Go to the documentation of this file.
21 #define DXVA2API_USE_BITFIELDS
42 #define FF_D3DCREATE_FLAGS (D3DCREATE_SOFTWARE_VERTEXPROCESSING | \
43 D3DCREATE_MULTITHREADED | \
44 D3DCREATE_FPU_PRESERVE)
48 .BackBufferWidth = 640,
49 .BackBufferHeight = 480,
51 .SwapEffect = D3DSWAPEFFECT_DISCARD,
52 .Flags = D3DPRESENTFLAG_VIDEO,
64 IDirectXVideoAccelerationService *
service;
96 DEFINE_GUID(video_decoder_service, 0xfc51a551, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02);
97 DEFINE_GUID(video_processor_service, 0xfc51a552, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02);
109 if (
s->surfaces_internal) {
111 if (
s->surfaces_internal[
i])
112 IDirect3DSurface9_Release(
s->surfaces_internal[
i]);
118 IDirectXVideoAccelerationService_Release(
s->service);
122 if (
s->device_handle != INVALID_HANDLE_VALUE) {
123 IDirect3DDeviceManager9_CloseDeviceHandle(device_hwctx->
devmgr,
s->device_handle);
124 s->device_handle = INVALID_HANDLE_VALUE;
142 s->nb_surfaces_used++;
160 if (
ctx->initial_pool_size <= 0)
163 hr = IDirect3DDeviceManager9_OpenDeviceHandle(device_hwctx->
devmgr, &
s->device_handle);
169 hr = IDirect3DDeviceManager9_GetVideoService(device_hwctx->
devmgr,
171 decode ? &video_decoder_service : &video_processor_service,
172 (
void **)&
s->service);
191 sizeof(*
s->surfaces_internal));
192 if (!
s->surfaces_internal)
195 hr = IDirectXVideoAccelerationService_CreateSurface(
s->service,
197 ctx->initial_pool_size - 1,
198 s->format, D3DPOOL_DEFAULT, 0,
200 s->surfaces_internal,
NULL);
208 if (!
ctx->internal->pool_internal)
211 frames_hwctx->
surfaces =
s->surfaces_internal;
223 if (hwctx->
surface_type != DXVA2_VideoDecoderRenderTarget &&
224 hwctx->
surface_type != DXVA2_VideoProcessorRenderTarget) {
230 s->device_handle = INVALID_HANDLE_VALUE;
268 fmts[0] =
ctx->sw_format;
278 IDirect3DSurface9 *surface = (IDirect3DSurface9*)hwmap->
source->
data[3];
279 IDirect3DSurface9_UnlockRect(surface);
286 IDirect3DSurface9 *surface = (IDirect3DSurface9*)
src->data[3];
288 D3DSURFACE_DESC surfaceDesc;
289 D3DLOCKED_RECT LockedRect;
291 int i, err, nb_planes;
296 hr = IDirect3DSurface9_GetDesc(surface, &surfaceDesc);
303 lock_flags |= D3DLOCK_READONLY;
305 lock_flags |= D3DLOCK_DISCARD;
307 hr = IDirect3DSurface9_LockRect(surface, &LockedRect,
NULL, lock_flags);
326 for (
i = 0;
i < nb_planes;
i++)
330 (uint8_t*)LockedRect.pBits, dst->
linesize);
333 dst->
data[1] = (uint8_t*)
map->palette_dummy;
337 IDirect3DSurface9_UnlockRect(surface);
347 if (
src->format !=
ctx->sw_format)
360 ctx->sw_format,
src->width,
src->height);
371 ptrdiff_t src_linesize[4], dst_linesize[4];
386 for (
i = 0;
i < 4;
i++) {
388 src_linesize[
i] =
map->linesize[
i];
391 ctx->sw_format,
src->width,
src->height);
426 IDirect3DDeviceManager9_Release(hwctx->
devmgr);
432 IDirect3D9_Release(priv->
d3d9);
447 D3DDISPLAYMODE d3ddm;
455 priv->
d3d9 = createD3D(D3D_SDK_VERSION);
461 IDirect3D9_GetAdapterDisplayMode(priv->
d3d9, adapter, &d3ddm);
463 d3dpp.BackBufferFormat = d3ddm.Format;
465 hr = IDirect3D9_CreateDevice(priv->
d3d9, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(),
480 D3DDISPLAYMODEEX modeex = {0};
