43 #define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3)               \ 
   45     vz0 = vec_add(vb0,vb2);            \ 
   46     vz1 = vec_sub(vb0,vb2);            \ 
   47     vz2 = vec_sra(vb1,vec_splat_u16(1));                          \ 
   48     vz2 = vec_sub(vz2,vb3);        \ 
   49     vz3 = vec_sra(vb3,vec_splat_u16(1));                          \ 
   50     vz3 = vec_add(vb1,vz3);        \ 
   52     va0 = vec_add(vz0,vz3);         \ 
   53     va1 = vec_add(vz1,vz2);         \ 
   54     va2 = vec_sub(vz1,vz2);         \ 
   55     va3 = vec_sub(vz0,vz3)         
   57 #define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \ 
   58     b0 = vec_mergeh( a0, a0 ); \ 
   59     b1 = vec_mergeh( a1, a0 ); \ 
   60     b2 = vec_mergeh( a2, a0 ); \ 
   61     b3 = vec_mergeh( a3, a0 ); \ 
   62     a0 = vec_mergeh( b0, b2 ); \ 
   63     a1 = vec_mergel( b0, b2 ); \ 
   64     a2 = vec_mergeh( b1, b3 ); \ 
   65     a3 = vec_mergel( b1, b3 ); \ 
   66     b0 = vec_mergeh( a0, a2 ); \ 
   67     b1 = vec_mergel( a0, a2 ); \ 
   68     b2 = vec_mergeh( a1, a3 ); \ 
   69     b3 = vec_mergel( a1, a3 ) 
   72 #define vdst_load(d)              \ 
   73     vdst_orig = vec_ld(0, dst);   \ 
   74     vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask); 
   76 #define vdst_load(d) vdst = vec_vsx_ld(0, dst) 
   79 #define VEC_LOAD_U8_ADD_S16_STORE_U8(va)                      \ 
   81     vdst_ss = (vec_s16) VEC_MERGEH(zero_u8v, vdst);           \ 
   82     va = vec_add(va, vdst_ss);                                \ 
   83     va_u8 = vec_packsu(va, zero_s16v);                        \ 
   84     va_u32 = vec_splat((vec_u32)va_u8, 0);                  \ 
   85     vec_ste(va_u32, element, (uint32_t*)dst); 
   91     vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
 
   95     const vec_u16 v6us = vec_splat_u16(6);
 
   97     vec_u8 vdst_mask = vec_lvsl(0, dst);
 
   98     int element = ((
unsigned long)dst & 0xf) >> 2;
 
  103     vtmp0 = vec_ld(0,block);
 
  104     vtmp1 = vec_sld(vtmp0, vtmp0, 8);
 
  105     vtmp2 = vec_ld(16,block);
 
  106     vtmp3 = vec_sld(vtmp2, vtmp2, 8);
 
  107     memset(block, 0, 16 * 
sizeof(int16_t));
 
  109     VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
 
  110     VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
 
  111     VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
 
  113     va0 = vec_sra(va0,v6us);
 
  114     va1 = vec_sra(va1,v6us);
 
  115     va2 = vec_sra(va2,v6us);
 
  116     va3 = vec_sra(va3,v6us);
 
