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21 #include "config_components.h"
55 if (
pts -
s->first_pts <
s->preroll) {
90 #define OFFSET(x) offsetof(CueContext, x)
91 #define FLAGS AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_AUDIO_PARAM | AV_OPT_FLAG_FILTERING_PARAM
101 #if CONFIG_CUE_FILTER
119 .priv_class = &cue_acue_class,
127 #if CONFIG_ACUE_FILTER
145 .priv_class = &cue_acue_class,
int ff_filter_frame(AVFilterLink *link, AVFrame *frame)
Send a frame of data to the next filter.
#define AV_TIME_BASE_Q
Internal time base represented as fractional value.
The exact code depends on how similar the blocks are and how related they are to the and needs to apply these operations to the correct inlink or outlink if there are several Macros are available to factor that when no extra processing is inlink
This structure describes decoded (raw) audio or video data.
const char * name
Filter name.
A link between two filters.
#define FF_FILTER_FORWARD_STATUS_BACK(outlink, inlink)
Forward the status on an output link to an input link.
static int activate(AVFilterContext *ctx)
int ff_inlink_consume_frame(AVFilterLink *link, AVFrame **rframe)
Take a frame from the link's FIFO and update the link's stats.
static const AVOption options[]
A filter pad used for either input or output.
const AVFilter ff_af_acue
int64_t av_rescale_q(int64_t a, AVRational bq, AVRational cq)
Rescale a 64-bit integer by 2 rational numbers.
int av_usleep(unsigned usec)
Sleep for a period of time.
#define FILTER_INPUTS(array)
AVFrame * ff_inlink_peek_frame(AVFilterLink *link, size_t idx)
Access a frame in the link fifo without consuming it.
Describe the class of an AVClass context structure.
AVFILTER_DEFINE_CLASS_EXT(cue_acue, "(a)cue", options)
size_t ff_inlink_queued_frames(AVFilterLink *link)
Get the number of frames available on the link.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
static av_always_inline int diff(const struct color_info *a, const struct color_info *b, const int trans_thresh)
FF_FILTER_FORWARD_WANTED(outlink, inlink)
const char * name
Pad name.
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
the frame and frame reference mechanism is intended to as much as expensive copies of that data while still allowing the filters to produce correct results The data is stored in buffers represented by AVFrame structures Several references can point to the same frame buffer
#define AVFILTER_FLAG_METADATA_ONLY
The filter is a "metadata" filter - it does not modify the frame data in any way.
int64_t av_gettime(void)
Get the current time in microseconds.
FF_FILTER_FORWARD_STATUS(inlink, outlink)
#define FILTER_OUTPUTS(array)
#define flags(name, subs,...)