SDLContext |
struct | sdl_overlay_pix_fmt_entry |
Macros | |
#define | SDL_BASE_FLAGS (SDL_SWSURFACE|SDL_RESIZABLE) |
#define | OFFSET(x) offsetof(SDLContext,x) |
Functions | |
static int | sdl_write_trailer (AVFormatContext *s) |
static void | compute_overlay_rect (AVFormatContext *s) |
static int | event_thread (void *arg) |
static int | sdl_write_header (AVFormatContext *s) |
static int | sdl_write_packet (AVFormatContext *s, AVPacket *pkt) |
Variables | |
static const struct sdl_overlay_pix_fmt_entry | sdl_overlay_pix_fmt_map [] |
static const AVOption | options [] |
static const AVClass | sdl_class |
AVOutputFormat | ff_sdl_muxer |
libSDL output device
Definition in file sdl.c.
#define SDL_BASE_FLAGS (SDL_SWSURFACE|SDL_RESIZABLE) |
Definition at line 132 of file sdl.c.
Referenced by event_thread().
#define OFFSET | ( | x | ) | offsetof(SDLContext,x) |
|
static |
Definition at line 67 of file sdl.c.
Referenced by sdl_write_header(), and sdl_write_packet().
|
static |
Definition at line 92 of file sdl.c.
Referenced by event_thread(), and sdl_write_header().
|
static |
Definition at line 134 of file sdl.c.
Referenced by sdl_write_header().
|
static |
|
static |
|
static |
Referenced by sdl_write_header().
|
static |
|
static |
AVOutputFormat ff_sdl_muxer |