Go to the documentation of this file.
27 #define SCREEN_ROWS 15
28 #define SCREEN_COLUMNS 32
30 #define SET_FLAG(var, val) ( (var) |= ( 1 << (val)) )
31 #define UNSET_FLAG(var, val) ( (var) &= ~( 1 << (val)) )
32 #define CHECK_FLAG(var, val) ( (var) & ( 1 << (val)) )
273 ctx->cursor_row = 10;
296 ctx->screen[0].row_used = 0;
297 ctx->screen[1].row_used = 0;
298 ctx->prev_cmd[0] = 0;
299 ctx->prev_cmd[1] = 0;
302 ctx->cursor_row = 10;
303 ctx->cursor_column = 0;
304 ctx->cursor_font = 0;
305 ctx->cursor_color = 0;
307 ctx->cursor_charset = 0;
308 ctx->active_screen = 0;
309 ctx->last_real_time = 0;
310 ctx->screen_touched = 0;
311 ctx->buffer_changed = 0;
323 uint8_t col =
ctx->cursor_column;
325 char *font = screen->
fonts[
ctx->cursor_row];
327 char *bg = screen->
bgs[
ctx->cursor_row];
332 font[col] =
ctx->cursor_font;
334 bg[col] =
ctx->bg_color;
335 charset[col] =
ctx->cursor_charset;
337 if (ch)
ctx->cursor_column++;
360 uint8_t cc_valid = (*cc_data_pair & 4) >>2;
361 uint8_t cc_type = *cc_data_pair & 3;
363 *hi = cc_data_pair[1];
369 if (cc_type==0 || cc_type==1) {
379 if ((cc_data_pair[0] == 0xFA || cc_data_pair[0] == 0xFC || cc_data_pair[0] == 0xFD)
380 && (cc_data_pair[1] & 0x7F) == 0 && (cc_data_pair[2] & 0x7F) == 0)
384 if (cc_type == 3 || cc_type == 2)
395 return ctx->screen + !
ctx->active_screen;
400 return ctx->screen +
ctx->active_screen;
419 keep_lines =
FFMIN(
ctx->cursor_row + 1,
ctx->rollup);
422 if (
i >
ctx->cursor_row - keep_lines && i <= ctx->cursor_row)
427 for (
i = 0;
i < keep_lines && screen->
row_used;
i++) {
428 const int i_row =
ctx->cursor_row - keep_lines +
i + 1;
445 struct Screen *screen =
ctx->screen +
ctx->active_screen;
449 const int bidx =
ctx->buffer_index;
457 const char *charset = screen->
charsets[
i];
470 const char *font = screen->
fonts[
i];
471 const char *bg = screen->
bgs[
i];
473 const char *charset = screen->
charsets[
i];
474 const char *
override;
475 int x, y, seen_char = 0;
484 av_bprintf(&
ctx->buffer[bidx],
"{\\an7}{\\pos(%d,%d)}", x, y);
487 const char *e_tag =
"", *s_tag =
"", *c_tag =
"", *b_tag =
"";
492 if (prev_font != font[j]) {
501 e_tag =
"{\\u0}{\\i0}";
512 s_tag =
"{\\u1}{\\i1}";
516 if (prev_color !=
color[j]) {
519 c_tag =
"{\\c&HFFFFFF&}";
522 c_tag =
"{\\c&H00FF00&}";
525 c_tag =
"{\\c&HFF0000&}";
528 c_tag =
"{\\c&HFFFF00&}";
531 c_tag =
"{\\c&H0000FF&}";
534 c_tag =
"{\\c&H00FFFF&}";
537 c_tag =
"{\\c&HFF00FF&}";
541 if (prev_bg_color != bg[j]) {
544 b_tag =
"{\\3c&HFFFFFF&}";
547 b_tag =
"{\\3c&H00FF00&}";
550 b_tag =
"{\\3c&HFF0000&}";
553 b_tag =
"{\\3c&HFFFF00&}";
556 b_tag =
"{\\3c&H0000FF&}";
559 b_tag =
