#define FF_ARRAY_ELEMS(a)
@ AV_CHANNEL_ORDER_NATIVE
The native channel order, i.e.
#define AV_CH_LOW_FREQUENCY
#define AV_CH_STEREO_RIGHT
#define AV_CH_FRONT_CENTER
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
An AVChannelLayout holds information about the channel layout of audio data.
printf("static const uint8_t my_array[100] = {\n")
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel layout
#define i(width, name, range_min, range_max)
#define AV_CH_BACK_CENTER
FF_ENABLE_DEPRECATION_WARNINGS int av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask)
Initialize a native channel layout from a bitmask indicating which channels are present.
int av_channel_layout_describe(const AVChannelLayout *channel_layout, char *buf, size_t buf_size)
Get a human-readable string describing the channel layout properties.
#define AV_CH_FRONT_RIGHT
#define AV_CH_STEREO_LEFT