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35 #define LZW_MAXBITS 12
36 #define LZW_SIZTABLE (1<<LZW_MAXBITS)
38 static const uint16_t
mask[17] =
40 0x0000, 0x0001, 0x0003, 0x0007,
41 0x000F, 0x001F, 0x003F, 0x007F,
42 0x00FF, 0x01FF, 0x03FF, 0x07FF,
43 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF
78 while (
s->bbits <
s->cursize) {
80 s->bs = bytestream2_get_byte(&
s->gb);
82 s->bbuf |= bytestream2_get_byte(&
s->gb) <<
s->bbits;
87 s->bbuf >>=
s->cursize;
89 while (
s->bbits <
s->cursize) {
90 s->bbuf = (
s->bbuf << 8) | bytestream2_get_byte(&
s->gb);
93 c =
s->bbuf >> (
s->bbits -
s->cursize);
95 s->bbits -=
s->cursize;
96 return c &
s->curmask;
106 s->bs = bytestream2_get_byte(&
s->gb);
145 s->cursize =
s->codesize + 1;
146 s->curmask =
mask[
s->cursize];
147 s->top_slot = 1 <<
s->cursize;
148 s->clear_code = 1 <<
s->codesize;
149 s->end_code =
s->clear_code + 1;
150 s->slot =
s->newcodes =
s->clear_code + 2;
183 while (
sp >
s->stack) {
189 if (
c ==
s->end_code) {
191 }
else if (
c ==
s->clear_code) {
192 s->cursize =
s->codesize + 1;
193 s->curmask =
mask[
s->cursize];
194 s->slot =
s->newcodes;
195 s->top_slot = 1 <<
s->cursize;
199 if (
code ==
s->slot &&
fc>=0) {
202 }
else if(
code >=
s->slot)
204 while (
code >=
s->newcodes) {
209 if (
s->slot <
s->top_slot &&
oc>=0) {
210 s->suffix[
s->slot] =
code;
211 s->prefix[
s->slot++] =
oc;
215 if (
s->slot >=
s->top_slot -
s->extra_slot) {
218 s->curmask =
mask[++
s->cursize];
uint16_t prefix[LZW_SIZTABLE]
#define fc(width, name, range_min, range_max)
int ff_lzw_decode(LZWState *p, uint8_t *buf, int len)
Decode given number of bytes NOTE: the algorithm here is inspired from the LZW GIF decoder written by...
av_cold void ff_lzw_decode_close(LZWState **p)
uint8_t suffix[LZW_SIZTABLE]
static av_always_inline unsigned int bytestream2_get_bytes_left(GetByteContext *g)
static av_always_inline void bytestream2_skip(GetByteContext *g, unsigned int size)
int bs
current buffer size for GIF
uint8_t stack[LZW_SIZTABLE]
int newcodes
First available code.
static const uint16_t mask[17]
av_cold void ff_lzw_decode_open(LZWState **p)
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
static av_always_inline int bytestream2_tell(GetByteContext *g)
static int lzw_get_code(struct LZWState *s)
and forward the test the status of outputs and forward it to the corresponding return FFERROR_NOT_READY If the filters stores internally one or a few frame for some it can consider them to be part of the FIFO and delay acknowledging a status change accordingly Example code
int ff_lzw_decode_init(LZWState *p, int csize, const uint8_t *buf, int buf_size, int mode)
Initialize LZW decoder.
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
int top_slot
Highest code for current size.
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
int ff_lzw_decode_tail(LZWState *p)
int cursize
The current code size.