"{\\3c&H00FFFF&}";
562 b_tag =
"{\\3c&HFF00FF&}";
565 b_tag =
"{\\3c&H000000&}";
571 prev_color =
color[j];
572 prev_bg_color = bg[j];
575 av_bprintf(&
ctx->buffer[bidx],
"%s%s%s%s%s", e_tag, s_tag, c_tag, b_tag,
override);
577 }
else if (row[j] ==
' ' && !seen_char) {
578 av_bprintf(&
ctx->buffer[bidx],
"%s%s%s%s\\h", e_tag, s_tag, c_tag, b_tag);
580 av_bprintf(&
ctx->buffer[bidx],
"%s%s%s%s%c", e_tag, s_tag, c_tag, b_tag, row[j]);
590 if (screen->
row_used &&
ctx->buffer[bidx].len >= 2) {
591 ctx->buffer[bidx].len -= 2;
592 ctx->buffer[bidx].str[
ctx->buffer[bidx].len] = 0;
594 ctx->buffer_changed = 1;
600 ctx->buffer_time[0] =
ctx->buffer_time[1];
601 ctx->buffer_time[1] =
pts;
606 const int i = (lo & 0xf) >> 1;
628 static const int8_t row_map[] = {
629 11, -1, 1, 2, 3, 4, 12, 13, 14, 15, 5, 6, 7, 8, 9, 10
631 const int index = ( (hi<<1) & 0x0e) | ( (lo>>5) & 0x01 );
635 if (row_map[
index] <= 0) {
642 ctx->cursor_row = row_map[
index] - 1;
646 ctx->cursor_column = 0;
648 for (
i = 0;
i < indent;
i++) {
655 struct Screen *screen =
ctx->screen +
ctx->active_screen;
678 ctx->active_screen = !
ctx->active_screen;
685 ctx->cursor_column = 0;
712 if (
ctx->cursor_column > 0)
713 ctx->cursor_column -= 1;
717 if (
ctx->cursor_column > 0)
718 ctx->cursor_column -= 1;
733 ctx->screen_touched = 1;
745 if (hi ==
ctx->prev_cmd[0] && lo ==
ctx->prev_cmd[1]) {
750 ctx->prev_cmd[0] = hi;
751 ctx->prev_cmd[1] = lo;
753 if ( (hi == 0x10 && (lo >= 0x40 && lo <= 0x5f)) ||
754 ( (hi >= 0x11 && hi <= 0x17) && (lo >= 0x40 && lo <= 0x7f) ) ) {
756 }
else if ( ( hi == 0x11 && lo >= 0x20 && lo <= 0x2f ) ||
757 ( hi == 0x17 && lo >= 0x2e && lo <= 0x2f) ) {
759 }
else if ((hi == 0x10 && lo >= 0x20 && lo <= 0x2f)) {
761 }
else if (hi == 0x14 || hi == 0x15 || hi == 0x1c) {
773 ctx->rollup = lo - 0x23;
794 ctx->cursor_column = 0;
800 if (
ctx->real_time) {
801 struct Screen *screen =
ctx->screen + !
ctx->active_screen;
811 ff_dlog(
ctx,
"Unknown command 0x%hhx 0x%hhx\n", hi, lo);
814 }
else if (hi >= 0x11 && hi <= 0x13) {
817 }
else if (hi >= 0x20) {
820 ctx->prev_cmd[0] =
ctx->prev_cmd[1] = 0;
821 }
else if (hi == 0x17 && lo >= 0x21 && lo <= 0x23) {
824 for (
i = 0;
i < lo - 0x20;
i++) {
829 ff_dlog(
ctx,
"Unknown command 0x%hhx 0x%hhx\n", hi, lo);
836 int *got_sub,
const AVPacket *avpkt)
839 int64_t in_time = sub->
pts;
842 int bidx =
ctx->buffer_index;
843 const uint8_t *bptr = avpkt->
data;
847 unsigned nb_rect_allocated = 0;
849 for (
i = 0;
i <
len;
i += 3) {
850 uint8_t hi, cc_type = bptr[
i] & 1;
852 if (
ctx->data_field < 0)
853 ctx->data_field = cc_type;
858 if (cc_type !=
ctx->data_field)
865 if (!