481 IDirect3D9Ex *d3d9ex =
NULL;
482 IDirect3DDevice9Ex *exdev =
NULL;
488 hr = createD3DEx(D3D_SDK_VERSION, &d3d9ex);
492 modeex.Size =
sizeof(D3DDISPLAYMODEEX);
493 hr = IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex,
NULL);
495 IDirect3D9Ex_Release(d3d9ex);
499 d3dpp.BackBufferFormat = modeex.Format;
501 hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(),
503 &d3dpp,
NULL, &exdev);
505 IDirect3D9Ex_Release(d3d9ex);
510 priv->
d3d9 = (IDirect3D9 *)d3d9ex;
521 unsigned resetToken = 0;
522 UINT adapter = D3DADAPTER_DEFAULT;
527 adapter = atoi(device);
533 ctx->user_opaque = priv;
538 priv->
d3dlib = dlopen(
"d3d9.dll", 0);
543 priv->
dxva2lib = dlopen(
"dxva2.dll", 0);
550 "DXVA2CreateDirect3DDeviceManager9");
551 if (!createDeviceManager) {
563 hr = createDeviceManager(&resetToken, &hwctx->
devmgr);
569 hr = IDirect3DDeviceManager9_ResetDevice(hwctx->
devmgr, priv->
d3d9device, resetToken);
AVPixelFormat
Pixel format.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static AVBufferRef * dxva2_pool_alloc(void *opaque, size_t size)
AVFrame * source
A reference to the original source of the mapping.
static int dxva2_transfer_data_from(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src)
uint8_t * data
The data buffer.
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
This structure describes decoded (raw) audio or video data.
static int dxva2_device_create9ex(AVHWDeviceContext *ctx, UINT adapter)
static int dxva2_get_buffer(AVHWFramesContext *ctx, AVFrame *frame)
This struct is allocated as AVHWFramesContext.hwctx.
static int dxva2_device_create(AVHWDeviceContext *ctx, const char *device, AVDictionary *opts, int flags)
#define FF_D3DCREATE_FLAGS
IDirect3DDeviceManager9 * devmgr
#define AV_LOG_VERBOSE
Detailed information.
@ AV_PIX_FMT_BGRA
packed BGRA 8:8:8:8, 32bpp, BGRABGRA...
int ff_hwframe_map_create(AVBufferRef *hwframe_ref, AVFrame *dst, const AVFrame *src, void(*unmap)(AVHWFramesContext *ctx, HWMapDescriptor *hwmap), void *priv)
static int dxva2_frames_init(AVHWFramesContext *ctx)
void * priv
Hardware-specific private data associated with the mapping.
#define AVERROR_UNKNOWN
Unknown error, typically from an external library.
AVBufferRef * buf[AV_NUM_DATA_POINTERS]
AVBuffer references backing the data for this frame.
static int dxva2_transfer_get_formats(AVHWFramesContext *ctx, enum AVHWFrameTransferDirection dir, enum AVPixelFormat **formats)
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
IDirect3D9 *WINAPI pDirect3DCreate9(UINT)
static int dxva2_device_create9(AVHWDeviceContext *ctx, UINT adapter)
AVBufferPool * av_buffer_pool_init2(size_t size, void *opaque, AVBufferRef *(*alloc)(void *opaque, size_t size), void(*pool_free)(void *opaque))
Allocate and initialize a buffer pool with a more complex allocator.
static void dxva2_device_free(AVHWDeviceContext *ctx)
int av_image_fill_pointers(uint8_t *data[4], enum AVPixelFormat pix_fmt, int height, uint8_t *ptr, const int linesizes[4])
Fill plane data pointers for an image with pixel format pix_fmt and height height.
This struct aggregates all the (hardware/vendor-specific) "high-level" state, i.e.