  118     VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
 
  120     VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
 
  122     VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
 
  124     VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
 
  127 #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,  d0, d1, d2, d3, d4, d5, d6, d7) {\ 
  129     vec_s16 a0v = vec_add(s0, s4);    \ 
  131     vec_s16 a2v = vec_sub(s0, s4);    \ 
  133     vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6);    \ 
  135     vec_s16 a6v = vec_add(vec_sra(s6, onev), s2);    \ 
  137     vec_s16 b0v = vec_add(a0v, a6v);  \ 
  139     vec_s16 b2v = vec_add(a2v, a4v);  \ 
  141     vec_s16 b4v = vec_sub(a2v, a4v);  \ 
  143     vec_s16 b6v = vec_sub(a0v, a6v);  \ 
  146     vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \ 
  149     vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\ 
  152     vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\ 
  154     vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\ 
  156     vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \ 
  158     vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \ 
  160     vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \ 
  162     vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \ 
  164     d0 = vec_add(b0v, b7v); \ 
  166     d1 = vec_add(b2v, b5v); \ 
  168     d2 = vec_add(b4v, b3v); \ 
  170     d3 = vec_add(b6v, b1v); \ 
  172     d4 = vec_sub(b6v, b1v); \ 
  174     d5 = vec_sub(b4v, b3v); \ 
  176     d6 = vec_sub(b2v, b5v); \ 
  178     d7 = vec_sub(b0v, b7v); \ 
  182 #define GET_2PERM(ldv, stv, d)  \ 
  183     ldv = vec_lvsl(0, d);       \ 
  184     stv = vec_lvsr(8, d); 
  185 #define dstv_load(d)            \ 
  186     vec_u8 hv = vec_ld( 0, d ); \ 
  187     vec_u8 lv = vec_ld( 7, d);  \ 
  188     vec_u8 dstv   = vec_perm( hv, lv, (vec_u8)perm_ldv ); 
  189 #define dest_unligned_store(d)                                 \ 
  191     vec_u8 bodyv  = vec_perm( idstsum8, idstsum8, perm_stv );  \ 
  192     vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv );       \ 
  193     lv    = vec_sel( lv, bodyv, edgelv );                      \ 
  194     vec_st( lv, 7, d );                                        \ 
  195     hv    = vec_ld( 0, d );                                    \ 
  196     edgehv = vec_perm( zero_u8v, sel, perm_stv );              \ 
  197     hv    = vec_sel( hv, bodyv, edgehv );                      \ 
  201 #define GET_2PERM(ldv, stv, d) {} 
  202 #define dstv_load(d) vec_u8 dstv = vec_vsx_ld(0, d) 
  203 #define dest_unligned_store(d)\ 
  204     vec_u8 dst8 = vec_perm((vec_u8)idstsum8, dstv, vcprm(2,3,s2,s3));\ 
  205     vec_vsx_st(dst8, 0, d) 
  208 #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \ 
  211     vec_s16 idct_sh6 = vec_sra(idctv, sixv);                 \ 
  212     vec_u16 dst16 = (vec_u16)VEC_MERGEH(zero_u8v, dstv);   \ 
  213     vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16);  \ 
  214     vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum);        \ 
  216     dest_unligned_store(dest);\ 
  219 static void h264_idct8_add_altivec(
uint8_t *dst, int16_t *dct, 
int stride)
 
  222     vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
 
  223     vec_s16 idct0, idct1, idct2, idct3, idct4, idct5, 
idct6, idct7;
 
  225     vec_u8 perm_ldv, perm_stv;
 
  226     GET_2PERM(perm_ldv, perm_stv, dst);
 
  228     const vec_u16 onev = vec_splat_u16(1);
 
  229     const vec_u16 twov = vec_splat_u16(2);
 
  230     const vec_u16 sixv = vec_splat_u16(6);
 
  232     const vec_u8 sel = (
vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
 
  237     s0 = vec_ld(0x00, (int16_t*)dct);
 
  238     s1 = vec_ld(0x10, (int16_t*)dct);
 
  239     s2 = vec_ld(0x20, (int16_t*)dct);
 
  240     s3 = vec_ld(0x30, (int16_t*)dct);
 
  241     s4 = vec_ld(0x40, (int16_t*)dct);
 
  242     s5 = vec_ld(0x50, (int16_t*)dct);
 
  243     s6 = vec_ld(0x60, (int16_t*)dct);
 
  244     s7 = vec_ld(0x70, (int16_t*)dct);
 
  245     memset(dct, 0, 64 * 
sizeof(int16_t));
 
  247     IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
 
  248                      d0, d1, d2, d3, d4, d5, d6, d7);
 
  250     TRANSPOSE8( d0,  d1,  d2,  d3,  d4,  d5,  d6, d7 );
 
  252     IDCT8_1D_ALTIVEC(d0,  d1,  d2,  d3,  d4,  d5,  d6, d7,
 
  253                      idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
 
  255     ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
 
  256     ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
 
  257     ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
 
  258     ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
 
  259     ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
 
  260     ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
 
  261     ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
 
  262     ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
 
  266 #define DST_LD vec_ld 
  268 #define DST_LD vec_vsx_ld 
  273     vec_u8 dcplus, dcminus, 
v0, v1, v2, v3, aligner;
 
