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52 .offset = offsetof(
ASS, script_info),
61 { .section =
"V4+ Styles",
62 .format_header =
"Format",
63 .fields_header =
"Style",
66 .offset_count = offsetof(
ASS, styles_count),
93 { .section =
"V4 Styles",
94 .format_header =
"Format",
95 .fields_header =
"Style",
98 .offset_count = offsetof(
ASS, styles_count),
120 { .section =
"Events",
121 .format_header =
"Format",
122 .fields_header =
"Dialogue",
125 .offset_count = offsetof(
ASS, dialogs_count),
152 *(
char **)dest = str;
158 return sscanf(
buf,
"%d", (
int *)dest) == 1;
162 return sscanf(
buf,
"%f", (
float *)dest) == 1;
166 return sscanf(
buf,
"&H%8x", (
int *)dest) == 1 ||
167 sscanf(
buf,
"%d", (
int *)dest) == 1;
172 if ((
c = sscanf(
buf,
"%d:%02d:%02d.%02d", &
h, &m, &
s, &cs)) == 4)
173 *(
int *)dest = 360000*
h + 6000*m + 100*
s + cs;
179 if (sscanf(
buf,
"%d", &
a) == 1) {
181 *(
int *)dest =
a + ((
a&4) >> 1) - 5*!!(
a&8);
222 return buf ==
'\r' ||
buf ==
'\n' ||
buf == 0;
250 int *number = &
ctx->field_number[
ctx->current_section];
251 int *order =
ctx->field_order[
ctx->current_section];
256 ctx->current_section = -1;
259 if (
buf[0] ==
';' || (
buf[0] ==
'!' &&
buf[1] ==
':'))
262 len = strcspn(
buf,
":\r\n");
268 ctx->current_section =
i;
270 number = &
ctx->field_number[
ctx->current_section];
271 order =
ctx->field_order[
ctx->current_section];
276 if (
section->format_header && !order) {
282 len = strcspn(
buf,
", \r\n");
295 ctx->field_order[
ctx->current_section] = order;
303 if (!struct_ptr)
return NULL;
310 ctx->field_order[
ctx->current_section] = order;
315 int last =
i == *number - 1;
317 len = strcspn(
buf, last ?
"\r\n" :
",\r\n");
320 ptr = struct_ptr +
section->fields[order[
i]].offset;
329 len = strcspn(
buf,
":\r\n");
343 buf += strcspn(
buf,
"\n");
354 if (
ctx->current_section >= 0)
358 if (sscanf(
buf,
"[%15[0-9A-Za-z+ ]]%c",
section, &
c) == 2) {
359 buf += strcspn(
buf,
"\n");
363 ctx->current_section =
i;
367 buf += strcspn(
buf,
"\n");
379 ctx->current_section = -1;
412 int cache,
int *number)
426 *number =
ctx->ass.dialogs_count -
count;
467 len = last ? strlen(
buf) : strcspn(
buf,
",");
468 if (
len >= INT_MAX) {
495 const char *text =
NULL;
501 (sscanf(
buf,
"\\%1[nN]", new_line) == 1 ||
502 !strncmp(
buf,
"{\\", 2))) {
506 if (sscanf(
buf,
"\\%1[nN]", new_line) == 1) {
508 callbacks->new_line(priv, new_line[0] ==
'N');
510 }
else if (!strncmp(
buf,
"{\\", 2)) {
512 while (*
buf ==
'\\') {
513 char style[2],
c[2], sep[2], c_num[2] =
"0",
tmp[128] = {0};
514 unsigned int color = 0xFFFFFFFF;
516 int x1, y1, x2, y2,
t1 = -1,
t2 = -1;
517 if (sscanf(
buf,
"\\%1[bisu]%1[01\\}]%n", style,
c, &
len) > 1) {
518 int close =
c[0] ==
'0' ? 1 :
c[0] ==
'1' ? 0 : -1;
522 }
else if (sscanf(
buf,
"\\c%1[\\}]%n", sep, &
len) > 0 ||
523 sscanf(
buf,
"\\c&H%X&%1[\\}]%n", &
color, sep, &
len) > 1 ||
524 sscanf(
buf,
"\\%1[1234]c%1[\\}]%n", c_num, sep, &
len) > 1 ||
525 sscanf(
buf,
"\\%1[1234]c&H%X&%1[\\}]%n", c_num, &
color, sep, &
len) > 2) {
528 }
else if (sscanf(
buf,
"\\alpha%1[\\}]%n", sep, &
len) > 0 ||
529 sscanf(
buf,
"\\alpha&H%2X&%1[\\}]%n", &
alpha, sep, &
len) > 1 ||
530 sscanf(
buf,
"\\%1[1234]a%1[\\}]%n", c_num, sep, &
len) > 1 ||
531 sscanf(
buf,
"\\%1[1234]a&H%2X&%1[\\}]%n", c_num, &
alpha, sep, &
len) > 2) {
534 }
else if (sscanf(
buf,
"\\fn%1[\\}]%n", sep, &
len) > 0 ||
535 sscanf(
buf,
"\\fn%127[^\\}]%1[\\}]%n",
tmp, sep, &
len) > 1) {
538 }
else if (sscanf(
buf,
"\\fs%1[\\}]%n", sep, &
len) > 0 ||
539 sscanf(
buf,
"\\fs%u%1[\\}]%n", &
size, sep, &
len) > 1) {
542 }
else if (sscanf(
buf,
"\\a%1[\\}]%n", sep, &
len) > 0 ||
543 sscanf(
buf,
"\\a%2u%1[\\}]%n", &an, sep, &
len) > 1 ||
544 sscanf(
buf,
"\\an%1[\\}]%n", sep, &
len) > 0 ||
545 sscanf(
buf,
"\\an%1u%1[\\}]%n", &an, sep, &
len) > 1) {
546 if (an != -1 &&
buf[2] !=
'n')
547 an = (an&3) + (an&4 ? 6 : an&8 ? 3 : 0);
550 }
else if (sscanf(
buf,
"\\r%1[\\}]%n", sep, &
len) > 0 ||
551 sscanf(
buf,
"\\r%127[^\\}]%1[\\}]%n",
tmp, sep, &
len) > 1) {
554 }
else if (sscanf(
buf,
"\\move(%d,%d,%d,%d)%1[\\}]%n", &x1, &y1, &x2, &y2, sep, &
len) > 4 ||
555 sscanf(
buf,
"\\move(%d,%d,%d,%d,%d,%d)%1[\\}]%n", &x1, &y1, &x2, &y2, &
t1, &
t2, sep, &
len) > 6) {
558 }
else if (sscanf(
buf,
"\\pos(%d,%d)%1[\\}]%n", &x1, &y1, sep, &
len) > 2) {
560 callbacks->move(priv, x1, y1, x1, y1, -1, -1);