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
const HWContextType ff_hwcontext_type_dxva2
#define FF_ARRAY_ELEMS(a)
AVBufferRef * av_buffer_pool_get(AVBufferPool *pool)
Allocate a new AVBuffer, reusing an old buffer from the pool when available.
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
DEFINE_GUID(video_decoder_service, 0xfc51a551, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02)
@ AV_PIX_FMT_DXVA2_VLD
HW decoding through DXVA2, Picture.data[3] contains a LPDIRECT3DSURFACE9 pointer.
static enum AVPixelFormat pix_fmts[]
static const D3DPRESENT_PARAMETERS dxva2_present_params
IDirect3DSurface9 ** surfaces_internal
static void dxva2_frames_uninit(AVHWFramesContext *ctx)
int av_frame_copy_props(AVFrame *dst, const AVFrame *src)
Copy only "metadata" fields from src to dst.
static void dxva2_pool_release_dummy(void *opaque, uint8_t *data)
@ AV_PIX_FMT_YUYV422
packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr
HRESULT WINAPI pCreateDeviceManager9(UINT *, IDirect3DDeviceManager9 **)
IDirectXVideoDecoder * decoder_to_release
Certain drivers require the decoder to be destroyed before the surfaces.
uint32_t palette_dummy[256]
AVBufferRef * av_buffer_create(uint8_t *data, size_t size, void(*free)(void *opaque, uint8_t *data), void *opaque, int flags)
Create an AVBuffer from an existing array.
static const struct @343 supported_formats[]
enum AVPixelFormat pix_fmt
static int dxva2_init_pool(AVHWFramesContext *ctx)
static int dxva2_map_frame(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src, int flags)
static void dxva2_unmap_frame(AVHWFramesContext *ctx, HWMapDescriptor *hwmap)
DWORD surface_type
The surface type (e.g.
IDirectXVideoAccelerationService * service
static int dxva2_map_from(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src, int flags)
void av_image_copy_uc_from(uint8_t *const dst_data[4], const ptrdiff_t dst_linesizes[4], const uint8_t *const src_data[4], const ptrdiff_t src_linesizes[4], enum AVPixelFormat pix_fmt, int width, int height)
Copy image data located in uncacheable (e.g.
int format
format of the frame, -1 if unknown or unset Values correspond to enum AVPixelFormat for video frames,...
static int dxva2_transfer_data_to(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src)
#define i(width, name, range_min, range_max)
This struct is allocated as AVHWDeviceContext.hwctx.
#define av_malloc_array(a, b)
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
IDirect3DSurface9 ** surfaces
The surface pool.
@ AV_HWFRAME_MAP_WRITE
The mapping must be writeable.
void * av_calloc(size_t nmemb, size_t size)
AVHWFrameTransferDirection
This struct describes a set or pool of "hardware" frames (i.e.
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
@ AV_PIX_FMT_NV12
planar YUV 4:2:0, 12bpp, 1 plane for Y and 1 plane for the UV components, which are interleaved (firs...
static void av_image_copy2(uint8_t *const dst_data[4], const int dst_linesizes[4], uint8_t *const src_data[4], const int src_linesizes[4], enum AVPixelFormat pix_fmt, int width, int height)
Wrapper around av_image_copy() to workaround the limitation that the conversion from uint8_t * const ...
A reference to a data buffer.
const VDPAUPixFmtMap * map
HRESULT WINAPI pDirect3DCreate9Ex(UINT, IDirect3D9Ex **)
#define flags(name, subs,...)
int linesize[AV_NUM_DATA_POINTERS]
For video, a positive or negative value, which is typically indicating the size in bytes of each pict...
#define MKTAG(a, b, c, d)
@ AV_PIX_FMT_VUYX
packed VUYX 4:4:4, 32bpp, Variant of VUYA where alpha channel is left undefined
IDirect3DDevice9 * d3d9device
@ AV_HWFRAME_MAP_OVERWRITE
The mapped frame will be overwritten completely in subsequent operations, so the current frame data n...
const char * av_get_pix_fmt_name(enum AVPixelFormat pix_fmt)
Return the short name for a pixel format, NULL in case pix_fmt is unknown.
@ AV_HWFRAME_MAP_READ
The mapping must be readable.