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30 ptrdiff_t line_size,
int h);
33 ptrdiff_t line_size,
int h);
36 ptrdiff_t line_size,
int h);
39 ptrdiff_t line_size,
int h);
#define EXTERNAL_AMD3DNOW(flags)
static atomic_int cpu_flags
av_cold void ff_hpeldsp_vp3_init_x86(HpelDSPContext *c, int cpu_flags, int flags)
void ff_put_no_rnd_pixels8_x2_exact_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
void ff_put_no_rnd_pixels8_x2_exact_mmxext(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
void ff_put_no_rnd_pixels8_y2_exact_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
void ff_put_no_rnd_pixels8_y2_exact_mmxext(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
#define AV_CODEC_FLAG_BITEXACT
Use only bitexact stuff (except (I)DCT).
#define flags(name, subs,...)
The exact code depends on how similar the blocks are and how related they are to the block
#define EXTERNAL_MMXEXT(flags)