  279     dc = (block[0] + 32) >> 6;
 
  281     v_dc32 = vec_lde(0, &
dc);
 
  282     dc16 = VEC_SPLAT16((
vec_s16)v_dc32, 1);
 
  290     aligner = vec_lvsr(0, dst);
 
  291     dcplus = vec_perm(dcplus, dcplus, aligner);
 
  292     dcminus = vec_perm(dcminus, dcminus, aligner);
 
  295     for (i = 0; i < 
size; i += 4) {
 
  296         v0 = DST_LD(0, dst+0*stride);
 
  297         v1 = DST_LD(0, dst+1*stride);
 
  298         v2 = DST_LD(0, dst+2*stride);
 
  299         v3 = DST_LD(0, dst+3*stride);
 
  301         v0 = vec_adds(v0, dcplus);
 
  302         v1 = vec_adds(v1, dcplus);
 
  303         v2 = vec_adds(v2, dcplus);
 
  304         v3 = vec_adds(v3, dcplus);
 
  306         v0 = vec_subs(v0, dcminus);
 
  307         v1 = vec_subs(v1, dcminus);
 
  308         v2 = vec_subs(v2, dcminus);
 
  309         v3 = vec_subs(v3, dcminus);
 
  311         VEC_ST(v0, 0, dst+0*stride);
 
  312         VEC_ST(v1, 0, dst+1*stride);
 
  313         VEC_ST(v2, 0, dst+2*stride);
 
  314         VEC_ST(v3, 0, dst+3*stride);
 
  320 static void h264_idct_dc_add_altivec(
uint8_t *dst, int16_t *block, 
int stride)
 
  322     h264_idct_dc_add_internal(dst, block, stride, 4);
 
  325 static void h264_idct8_dc_add_altivec(
uint8_t *dst, int16_t *block, 
int stride)
 
  327     h264_idct_dc_add_internal(dst, block, stride, 8);
 
  330 static void h264_idct_add16_altivec(
uint8_t *dst, 
const int *block_offset,
 
  331                                     int16_t *block, 
int stride,
 
  336         int nnz = nnzc[ 
scan8[i] ];
 
  338             if(nnz==1 && block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
 
  339             else                      h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
 
  344 static void h264_idct_add16intra_altivec(
uint8_t *dst, 
const int *block_offset,
 
  345                                          int16_t *block, 
int stride,
 
  350         if(nnzc[ scan8[i] ]) h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
 
  351         else if(block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
 
  355 static void h264_idct8_add4_altivec(
uint8_t *dst, 
const int *block_offset,
 
  356                                     int16_t *block, 
int stride,
 
  360     for(i=0; i<16; i+=4){
 
  361         int nnz = nnzc[ scan8[i] ];
 
  363             if(nnz==1 && block[i*16]) h264_idct8_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
 
  364             else                      h264_idct8_add_altivec(dst + block_offset[i], block + i*16, stride);
 
  369 static void h264_idct_add8_altivec(
uint8_t **dest, 
const int *block_offset,
 
  370                                    int16_t *block, 
int stride,
 
  374     for (j = 1; j < 3; j++) {
 
  375         for(i = j * 16; i < j * 16 + 4; i++){
 
  377                 h264_idct_add_altivec(dest[j-1] + block_offset[i], block + i*16, stride);
 
  379                 h264_idct_dc_add_altivec(dest[j-1] + block_offset[i], block + i*16, stride);
 
  384 #define transpose4x16(r0, r1, r2, r3) {      \ 
  385     register vec_u8 r4;                    \ 
  386     register vec_u8 r5;                    \ 
  387     register vec_u8 r6;                    \ 
  388     register vec_u8 r7;                    \ 
  390     r4 = vec_mergeh(r0, r2);   \ 
  391     r5 = vec_mergel(r0, r2);   \ 
  392     r6 = vec_mergeh(r1, r3);   \ 
  393     r7 = vec_mergel(r1, r3);   \ 
  395     r0 = vec_mergeh(r4, r6);    \ 
  396     r1 = vec_mergel(r4, r6);    \ 
  397     r2 = vec_mergeh(r5, r7);    \ 
  398     r3 = vec_mergel(r5, r7);    \ 
  401 static inline void write16x4(
uint8_t *dst, 
int dst_stride,
 