ctx->buffer_changed)
867 ctx->buffer_changed = 0;
870 ctx->buffer_index = bidx = !
ctx->buffer_index;
874 if (
ctx->buffer[bidx].str[0] ||
ctx->real_time) {
875 ff_dlog(
ctx,
"cdp writing data (%s)\n",
ctx->buffer[bidx].str);
878 end_time =
ctx->buffer_time[1];
887 ctx->last_real_time = sub->
pts;
888 ctx->screen_touched = 0;
892 if (!bptr && !
ctx->real_time &&
ctx->buffer[!
ctx->buffer_index].str[0]) {
893 bidx = !
ctx->buffer_index;
898 sub->
pts =
ctx->buffer_time[1];
905 if (
ctx->real_time &&
ctx->screen_touched &&
907 ctx->last_real_time = sub->
pts;
908 ctx->screen_touched = 0;
911 ctx->buffer_changed = 0;
923 #define OFFSET(x) offsetof(CCaptionSubContext, x)
924 #define SD AV_OPT_FLAG_SUBTITLE_PARAM | AV_OPT_FLAG_DECODING_PARAM
926 {
"real_time",
"emit subtitle events as they are decoded for real-time display",
OFFSET(real_time),
AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1,
SD },
927 {
"real_time_latency_msec",
"minimum elapsed time between emitting real-time subtitle events",
OFFSET(real_time_latency_msec),
AV_OPT_TYPE_INT, { .i64 = 200 }, 0, 500,
SD },
928 {
"data_field",
"select data field",
OFFSET(data_field),
AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 1,
SD,
"data_field" },
929 {
"auto",
"pick first one that appears", 0,
AV_OPT_TYPE_CONST, { .i64 =-1 }, 0, 0,
SD,
"data_field" },
static struct Screen * get_writing_screen(CCaptionSubContext *ctx)
int ff_ass_subtitle_header(AVCodecContext *avctx, const char *font, int font_size, int color, int back_color, int bold, int italic, int underline, int border_style, int alignment)
Generate a suitable AVCodecContext.subtitle_header for SUBTITLE_ASS.
#define AV_LOG_WARNING
Something somehow does not look correct.
#define AV_BPRINT_SIZE_UNLIMITED
#define CHECK_FLAG(var, val)
static int av_bprint_is_complete(const AVBPrint *buf)
Test if the print buffer is complete (not truncated).
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static void handle_bgattr(CCaptionSubContext *ctx, uint8_t hi, uint8_t lo)
void av_bprint_init(AVBPrint *buf, unsigned size_init, unsigned size_max)
@ CCSET_EXTENDED_SPANISH_FRENCH_MISC
#define AV_TIME_BASE_Q
Internal time base represented as fractional value.
#define ASS_DEFAULT_ALIGNMENT
AVCodec p
The public AVCodec.
int ff_ass_add_rect2(AVSubtitle *sub, const char *dialog, int readorder, int layer, const char *style, const char *speaker, unsigned *nb_rect_allocated)
Add an ASS dialog to a subtitle.
static int handle_eoc(CCaptionSubContext *ctx)
static const struct twinvq_data tab
static const unsigned char bg_attribs[8]
static int handle_edm(CCaptionSubContext *ctx)
int real_time_latency_msec
static void write_char(CCaptionSubContext *ctx, struct Screen *screen, char ch)
uint8_t characters[SCREEN_ROWS+1][SCREEN_COLUMNS+1]
int(* init)(AVBSFContext *ctx)
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers.
int64_t av_rescale_q(int64_t a, AVRational bq, AVRational cq)
Rescale a 64-bit integer by 2 rational numbers.
int64_t pts
Same as packet pts, in AV_TIME_BASE.
