36 #define vzero vec_splat_s32(0)
38 #define GET_LS(a,b,c,s) {\
39 vector signed short l2 = vec_ld(((b) << 1) + 16, s);\
40 ls = vec_perm(a, l2, c);\
44 #define yuv2planeX_8(d1, d2, l1, src, x, perm, filter) do {\
45 vector signed short ls;\
46 vector signed int vf1, vf2, i1, i2;\
47 GET_LS(l1, x, perm, src);\
48 i1 = vec_mule(filter, ls);\
49 i2 = vec_mulo(filter, ls);\
50 vf1 = vec_mergeh(i1, i2);\
51 vf2 = vec_mergel(i1, i2);\
52 d1 = vec_add(d1, vf1);\
53 d2 = vec_add(d2, vf2);\
56 #define LOAD_FILTER(vf,f) {\
57 vector unsigned char perm0 = vec_lvsl(joffset, f);\
58 vf = vec_ld(joffset, f);\
59 vf = vec_perm(vf, vf, perm0);\
61 #define LOAD_L1(ll1,s,p){\
62 p = vec_lvsl(xoffset, s);\
63 ll1 = vec_ld(xoffset, s);\
72 #define GET_VF4(a, vf, f) {\
73 vf = vec_ld(a<< 3, f);\
75 vf = vec_mergel(vf, (vector signed short)vzero);\
77 vf = vec_mergeh(vf, (vector signed short)vzero);\
79 #define FIRST_LOAD(sv, pos, s, per) {\
81 per = vec_lvsl(pos, s);\
83 #define UPDATE_PTR(s0, d0, s1, d1) {\
87 #define LOAD_SRCV(pos, a, s, per, v0, v1, vf) {\
88 v1 = vec_ld(pos + a + 16, s);\
89 vf = vec_perm(v0, v1, per);\
91 #define LOAD_SRCV8(pos, a, s, per, v0, v1, vf) {\
92 if ((((uintptr_t)s + pos) % 16) > 8) {\
93 v1 = vec_ld(pos + a + 16, s);\
95 vf = vec_perm(v0, src_v1, per);\
97 #define GET_VFD(a, b, f, vf0, vf1, per, vf, off) {\
98 vf1 = vec_ld((a * 2 * filterSize) + (b * 2) + 16 + off, f);\
99 vf = vec_perm(vf0, vf1, per);\
102 #define FUNC(name) name ## _altivec
110 #define output_pixel(pos, val, bias, signedness) \
112 AV_WB16(pos, bias + av_clip_ ## signedness ## 16(val >> shift)); \
114 AV_WL16(pos, bias + av_clip_ ## signedness ## 16(val >> shift)); \
118 yuv2plane1_float_u(
const int32_t *
src,
float *dest,
int dstW,
int start)
120 static const int big_endian = HAVE_BIGENDIAN;
121 static const int shift = 3;
122 static const float float_mult = 1.0f / 65535.0f;
129 dest[
i] = float_mult * (float)val_uint;
134 yuv2plane1_float_bswap_u(
const int32_t *
src, uint32_t *dest,
int dstW,
int start)
136 static const int big_endian = HAVE_BIGENDIAN;
137 static const int shift = 3;
138 static const float float_mult = 1.0f / 65535.0f;
149 static void yuv2plane1_float_altivec(
const int32_t *
src,
float *dest,
int dstW)
151 const int dst_u = -(uintptr_t)dest & 3;
153 const int add = (1 << (
shift - 1));
154 const int clip = (1 << 16) - 1;
155 const float fmult = 1.0f / 65535.0f;
156 const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
157 const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(
shift);
158 const vector uint32_t vlargest = (vector uint32_t) {
clip,
clip,
clip,
clip};
159 const vector
float vmul = (vector float) {fmult, fmult, fmult, fmult};
160 const vector
float vzero = (vector float) {0, 0, 0, 0};
165 yuv2plane1_float_u(
src, dest, dst_u, 0);
167 for (
i = dst_u;
i < dstW - 3;
i += 4) {
168 v = vec_ld(0, (
const uint32_t *) &
src[
i]);
169 v = vec_add(v, vadd);
170 v = vec_sr(v, vshift);
171 v = vec_min(v, vlargest);
174 vd = vec_madd(vd, vmul, vzero);
176 vec_st(vd, 0, &dest[
i]);
179 yuv2plane1_float_u(
src, dest, dstW,
i);
182 static void yuv2plane1_float_bswap_altivec(
const int32_t *
src, uint32_t *dest,
int dstW)
184 const int dst_u = -(uintptr_t)dest & 3;
186 const int add = (1 << (
shift - 1));
187 const int clip = (1 << 16) - 1;
188 const float fmult = 1.0f / 65535.0f;
189 const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
190 const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(
shift);
191 const vector uint32_t vlargest = (vector uint32_t) {
clip,
clip,
clip,
clip};
192 const vector
float vmul = (vector float) {fmult, fmult, fmult, fmult};
193 const vector
float vzero = (vector float) {0, 0, 0, 0};
194 const vector uint32_t vswapbig = (vector uint32_t) {16, 16, 16, 16};
195 const vector uint16_t vswapsmall = vec_splat_u16(8);
200 yuv2plane1_float_bswap_u(
src, dest, dst_u, 0);
202 for (
i = dst_u;
i < dstW - 3;
i += 4) {
203 v = vec_ld(0, (
const uint32_t *) &
src[
i]);
204 v = vec_add(v, vadd);
205 v = vec_sr(v, vshift);
206 v = vec_min(v, vlargest);
209 vd = vec_madd(vd, vmul, vzero);
211 vd = (vector float) vec_rl((vector uint32_t) vd, vswapbig);
212 vd = (vector float) vec_rl((vector uint16_t) vd, vswapsmall);
214 vec_st(vd, 0, (
float *) &dest[
i]);
217 yuv2plane1_float_bswap_u(
src, dest, dstW,
i);
220 #define yuv2plane1_float(template, dest_type, BE_LE) \
221 static void yuv2plane1_float ## BE_LE ## _altivec(const int16_t *src, uint8_t *dest, \
223 const uint8_t *dither, int offset) \
225 template((const int32_t *)src, (dest_type *)dest, dstW); \
247 if (
c->srcBpc == 8 &&
c->dstBpc <= 14) {
248 c->hyScale =
c->hcScale = hScale_real_altivec;
253 c->yuv2planeX = yuv2planeX_altivec;
258 c->yuv2plane1 = yuv2plane1_floatBE_altivec;
260 c->yuv2plane1 = yuv2plane1_floatLE_altivec;
266 switch (
c->dstFormat) {
268 c->yuv2packedX = ff_yuv2abgr_X_altivec;
271 c->yuv2packedX = ff_yuv2bgra_X_altivec;
274 c->yuv2packedX = ff_yuv2argb_X_altivec;
277 c->yuv2packedX = ff_yuv2rgba_X_altivec;
280 c->yuv2packedX = ff_yuv2bgr24_X_altivec;
283 c->yuv2packedX = ff_yuv2rgb24_X_altivec;