  405     uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
 
  406     int int_dst_stride = dst_stride/4;
 
  408     vec_st(r0, 0, result);
 
  409     vec_st(r1, 16, result);
 
  410     vec_st(r2, 32, result);
 
  411     vec_st(r3, 48, result);
 
  414     *(dst_int+   int_dst_stride) = *(src_int + 1);
 
  415     *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
 
  416     *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
 
  417     *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
 
  418     *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
 
  419     *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
 
  420     *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
 
  421     *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
 
  422     *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
 
  423     *(dst_int+10*int_dst_stride) = *(src_int + 10);
 
  424     *(dst_int+11*int_dst_stride) = *(src_int + 11);
 
  425     *(dst_int+12*int_dst_stride) = *(src_int + 12);
 
  426     *(dst_int+13*int_dst_stride) = *(src_int + 13);
 
  427     *(dst_int+14*int_dst_stride) = *(src_int + 14);
 
  428     *(dst_int+15*int_dst_stride) = *(src_int + 15);
 
  434 #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\ 
  435     register vec_u8 r0  = unaligned_load(0,             src);            \ 
  436     register vec_u8 r1  = unaligned_load(   src_stride, src);            \ 
  437     register vec_u8 r2  = unaligned_load(2* src_stride, src);            \ 
  438     register vec_u8 r3  = unaligned_load(3* src_stride, src);            \ 
  439     register vec_u8 r4  = unaligned_load(4* src_stride, src);            \ 
  440     register vec_u8 r5  = unaligned_load(5* src_stride, src);            \ 
  441     register vec_u8 r6  = unaligned_load(6* src_stride, src);            \ 
  442     register vec_u8 r7  = unaligned_load(7* src_stride, src);            \ 
  443     register vec_u8 r14 = unaligned_load(14*src_stride, src);            \ 
  444     register vec_u8 r15 = unaligned_load(15*src_stride, src);            \ 
  446     r8  = unaligned_load( 8*src_stride, src);                              \ 
  447     r9  = unaligned_load( 9*src_stride, src);                              \ 
  448     r10 = unaligned_load(10*src_stride, src);                              \ 
  449     r11 = unaligned_load(11*src_stride, src);                              \ 
  450     r12 = unaligned_load(12*src_stride, src);                              \ 
  451     r13 = unaligned_load(13*src_stride, src);                              \ 
  454     r0 = vec_mergeh(r0, r8);                                       \ 
  455     r1 = vec_mergeh(r1, r9);                                       \ 
  456     r2 = vec_mergeh(r2, r10);                                      \ 
  457     r3 = vec_mergeh(r3, r11);                                      \ 
  458     r4 = vec_mergeh(r4, r12);                                      \ 
  459     r5 = vec_mergeh(r5, r13);                                      \ 
  460     r6 = vec_mergeh(r6, r14);                                      \ 
  461     r7 = vec_mergeh(r7, r15);                                      \ 
  464     r8  = vec_mergeh(r0, r4);                           \ 
  465     r9  = vec_mergel(r0, r4);                           \ 
  466     r10 = vec_mergeh(r1, r5);                           \ 
  467     r11 = vec_mergel(r1, r5);                           \ 
  468     r12 = vec_mergeh(r2, r6);                           \ 
  469     r13 = vec_mergel(r2, r6);                           \ 
  470     r14 = vec_mergeh(r3, r7);                           \ 
  471     r15 = vec_mergel(r3, r7);                           \ 
  474     r0 = vec_mergeh(r8,  r12);                 \ 
  475     r1 = vec_mergel(r8,  r12);                 \ 
  476     r2 = vec_mergeh(r9,  r13);                 \ 
  477     r4 = vec_mergeh(r10, r14);                 \ 
  478     r5 = vec_mergel(r10, r14);                 \ 
  479     r6 = vec_mergeh(r11, r15);                 \ 
  483     r8  = vec_mergeh(r0, r4);                                 \ 
  484     r9  = vec_mergel(r0, r4);                                 \ 
  485     r10 = vec_mergeh(r1, r5);                                 \ 
  486     r11 = vec_mergel(r1, r5);                                 \ 
  487     r12 = vec_mergeh(r2, r6);                                 \ 
  488     r13 = vec_mergel(r2, r6);                                 \ 
  494 static inline vec_u8 diff_lt_altivec ( 
register vec_u8 x,
 