561 }
else if (sscanf(
buf,
"\\org(%d,%d)%1[\\}]%n", &x1, &y1, sep, &
len) > 2) {
565 len = strcspn(
buf+1,
"\\}") + 2;
592 if (!style || !*style)
Set of callback functions corresponding to each override codes that can be encountered in a "Dialogue...
ASSDialog * ff_ass_split_dialog(ASSSplitContext *ctx, const char *buf, int cache, int *number)
Split one or several ASS "Dialogue" lines from a string buffer and store them in an already initializ...
static int convert_str(void *dest, const char *buf, int len)
static int is_eol(char buf)
static const ASSConvertFunc convert_func[]
static av_cold int end(AVCodecContext *avctx)
static const OMX_CALLBACKTYPE callbacks
static int convert_flt(void *dest, const char *buf, int len)
ASSStyle * styles
array of split out styles
char * style
name of the ASSStyle to use with this dialog
static const char * ass_split_section(ASSSplitContext *ctx, const char *buf)
static void free_section(ASSSplitContext *ctx, const ASSSection *section)
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf type
static int convert_color(void *dest, const char *buf, int len)
void ff_ass_free_dialog(ASSDialog **dialogp)
Free a dialogue obtained from ff_ass_split_dialog2().
static int convert_alignment(void *dest, const char *buf, int len)
const char * fields_header
void * av_realloc_array(void *ptr, size_t nmemb, size_t size)
static uint8_t * realloc_section_array(ASSSplitContext *ctx)
static const ASSSection ass_sections[]
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this field
ASSDialog * ff_ass_split_dialog2(ASSSplitContext *ctx, const char *buf)
Split one ASS Dialogue line from a string buffer.
the definition of that something depends on the semantic of the filter The callback must examine the status of the filter s links and proceed accordingly The status of output links is stored in the status_in and status_out fields and tested by the then the processing requires a frame on this link and the filter is expected to make efforts in that direction The status of input links is stored by the fifo and status_out fields
structure containing the whole split ASS data
fields extracted from the [Script Info] section
static int convert_timestamp(void *dest, const char *buf, int len)
This struct can be casted to ASS to access to the split data.
ASSSplitContext * ff_ass_split(const char *buf)
Split a full ASS file or a ASS header from a string buffer and store the split structure in a newly a...
int(* ASSConvertFunc)(void *dest, const char *buf, int len)
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
fields extracted from the [V4(+) Styles] section
void ff_ass_split_free(ASSSplitContext *ctx)
Free all the memory allocated for an ASSSplitContext.
char * text
actual text which will be displayed as a subtitle, can include style override control codes (see ff_a...
char * name
name of the tyle (case sensitive)
The reader does not expect b to be semantically here and if the code is changed by maybe adding a a division or other the signedness will almost certainly be mistaken To avoid this confusion a new type was SUINT is the C unsigned type but it holds a signed int to use the same example SUINT a
int av_reallocp_array(void *ptr, size_t nmemb, size_t size)
Allocate, reallocate, or free an array through a pointer to a pointer.
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf offset
ASSStyle * ff_ass_style_get(ASSSplitContext *ctx, const char *style)
Find an ASSStyle structure by its name.
#define i(width, name, range_min, range_max)
#define av_malloc_array(a, b)
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
int styles_count
number of ASSStyle in the styles array
#define FF_ARRAY_ELEMS(a)
static int convert_int(void *dest, const char *buf, int len)
fields extracted from the [Events] section
static int ass_split(ASSSplitContext *ctx, const char *buf)
static const int16_t alpha[]
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
int ff_ass_split_override_codes(const ASSCodesCallbacks *callbacks, void *priv, const char *buf)
Split override codes out of a ASS "Dialogue" Text field.
const char * format_header
static const char * skip_space(const char *buf)
int * field_order[FF_ARRAY_ELEMS(ass_sections)]
int field_number[FF_ARRAY_ELEMS(ass_sections)]
static int * get_default_field_orders(const ASSSection *section, int *number)