#define CODEC_LONG_NAME(str)
#define ASS_DEFAULT_BACK_COLOR
#define LIBAVUTIL_VERSION_INT
Describe the class of an AVClass context structure.
#define AVERROR_PATCHWELCOME
Not yet implemented in FFmpeg, patches welcome.
static void update_time(CCaptionSubContext *ctx, int64_t pts)
Rational number (pair of numerator and denominator).
const char * av_default_item_name(void *ptr)
Return the context name.
#define ASS_DEFAULT_PLAYRESY
static void handle_delete_end_of_row(CCaptionSubContext *ctx)
int flags2
AV_CODEC_FLAG2_*.
int av_bprint_finalize(AVBPrint *buf, char **ret_str)
Finalize a print buffer.
static int64_t start_time
uint8_t charsets[SCREEN_ROWS+1][SCREEN_COLUMNS+1]
#define ASS_DEFAULT_PLAYRESX
static const unsigned char pac2_attribs[32][3]
static void flush_decoder(AVCodecContext *avctx)
uint32_t end_display_time
static int validate_cc_data_pair(const uint8_t *cc_data_pair, uint8_t *hi)
This function after validating parity bit, also remove it from data pair.
#define SET_FLAG(var, val)
#define ASS_DEFAULT_UNDERLINE
static av_cold int init_decoder(AVCodecContext *avctx)
@ CCFONT_UNDERLINED_ITALICS
static const char * charset_overrides[4][128]
static const AVOption options[]
uint8_t bgs[SCREEN_ROWS+1][SCREEN_COLUMNS+1]
#define i(width, name, range_min, range_max)
static int capture_screen(CCaptionSubContext *ctx)
#define UNSET_FLAG(var, val)
const FFCodec ff_ccaption_decoder
const char * name
Name of the codec implementation.
#define ASS_DEFAULT_ITALIC
#define ASS_DEFAULT_COLOR
static void handle_textattr(CCaptionSubContext *ctx, uint8_t hi, uint8_t lo)
const char * class_name
The name of the class; usually it is the same name as the context structure type to which the AVClass...
void av_bprintf(AVBPrint *buf, const char *fmt,...)
uint8_t colors[SCREEN_ROWS+1][SCREEN_COLUMNS+1]
#define ASS_DEFAULT_FONT_SIZE
main external API structure.
static av_cold int close_decoder(AVCodecContext *avctx)
uint8_t fonts[SCREEN_ROWS+1][SCREEN_COLUMNS+1]
static int decode(AVCodecContext *avctx, AVSubtitle *sub, int *got_sub, const AVPacket *avpkt)
void av_bprint_clear(AVBPrint *buf)
Reset the string to "" but keep internal allocated data.
static const AVClass ccaption_dec_class
#define AV_CODEC_CAP_DELAY
Encoder or decoder requires flushing with NULL input at the end in order to give the complete and cor...
#define FF_CODEC_DECODE_SUB_CB(func)
void(* flush)(AVBSFContext *ctx)
@ CCSET_EXTENDED_PORTUGUESE_GERMAN_DANISH
static int process_cc608(CCaptionSubContext *ctx, uint8_t hi, uint8_t lo)
This structure stores compressed data.
static void handle_pac(CCaptionSubContext *ctx, uint8_t hi, uint8_t lo)
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
static void handle_char(CCaptionSubContext *ctx, char hi, char lo)
static const AVRational ms_tb
static void roll_up(CCaptionSubContext *ctx)
#define AV_CODEC_FLAG2_RO_FLUSH_NOOP
Do not reset ASS ReadOrder field on flush (subtitles decoding)