  499     register vec_u8 diffneg = vec_subs(y, x);
 
  500     register vec_u8 o = vec_or(diff, diffneg); 
 
  501     o = (
vec_u8)vec_cmplt(o, a);
 
  505 static inline vec_u8 h264_deblock_mask ( 
register vec_u8 p0,
 
  515     mask = diff_lt_altivec(p0, q0, alpha);
 
  516     tempmask = diff_lt_altivec(p1, p0, beta);
 
  517     mask = vec_and(mask, tempmask);
 
  518     tempmask = diff_lt_altivec(q1, q0, beta);
 
  519     mask = vec_and(mask, tempmask);
 
  525 static inline vec_u8 h264_deblock_q1(
register vec_u8 p0,
 
  531     register vec_u8 average = vec_avg(p0, q0);
 
  533     register vec_u8 unclipped;
 
  539     temp = vec_xor(average, p2);
 
  540     average = vec_avg(average, p2);     
 
  541     ones = vec_splat_u8(1);
 
  542     temp = vec_and(temp, ones);         
 
  543     unclipped = vec_subs(average, temp); 
 
  544     max = vec_adds(p1, tc0);
 
  545     min = vec_subs(p1, tc0);
 
  546     newp1 = vec_max(min, unclipped);
 
  547     newp1 = vec_min(max, newp1);
 
  551 #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) {                                           \ 
  553     const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4));                               \ 
  555     register vec_u8 pq0bit = vec_xor(p0,q0);                                                    \ 
  556     register vec_u8 q1minus;                                                                    \ 
  557     register vec_u8 p0minus;                                                                    \ 
  558     register vec_u8 stage1;                                                                     \ 
  559     register vec_u8 stage2;                                                                     \ 
  560     register vec_u8 vec160;                                                                     \ 
  561     register vec_u8 delta;                                                                      \ 
  562     register vec_u8 deltaneg;                                                                   \ 
  564     q1minus = vec_nor(q1, q1);                                                      \ 
  565     stage1 = vec_avg(p1, q1minus);                                        \ 
  566     stage2 = vec_sr(stage1, vec_splat_u8(1));       \ 
  567     p0minus = vec_nor(p0, p0);                                                      \ 
  568     stage1 = vec_avg(q0, p0minus);                                        \ 
  569     pq0bit = vec_and(pq0bit, vec_splat_u8(1));                                                    \ 
  570     stage2 = vec_avg(stage2, pq0bit);           \ 
  571     stage2 = vec_adds(stage2, stage1);           \ 
  572     vec160 = vec_ld(0, &A0v);                                                                     \ 
  573     deltaneg = vec_subs(vec160, stage2);                                                  \ 
  574     delta = vec_subs(stage2, vec160);                                                      \ 
  575     deltaneg = vec_min(tc0masked, deltaneg);                                                      \ 
  576     delta = vec_min(tc0masked, delta);                                                            \ 
  577     p0 = vec_subs(p0, deltaneg);                                                                  \ 
  578     q0 = vec_subs(q0, delta);                                                                     \ 
  579     p0 = vec_adds(p0, delta);                                                                     \ 
  580     q0 = vec_adds(q0, deltaneg);                                                                  \ 
  583 #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) {            \ 
  584     DECLARE_ALIGNED(16, unsigned char, temp)[16];                                             \ 
  585     register vec_u8 alphavec;                                                              \ 
  586     register vec_u8 betavec;                                                               \ 
  587     register vec_u8 mask;                                                                  \ 
  588     register vec_u8 p1mask;                                                                \ 
  589     register vec_u8 q1mask;                                                                \ 
  590     register vector signed   char tc0vec;                                                    \ 
  591     register vec_u8 finaltc0;                                                              \ 
  592     register vec_u8 tc0masked;                                                             \ 
  593     register vec_u8 newp1;                                                                 \ 
  594     register vec_u8 newq1;                                                                 \ 
  598     alphavec = vec_ld(0, temp);                                                              \ 
  599     betavec = vec_splat(alphavec, 0x1);                                                      \ 
  600     alphavec = vec_splat(alphavec, 0x0);                                                     \ 
  601     mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec);             \ 
  603     AV_COPY32(temp, tc0);                                                                    \ 
  604     tc0vec = vec_ld(0, (signed char*)temp);                                                  \ 
  605     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \ 
  606     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \ 
  607     mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1)));           \ 
  608     finaltc0 = vec_and((vec_u8)tc0vec, mask);                                \ 
  610     p1mask = diff_lt_altivec(p2, p0, betavec);                                               \ 
  611     p1mask = vec_and(p1mask, mask);                              \ 
  612     tc0masked = vec_and(p1mask, (vec_u8)tc0vec);                                           \ 
  613     finaltc0 = vec_sub(finaltc0, p1mask);                                          \ 
  614     newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked);                                      \ 
  617     q1mask = diff_lt_altivec(q2, q0, betavec);                                               \ 
  618     q1mask = vec_and(q1mask, mask);                             \ 
  619     tc0masked = vec_and(q1mask, (vec_u8)tc0vec);                                           \ 
  620     finaltc0 = vec_sub(finaltc0, q1mask);                                          \ 
  621     newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked);                                      \ 
  624     h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0);                                            \ 
  629 static void h264_v_loop_filter_luma_altivec(
uint8_t *pix, 
int stride, 
int alpha, 
int beta, int8_t *tc0) {
 
