Go to the documentation of this file.
38 #define CHAN_IS_AMBI(x) ((x) >= AV_CHAN_AMBISONIC_BASE &&\
39 (x) <= AV_CHAN_AMBISONIC_END)
105 if (!buf && buf_size)
132 if (!buf && buf_size)
144 char *endptr = (
char *)
str;
147 if (!strncmp(
str,
"AMBI", 4)) {
158 if (!strncmp(
str,
"USR", 3)) {
159 const char *p =
str + 3;
160 id = strtol(p, &endptr, 0);
162 if (
id >= 0 && !*endptr)
207 #if FF_API_OLD_CHANNEL_LAYOUT
224 return (int64_t)1 <<
i;
227 i = strtol(
name, &end, 10);
229 if (!errno && (end + 1 -
name == name_len && *end ==
'c'))
234 if (!errno && end -
name == name_len)
242 const char *name_end =
name + strlen(
name);
243 int64_t
layout = 0, layout_single;
245 for (n =
name; n < name_end; n = e + 1) {
246 for (e = n; e < name_end && *e !=
'+' && *e !=
'|'; e++);
267 nb = strtol(
name, &end, 10);
268 if (!errno && *end ==
'C' && *(end + 1) ==
'\0' && nb > 0 && nb < 64) {
278 int nb_channels, uint64_t channel_layout)
282 if (nb_channels <= 0)
293 if (channel_layout) {
296 for (
i = 0, ch = 0;
i < 64;
i++) {
297 if ((channel_layout & (UINT64_C(1) <<
i))) {
312 int nb_channels, uint64_t channel_layout)
336 if (!(channel_layout &
channel) ||
348 for (
i = 0;
i < 64;
i++)
372 for (
i = 0;
i < 64;
i++) {
373 if ((1ULL <<
i) & channel_layout && !
index--)
408 int channels = 0, nb_channels = 0, native = 1;
423 if (!strncmp(
str,
"ambisonic ", 10)) {
424 const char *p =
str + 10;
429 order = strtol(p, &endptr, 0);
430 if (order < 0 || order + 1 > INT_MAX / (order + 1) ||
431 (*endptr && *endptr !=
'+'))
435 channel_layout->
nb_channels = (order + 1) * (order + 1);
450 channel_layout->
u.
map =
452 sizeof(*channel_layout->
u.
map));
453 if (!channel_layout->
u.
map) {
486 av_sscanf(
str,
"%d channels (%[^)]", &nb_channels, chlist);
487 end = strchr(
str,
')');
512 char *endptr = chname;
515 if (!strncmp(chname,
"USR", 3)) {
516 const char *p = chname + 3;
517 id = strtol(p, &endptr, 0);
519 if (
id < 0 || *endptr) {
529 if (
id < highest_channel ||
mask & (1ULL <<
id))
531 highest_channel =
id;
540 if (
mask && native) {
542 if (nb_channels && ((nb_channels !=
channels) || (!end || *++end)))
552 if (nb_channels && ((nb_channels !=
channels) || (!end || *++end))) {
558 if (!channel_layout->
u.
map) {
579 channel_layout->
u.
map[idx].
id =
i;
588 channel_layout->
u.
map[idx].
id = strtol(p,
NULL, 0);
606 if (!errno && !*end && !strchr(
str,
'-') &&
mask) {
615 if (!errno && !strcmp(end,
"c") &&
channels > 0) {
622 if (!errno && (!strcmp(end,
"C") || !strcmp(end,
" channels"))
636 memset(channel_layout, 0,
sizeof(*channel_layout));
647 memcpy(dst->
u.
map,
src->u.map,
src->nb_channels *
sizeof(*
src->u.map));
659 int i, highest_ambi, order;
684 if (highest_ambi < 0)
687 order =
floor(sqrt(highest_ambi));
689 if ((order + 1) * (order + 1) != highest_ambi + 1)
702 int nb_ambi_channels;
710 nb_ambi_channels = (order + 1) * (order + 1);
711 if (nb_ambi_channels < channel_layout->nb_channels) {
721 extra.
u.
map = channel_layout->
u.
map + nb_ambi_channels;
737 switch (channel_layout->
order) {
779 char *buf,
size_t buf_size)
784 if (!buf && buf_size)
804 switch (channel_layout->
order) {
806 return channel_layout->
u.
map[idx].
id;
809 if (idx < ambi_channels)
811 idx -= ambi_channels;
815 for (
i = 0;
i < 64;
i++) {
816 if ((1ULL <<
i) & channel_layout->
u.
mask && !idx--)
844 switch (channel_layout->
order) {
876 switch (channel_layout->
order) {
878 chname = strstr(
str,
"@");
890 if (!strcmp(chname, channel_layout->
u.
map[
i].
name) &&
911 switch (channel_layout->
order) {
915 if (!channel_layout->
u.
map)
977 uintptr_t
i = (uintptr_t)*opaque;
982 *opaque = (
void*)(
i + 1);
994 switch (channel_layout->
order) {
999 for (
i = 0;
i < 64;
i++)
#define FF_ENABLE_DEPRECATION_WARNINGS
void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout)
Return a description of a channel layout.
