FFmpeg
vdpau.h
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1 /*
2  * The Video Decode and Presentation API for UNIX (VDPAU) is used for
3  * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
4  *
5  * Copyright (C) 2008 NVIDIA
6  *
7  * This file is part of FFmpeg.
8  *
9  * FFmpeg is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU Lesser General Public
11  * License as published by the Free Software Foundation; either
12  * version 2.1 of the License, or (at your option) any later version.
13  *
14  * FFmpeg is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17  * Lesser General Public License for more details.
18  *
19  * You should have received a copy of the GNU Lesser General Public
20  * License along with FFmpeg; if not, write to the Free Software
21  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22  */
23 
24 #ifndef AVCODEC_VDPAU_H
25 #define AVCODEC_VDPAU_H
26 
27 /**
28  * @file
29  * @ingroup lavc_codec_hwaccel_vdpau
30  * Public libavcodec VDPAU header.
31  */
32 
33 
34 /**
35  * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer
36  * @ingroup lavc_codec_hwaccel
37  *
38  * VDPAU hardware acceleration has two modules
39  * - VDPAU decoding
40  * - VDPAU presentation
41  *
42  * The VDPAU decoding module parses all headers using FFmpeg
43  * parsing mechanisms and uses VDPAU for the actual decoding.
44  *
45  * As per the current implementation, the actual decoding
46  * and rendering (API calls) are done as part of the VDPAU
47  * presentation (vo_vdpau.c) module.
48  *
49  * @{
50  */
51 
52 #include <vdpau/vdpau.h>
53 
54 #include "libavutil/avconfig.h"
55 #include "libavutil/attributes.h"
56 
57 #include "avcodec.h"
58 
59 struct AVCodecContext;
60 struct AVFrame;
61 
62 typedef int (*AVVDPAU_Render2)(struct AVCodecContext *, struct AVFrame *,
63  const VdpPictureInfo *, uint32_t,
64  const VdpBitstreamBuffer *);
65 
66 /**
67  * This structure is used to share data between the libavcodec library and
68  * the client video application.
69  * The user shall allocate the structure via the av_alloc_vdpau_hwaccel
70  * function and make it available as
71  * AVCodecContext.hwaccel_context. Members can be set by the user once
72  * during initialization or through each AVCodecContext.get_buffer()
73  * function call. In any case, they must be valid prior to calling
74  * decoding functions.
75  *
76  * The size of this structure is not a part of the public ABI and must not
77  * be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an
78  * AVVDPAUContext.
79  */
80 typedef struct AVVDPAUContext {
81  /**
82  * VDPAU decoder handle
83  *
84  * Set by user.
85  */
86  VdpDecoder decoder;
87 
88  /**
89  * VDPAU decoder render callback
90  *
91  * Set by the user.
92  */
93  VdpDecoderRender *render;
94 
97 
98 /**
99  * @brief allocation function for AVVDPAUContext
100  *
101  * Allows extending the struct without breaking API/ABI
102  */
104 
107 
108 /**
109  * Associate a VDPAU device with a codec context for hardware acceleration.
110  * This function is meant to be called from the get_format() codec callback,
111  * or earlier. It can also be called after avcodec_flush_buffers() to change
112  * the underlying VDPAU device mid-stream (e.g. to recover from non-transparent
113  * display preemption).
114  *
115  * @note get_format() must return AV_PIX_FMT_VDPAU if this function completes
116  * successfully.
117  *
118  * @param avctx decoding context whose get_format() callback is invoked
119  * @param device VDPAU device handle to use for hardware acceleration
120  * @param get_proc_address VDPAU device driver
121  * @param flags zero of more OR'd AV_HWACCEL_FLAG_* flags
122  *
123  * @return 0 on success, an AVERROR code on failure.
124  */
125 int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device,
126  VdpGetProcAddress *get_proc_address, unsigned flags);
127 
128 /**
129  * Gets the parameters to create an adequate VDPAU video surface for the codec
130  * context using VDPAU hardware decoding acceleration.
131  *
132  * @note Behavior is undefined if the context was not successfully bound to a
133  * VDPAU device using av_vdpau_bind_context().
134  *
135  * @param avctx the codec context being used for decoding the stream
136  * @param type storage space for the VDPAU video surface chroma type
137  * (or NULL to ignore)
138  * @param width storage space for the VDPAU video surface pixel width
139  * (or NULL to ignore)
140  * @param height storage space for the VDPAU video surface pixel height
141  * (or NULL to ignore)
142  *
143  * @return 0 on success, a negative AVERROR code on failure.
144  */
145 int av_vdpau_get_surface_parameters(AVCodecContext *avctx, VdpChromaType *type,
146  uint32_t *width, uint32_t *height);
147 
148 /**
149  * Allocate an AVVDPAUContext.
150  *
151  * @return Newly-allocated AVVDPAUContext or NULL on failure.
152  */
154 
155 /* @}*/
156 
157 #endif /* AVCODEC_VDPAU_H */
AVFrame
This structure describes decoded (raw) audio or video data.
Definition: frame.h:317
av_vdpau_get_surface_parameters
int av_vdpau_get_surface_parameters(AVCodecContext *avctx, VdpChromaType *type, uint32_t *width, uint32_t *height)
Gets the parameters to create an adequate VDPAU video surface for the codec context using VDPAU hardw...
Definition: vdpau.c:77
AVVDPAUContext
This structure is used to share data between the libavcodec library and the client video application.
Definition: vdpau.h:80
av_vdpau_hwaccel_get_render2
AVVDPAU_Render2 av_vdpau_hwaccel_get_render2(const AVVDPAUContext *)
type
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf type
Definition: writing_filters.txt:86
AVVDPAUContext::render2
AVVDPAU_Render2 render2
Definition: vdpau.h:95
av_vdpau_alloc_context
AVVDPAUContext * av_vdpau_alloc_context(void)
Allocate an AVVDPAUContext.
Definition: vdpau.c:403
av_alloc_vdpaucontext
AVVDPAUContext * av_alloc_vdpaucontext(void)
allocation function for AVVDPAUContext
Definition: vdpau.c:67
width
#define width
av_vdpau_bind_context
int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device, VdpGetProcAddress *get_proc_address, unsigned flags)
Associate a VDPAU device with a codec context for hardware acceleration.
Definition: vdpau.c:408
AVVDPAUContext::render
VdpDecoderRender * render
VDPAU decoder render callback.
Definition: vdpau.h:93
AVVDPAUContext::decoder
VdpDecoder decoder
VDPAU decoder handle.
Definition: vdpau.h:86
height
#define height
attributes.h
AVVDPAU_Render2
int(* AVVDPAU_Render2)(struct AVCodecContext *, struct AVFrame *, const VdpPictureInfo *, uint32_t, const VdpBitstreamBuffer *)
Definition: vdpau.h:62
avcodec.h
AVCodecContext
main external API structure.
Definition: avcodec.h:383
flags
#define flags(name, subs,...)
Definition: cbs_av1.c:561
int
int
Definition: ffmpeg_filter.c:153
av_vdpau_hwaccel_set_render2
void av_vdpau_hwaccel_set_render2(AVVDPAUContext *, AVVDPAU_Render2)