  631     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
 
  632         register vec_u8 p2 = vec_ld(-3*stride, pix);
 
  633         register vec_u8 p1 = vec_ld(-2*stride, pix);
 
  634         register vec_u8 p0 = vec_ld(-1*stride, pix);
 
  635         register vec_u8 q0 = vec_ld(0, pix);
 
  636         register vec_u8 q1 = vec_ld(stride, pix);
 
  637         register vec_u8 q2 = vec_ld(2*stride, pix);
 
  638         h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
 
  639         vec_st(p1, -2*stride, pix);
 
  640         vec_st(p0, -1*stride, pix);
 
  642         vec_st(q1, stride, pix);
 
  646 static void h264_h_loop_filter_luma_altivec(
uint8_t *pix, 
int stride, 
int alpha, 
int beta, int8_t *tc0) {
 
  648     register vec_u8 line0, line1, line2, line3, line4, line5;
 
  649     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
 
  651     readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
 
  652     h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
 
  653     transpose4x16(line1, line2, line3, line4);
 
  654     write16x4(pix-2, stride, line1, line2, line3, line4);
 
  658 void weight_h264_W_altivec(
uint8_t *block, 
int stride, 
int height,
 
  668     offset <<= log2_denom;
 
  669     if(log2_denom) offset += 1<<(log2_denom-1);
 
  670     temp[0] = log2_denom;
 
  676     vtemp =(
vec_s16)vec_perm(vtemp, vtemp, vcswapi2s(0,1,2,3));
 
  678     vlog2_denom = (
vec_u16)vec_splat(vtemp, 1);
 
  679     vweight = vec_splat(vtemp, 3);
 
  680     voffset = vec_splat(vtemp, 5);
 
  681     aligned = !((
unsigned long)block & 0xf);
 
  683     for (y = 0; y < 
height; y++) {
 
  684         vblock = vec_ld(0, block);
 
  689         if (w == 16 || aligned) {
 
  691             v0 = vec_adds(v0, voffset);
 
  692             v0 = vec_sra(v0, vlog2_denom);
 
  694         if (w == 16 || !aligned) {
 
  696             v1 = vec_adds(v1, voffset);
 
  697             v1 = vec_sra(v1, vlog2_denom);
 
  699         vblock = vec_packsu(v0, v1);
 
  700         vec_st(vblock, 0, block);
 
  708                              int log2_denom, 
int weightd, 
int weights, 
int offset, 
int w)
 
  710     int y, dst_aligned, src_aligned;
 
  712     vec_s16 vtemp, vweights, vweightd, voffset, 
v0, v1, v2, v3;
 
  717     offset = ((offset + 1) | 1) << log2_denom;
 