#define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default minimum maximum flags name is the option name
#define AV_CHANNEL_LAYOUT_OCTAGONAL
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
#define AV_CHANNEL_LAYOUT_STEREO
#define AV_CHANNEL_LAYOUT_4POINT1
#define AV_CHANNEL_LAYOUT_HEXAGONAL
#define AVERROR_EOF
End of file.
const char * av_get_channel_name(uint64_t channel)
Get the name of a given channel.
AVChannelCustom * map
This member must be used when the channel order is AV_CHANNEL_ORDER_CUSTOM.
static int ambisonic_order(const AVChannelLayout *channel_layout)
If the layout is n-th order standard-order ambisonic, with optional extra non-diegetic channels at th...
#define AV_CHANNEL_LAYOUT_2_2
enum AVChannel av_channel_layout_channel_from_index(const AVChannelLayout *channel_layout, unsigned int idx)
Get the channel with the given index in a channel layout.
int av_get_standard_channel_layout(unsigned index, uint64_t *layout, const char **name)
Get the value and name of a standard channel layout.
enum AVChannelOrder order
Channel order used in this layout.
uint64_t mask
This member must be used for AV_CHANNEL_ORDER_NATIVE, and may be used for AV_CHANNEL_ORDER_AMBISONIC ...
int av_get_channel_layout_nb_channels(uint64_t channel_layout)
Return the number of channels in the channel layout.
int nb_channels
Number of channels in this layout.
int av_channel_layout_describe_bprint(const AVChannelLayout *channel_layout, AVBPrint *bp)
bprint variant of av_channel_layout_describe().
uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index)
Get the channel with the given index in channel_layout.
#define AV_CHANNEL_LAYOUT_7POINT1_WIDE
@ AV_CHAN_SURROUND_DIRECT_LEFT
void av_channel_description_bprint(AVBPrint *bp, enum AVChannel channel_id)
bprint variant of av_channel_description().
void av_bprint_init_for_buffer(AVBPrint *buf, char *buffer, unsigned size)
Init a print buffer using a pre-existing buffer.
#define AV_CHANNEL_LAYOUT_2POINT1
#define AV_CHANNEL_LAYOUT_7POINT1_TOP_BACK
static int try_describe_ambisonic(AVBPrint *bp, const AVChannelLayout *channel_layout)
If the custom layout is n-th order standard-order ambisonic, with optional extra non-diegetic channel...
#define AV_CHANNEL_LAYOUT_6POINT1_FRONT
int av_get_channel_layout_channel_index(uint64_t channel_layout, uint64_t channel)
Get the index of a channel in channel_layout.
#define AV_CHANNEL_LAYOUT_SURROUND
@ AV_CHAN_STEREO_RIGHT
See above.
@ AV_CHAN_BOTTOM_FRONT_LEFT
#define FF_ARRAY_ELEMS(a)
const char * av_get_channel_description(uint64_t channel)
Get the description of a given channel.
static const uint16_t mask[17]
int av_channel_layout_describe(const AVChannelLayout *channel_layout, char *buf, size_t buf_size)
Get a human-readable string describing the channel layout properties.
#define AV_CHANNEL_LAYOUT_4POINT0
#define AV_CHANNEL_LAYOUT_7POINT1
An AVChannelCustom defines a single channel within a custom order layout.
static __device__ float floor(float a)
@ AV_CHANNEL_ORDER_UNSPEC
Only the channel count is specified, without any further information about the channel order.
FF_ENABLE_DEPRECATION_WARNINGS int av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask)
Initialize a native channel layout from a bitmask indicating which channels are present.
#define AV_CHANNEL_LAYOUT_5POINT0_BACK
#define av_assert0(cond)
assert() equivalent, that is always enabled.
int av_channel_layout_index_from_string(const AVChannelLayout *channel_layout, const char *str)
Get the index in a channel layout of a channel described by the given string.
const AVChannelLayout * av_channel_layout_standard(void **opaque)
Iterate over all standard channel layouts.
static const char * get_channel_name(enum AVChannel channel_id)
#define AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK
int av_sscanf(const char *string, const char *format,...)
See libc sscanf manual for more information.
@ AV_CHANNEL_ORDER_AMBISONIC
The audio is represented as the decomposition of the sound field into spherical harmonics.
@ AV_CHAN_TOP_BACK_CENTER
static const struct channel_name channel_names[]
@ AV_CHAN_BOTTOM_FRONT_RIGHT
uint64_t av_get_channel_layout(const char *name)
Return a channel layout id that matches name, or 0 if no match is found.
