Go to the documentation of this file.
67 unsigned int consumed;
70 uint8_t crc_header[11] = { 0 };
74 uint32_t audio_sample;
78 uint32_t levels[2][8];
98 frame->blocks = 4 * ((
data[1] >> 4) & 0x03) + 4;
101 frame->allocation = (
data[1] >> 1) & 0x01;
102 frame->subbands =
data[1] & 0x01 ? 8 : 4;
116 crc_header[0] =
data[1];
117 crc_header[1] =
data[2];
121 if (
len * 8 < consumed +
frame->subbands)
125 for (sb = 0; sb <
frame->subbands - 1; sb++)
126 frame->joint |= ((
data[4] >> (7 - sb)) & 0x01) << sb;
127 if (
frame->subbands == 4)
128 crc_header[crc_pos / 8] =
data[4] & 0xf0;
130 crc_header[crc_pos / 8] =
data[4];
132 consumed +=
frame->subbands;
133 crc_pos +=
frame->subbands;
140 for (sb = 0; sb <
frame->subbands; sb++) {
142 frame->scale_factor[ch][sb] =
143 (
data[consumed >> 3] >> (4 - (consumed & 0x7))) & 0x0F;
144 crc_header[crc_pos >> 3] |=
145 frame->scale_factor[ch][sb] << (4 - (crc_pos & 0x7));
158 for (sb = 0; sb <
frame->subbands; sb++)
159 levels[ch][sb] = (1 <<
bits[ch][sb]) - 1;
164 for (sb = 0; sb <
frame->subbands; sb++) {
167 if (levels[ch][sb] == 0) {
177 if (consumed >
len * 8)
180 if ((
data[consumed >> 3] >> (7 - (consumed & 0x7))) & 0x01)
181 audio_sample |= 1 << (
bits[ch][sb] -
bit - 1);
187 (((((uint64_t) audio_sample << 1) | 1) <<
shift) /
188 levels[ch][sb]) - (1 <<
shift);
195 for (sb = 0; sb <
frame->subbands; sb++) {
196 if (
frame->joint & (0x01 << sb)) {
208 if ((consumed & 0x7) != 0)
209 consumed += 8 - (consumed & 0x7);
211 return consumed >> 3;
222 for (
i = 0;
i < 8;
i++) {
227 memcpy(v + 80, v, 9 *
sizeof(*v));
239 for (idx = 0,
i = 0;
i < 4;
i++, idx += 5) {
265 for (
i = 0;
i < 16;
i++) {
270 memcpy(v + 160, v, 9 *
sizeof(*v));
286 for (idx = 0,
i = 0;
i < 8;
i++, idx += 5) {
309 switch (
frame->subbands) {
333 memset(sbc->
dsp.
V, 0,
sizeof(sbc->
dsp.
V));
334 for (ch = 0; ch < 2; ch++)
341 int *got_frame_ptr,
AVPacket *avpkt)
344 int ret, frame_length;
347 if (frame_length <= 0)
380 .p.supported_samplerates = (
const int[]) { 16000, 32000, 44100, 48000, 0 },
#define AV_CHANNEL_LAYOUT_STEREO
#define AV_CH_LAYOUT_MONO
This structure describes decoded (raw) audio or video data.
static int sbc_decode_init(AVCodecContext *avctx)
#define SBCDEC_FIXED_EXTRA_BITS
enum AVChannelOrder order
Channel order used in this layout.
int nb_channels
Number of channels in this layout.
static void sbc_synthesize_eight(struct sbc_decoder_state *state, struct sbc_frame *frame, int ch, int blk, AVFrame *output_frame)
#define bit(string, value)
AVCodec p
The public AVCodec.
AVChannelLayout ch_layout
Audio channel layout.
attribute_deprecated int channels
number of audio channels, only used for audio.
#define AV_CH_LAYOUT_STEREO
const int32_t ff_sbc_proto_4_40m1[]
#define FF_ARRAY_ELEMS(a)
const FFCodec ff_sbc_decoder
#define FF_CODEC_DECODE_CB(func)
static int sbc_unpack_frame(const uint8_t *data, struct sbc_frame *frame, size_t len)
@ AV_CHANNEL_ORDER_UNSPEC
Only the channel count is specified, without any further information about the channel order.
int(* init)(AVBSFContext *ctx)
#define CODEC_OLD_CHANNEL_LAYOUTS(...)
const int32_t ff_synmatrix8[16][8]
const int32_t ff_synmatrix4[8][4]
#define CODEC_LONG_NAME(str)
struct sbc_decoder_state dsp
Describe the class of an AVClass context structure.
const int32_t ff_sbc_proto_8_80m1[]
#define AV_CODEC_CAP_CHANNEL_CONF
Codec should fill in channel configuration and samplerate instead of container.
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
An AVChannelLayout holds information about the channel layout of audio data.
#define DECLARE_ALIGNED(n, t, v)
static int shift(int a, int b)
enum AVSampleFormat sample_fmt
audio sample format
static void sbc_synthesize_audio(struct sbc_decoder_state *state, struct sbc_frame *frame, AVFrame *output_frame)
const int32_t ff_sbc_proto_4_40m0[]
static int sbc_decode_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame_ptr, AVPacket *avpkt)
const AVCRC * av_crc_get_table(AVCRCId crc_id)
Get an initialized standard CRC table.
static int output_frame(H264Context *h, AVFrame *dst, H264Picture *srcp)
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf offset
@ AV_SAMPLE_FMT_S16P
signed 16 bits, planar
int nb_samples
number of audio samples (per channel) described by this frame
#define i(width, name, range_min, range_max)
AVSampleFormat
Audio sample formats.
#define xf(width, name, var, range_min, range_max, subs,...)
const char * name
Name of the codec implementation.
uint8_t ff_sbc_crc8(const AVCRC *ctx, const uint8_t *data, size_t len)
main external API structure.
static void sbc_synthesize_four(struct sbc_decoder_state *state, struct sbc_frame *frame, int ch, int blk, AVFrame *output_frame)
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
void ff_sbc_calculate_bits(const struct sbc_frame *frame, int(*bits)[8])
#define AV_CHANNEL_LAYOUT_MONO
This structure stores compressed data.
const int32_t ff_sbc_proto_8_80m0[]