  718     temp[0] = log2_denom+1;
 
  725     vtemp =(
vec_s16)vec_perm(vtemp, vtemp, vcswapi2s(0,1,2,3));
 
  727     vlog2_denom = (
vec_u16)vec_splat(vtemp, 1);
 
  728     vweights = vec_splat(vtemp, 3);
 
  729     vweightd = vec_splat(vtemp, 5);
 
  730     voffset = vec_splat(vtemp, 7);
 
  731     dst_aligned = !((
unsigned long)dst & 0xf);
 
  732     src_aligned = !((
unsigned long)src & 0xf);
 
  734     for (y = 0; y < 
height; y++) {
 
  735         vdst = vec_ld(0, dst);
 
  736         vsrc = vec_ld(0, src);
 
  750         if (w == 16 || dst_aligned) {
 
  754             v0 = vec_adds(v0, voffset);
 
  755             v0 = vec_adds(v0, v2);
 
  756             v0 = vec_sra(v0, vlog2_denom);
 
  758         if (w == 16 || !dst_aligned) {
 
  762             v1 = vec_adds(v1, voffset);
 
  763             v1 = vec_adds(v1, v3);
 
  764             v1 = vec_sra(v1, vlog2_denom);
 
  766         vdst = vec_packsu(v0, v1);
 
  767         vec_st(vdst, 0, dst);
 
  774 #define H264_WEIGHT(W) \ 
  775 static void weight_h264_pixels ## W ## _altivec(uint8_t *block, int stride, int height, \ 
  776                                                 int log2_denom, int weight, int offset) \ 
  778     weight_h264_W_altivec(block, stride, height, log2_denom, weight, offset, W); \ 
  780 static void biweight_h264_pixels ## W ## _altivec(uint8_t *dst, uint8_t *src, int stride, int height, \ 
  781                                                   int log2_denom, int weightd, int weights, int offset) \ 
  783     biweight_h264_W_altivec(dst, src, stride, height, log2_denom, weightd, weights, offset, W); \ 
  791                                  const int chroma_format_idc)
 
  797     if (bit_depth == 8) {
 
  799         if (chroma_format_idc <= 1)
 