@ AV_CHAN_FRONT_RIGHT_OF_CENTER
#define AV_CHANNEL_LAYOUT_22POINT2
static const struct channel_layout_name channel_layout_map[]
An AVChannelLayout holds information about the channel layout of audio data.
#define AV_CHANNEL_LAYOUT_6POINT0
int av_channel_description(char *buf, size_t buf_size, enum AVChannel channel_id)
Get a human readable string describing a given channel.
@ AV_OPT_FLAG_IMPLICIT_KEY
Accept to parse a value without a key; the key will then be returned as NULL.
@ AV_CHAN_TOP_FRONT_RIGHT
@ AV_CHANNEL_ORDER_NATIVE
The native channel order, i.e.
@ AV_CHAN_FRONT_LEFT_OF_CENTER
int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1)
Check whether two channel layouts are semantically the same, i.e.
#define AV_CHANNEL_LAYOUT_HEXADECAGONAL
void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels)
Get the default channel layout for a given number of channels.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel layout
#define AV_CHANNEL_LAYOUT_6POINT1_BACK
int av_channel_layout_from_string(AVChannelLayout *channel_layout, const char *str)
Initialize a channel layout from a given string description.
#define AV_CHANNEL_LAYOUT_CUBE
@ AV_CHAN_SURROUND_DIRECT_RIGHT
#define i(width, name, range_min, range_max)
#define AV_CHANNEL_LAYOUT_QUAD
static FF_DISABLE_DEPRECATION_WARNINGS uint64_t get_channel_layout_single(const char *name, int name_len)
int av_channel_name(char *buf, size_t buf_size, enum AVChannel channel_id)
Get a human readable string in an abbreviated form describing a given channel.
#define av_malloc_array(a, b)
#define AV_CHANNEL_LAYOUT_7POINT0_FRONT
#define AV_CHANNEL_LAYOUT_3POINT1
@ AV_CHAN_STEREO_LEFT
Stereo downmix.
void * av_calloc(size_t nmemb, size_t size)
void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout)
Append a description of a channel layout to a bprint buffer.
int av_channel_layout_check(const AVChannelLayout *channel_layout)
Check whether a channel layout is valid, i.e.
#define AV_CHANNEL_LAYOUT_7POINT0
int av_opt_get_key_value(const char **ropts, const char *key_val_sep, const char *pairs_sep, unsigned flags, char **rkey, char **rval)
Extract a key-value pair from the beginning of a string.
void av_bprintf(AVBPrint *buf, const char *fmt,...)
enum AVChannel av_channel_from_string(const char *str)
This is the inverse function of av_channel_name().
#define AV_CHANNEL_LAYOUT_2_1
@ AV_CHAN_NONE
Invalid channel index.
@ AV_CHANNEL_ORDER_CUSTOM
The channel order does not correspond to any other predefined order and is stored as an explicit map.
@ AV_CHAN_LOW_FREQUENCY_2
uint64_t av_channel_layout_subset(const AVChannelLayout *channel_layout, uint64_t mask)
Find out what channels from a given set are present in a channel layout, without regard for their pos...
enum AVChannel av_channel_layout_channel_from_string(const AVChannelLayout *channel_layout, const char *str)
Get a channel described by the given string.
int av_channel_layout_index_from_channel(const AVChannelLayout *channel_layout, enum AVChannel channel)
Get the index of a given channel in a channel layout.
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
#define AV_CHANNEL_LAYOUT_6POINT0_FRONT
@ AV_CHAN_BOTTOM_FRONT_CENTER
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
Make a copy of a channel layout.
#define FF_DISABLE_DEPRECATION_WARNINGS
char * av_strdup(const char *s)
Duplicate a string.
@ AV_CHAN_TOP_FRONT_CENTER
const VDPAUPixFmtMap * map
#define AV_CHANNEL_LAYOUT_MONO
@ AV_CHAN_AMBISONIC_BASE
Range of channels between AV_CHAN_AMBISONIC_BASE and AV_CHAN_AMBISONIC_END represent Ambisonic compon...
#define AV_CHANNEL_LAYOUT_5POINT1_BACK
union AVChannelLayout::@314 u
Details about which channels are present in this layout.
size_t av_strlcpy(char *dst, const char *src, size_t size)
Copy the string src to dst, but no more than size - 1 bytes, and null-terminate dst.
#define AV_CHANNEL_LAYOUT_6POINT1
int av_get_extended_channel_layout(const char *name, uint64_t *channel_layout, int *nb_channels)
Return a channel layout and the number of channels based on the specified name.
#define AV_CHANNEL_LAYOUT_5POINT0
void av_bprint_chars(AVBPrint *buf, char c, unsigned n)
Append char c n times to a print buffer.
#define AV_CHANNEL_LAYOUT_5POINT1
void av_channel_name_bprint(AVBPrint *bp, enum AVChannel channel_id)
bprint variant of av_channel_name().
int64_t av_get_default_channel_layout(int nb_channels)
Return default channel layout for a given number of channels.