void(* h264_idct_add)(uint8_t *dst, int16_t *block, int stride)
Memory handling functions. 
static const uint8_t q1[256]
Macro definitions for various function/variable attributes. 
void(* h264_idct_add16)(uint8_t *dst, const int *blockoffset, int16_t *block, int stride, const uint8_t nnzc[15 *8])
void(* h264_idct_add8)(uint8_t **dst, const int *blockoffset, int16_t *block, int stride, const uint8_t nnzc[15 *8])
h264_weight_func weight_h264_pixels_tab[4]
#define DECLARE_ALIGNED(n, t, v)
Declare a variable that is aligned in memory. 
static double alpha(void *priv, double x, double y)
static const uint16_t mask[17]
#define PPC_ALTIVEC(flags)
void(* h264_idct8_add)(uint8_t *dst, int16_t *block, int stride)
static const uint8_t offset[127][2]
static const uint8_t q0[256]
static void idct6(int pre_mant[6])
Calculate 6-point IDCT of the pre-mantissas. 
h264_biweight_func biweight_h264_pixels_tab[4]
Context for storing H.264 DSP functions. 
static void bit_depth(AudioStatsContext *s, uint64_t mask, uint64_t imask, AVRational *depth)
void(* h264_idct_dc_add)(uint8_t *dst, int16_t *block, int stride)
H.264 / AVC / MPEG-4 part10 codec. 
av_cold void ff_h264dsp_init_ppc(H264DSPContext *c, const int bit_depth, const int chroma_format_idc)
void(* h264_v_loop_filter_luma)(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0)
static const uint8_t scan8[16 *3+3]
void(* h264_idct8_add4)(uint8_t *dst, const int *blockoffset, int16_t *block, int stride, const uint8_t nnzc[15 *8])
int av_get_cpu_flags(void)
Return the flags which specify extensions supported by the CPU. 
static int weight(int i, int blen, int offset)
void(* h264_idct8_dc_add)(uint8_t *dst, int16_t *block, int stride)
Contains misc utility macros and inline functions. 
GLint GLenum GLboolean GLsizei stride
static av_always_inline int diff(const uint32_t a, const uint32_t b)
void(* h264_idct_add16intra)(uint8_t *dst, const int *blockoffset, int16_t *block, int stride, const uint8_t nnzc[15 *8])
void(* h264_h_loop_filter_luma)(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0)
uint8_t pi<< 24) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_U8, uint8_t,(*(constuint8_t *) pi-0x80)*(1.0f/(1<< 7))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_U8, uint8_t,(*(constuint8_t *) pi-0x80)*(1.0/(1<< 7))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S16, int16_t,(*(constint16_t *) pi >>8)+0x80) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S16, int16_t,*(constint16_t *) pi *(1.0f/(1<< 15))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S16, int16_t,*(constint16_t *) pi *(1.0/(1<< 15))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S32, int32_t,(*(constint32_t *) pi >>24)+0x80) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S32, int32_t,*(constint32_t *) pi *(1.0f/(1U<< 31))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S32, int32_t,*(constint32_t *) pi *(1.0/(1U<< 31))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_FLT, float, av_clip_uint8(lrintf(*(constfloat *) pi *(1<< 7))+0x80)) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S16, int16_t, AV_SAMPLE_FMT_FLT, float, av_clip_int16(lrintf(*(constfloat *) pi *(1<< 15)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_FLT, float, av_clipl_int32(llrintf(*(constfloat *) pi *(1U<< 31)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_DBL, double, av_clip_uint8(lrint(*(constdouble *) pi *(1<< 7))+0x80)) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S16, int16_t, AV_SAMPLE_FMT_DBL, double, av_clip_int16(lrint(*(constdouble *) pi *(1<< 15)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_DBL, double, av_clipl_int32(llrint(*(constdouble *) pi *(1U<< 31))))#defineSET_CONV_FUNC_GROUP(ofmt, ifmt) staticvoidset_generic_function(AudioConvert *ac){}voidff_audio_convert_free(AudioConvert **ac){if(!*ac) return;ff_dither_free(&(*ac) ->dc);av_freep(ac);}AudioConvert *ff_audio_convert_alloc(AVAudioResampleContext *avr, enumAVSampleFormatout_fmt, enumAVSampleFormatin_fmt, intchannels, intsample_rate, intapply_map){AudioConvert *ac;intin_planar, out_planar;ac=av_mallocz(sizeof(*ac));if(!ac) returnNULL;ac->avr=avr;ac->out_fmt=out_fmt;ac->in_fmt=in_fmt;ac->channels=channels;ac->apply_map=apply_map;if(avr->dither_method!=AV_RESAMPLE_DITHER_NONE &&av_get_packed_sample_fmt(out_fmt)==AV_SAMPLE_FMT_S16 &&av_get_bytes_per_sample(in_fmt)>2){ac->dc=ff_dither_alloc(avr, out_fmt, in_fmt, channels, sample_rate, apply_map);if(!ac->dc){av_free(ac);returnNULL;}returnac;}in_planar=ff_sample_fmt_is_planar(in_fmt, channels);out_planar=ff_sample_fmt_is_planar(out_fmt, channels);if(in_planar==out_planar){ac->func_type=CONV_FUNC_TYPE_FLAT;ac->planes=in_planar?ac->channels:1;}elseif(in_planar) ac->func_type=CONV_FUNC_TYPE_INTERLEAVE;elseac->func_type=CONV_FUNC_TYPE_DEINTERLEAVE;set_generic_function(ac);if(ARCH_AARCH64) ff_audio_convert_init_aarch64(ac);if(ARCH_ARM) ff_audio_convert_init_arm(ac);if(ARCH_X86) ff_audio_convert_init_x86(ac);returnac;}intff_audio_convert(AudioConvert *ac, AudioData *out, AudioData *in){intuse_generic=1;intlen=in->nb_samples;intp;if(ac->dc){av_log(ac->avr, AV_LOG_TRACE,"%dsamples-audio_convert:%sto%s(dithered)\n", len, av_get_sample_fmt_name(ac->in_fmt), av_get_sample_fmt_name(ac->out_fmt));returnff_convert_dither(ac-> dc