FFmpeg
vf_gblur_init.h
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1 /*
2  * Copyright (c) 2011 Pascal Getreuer
3  * Copyright (c) 2016 Paul B Mahol
4  *
5  * Redistribution and use in source and binary forms, with or without modification,
6  * are permitted provided that the following conditions are met:
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8  * * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  * * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following
12  * disclaimer in the documentation and/or other materials provided
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21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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26  */
27 
28 #ifndef AVFILTER_GBLUR_INIT_H
29 #define AVFILTER_GBLUR_INIT_H
30 
31 #include "config.h"
32 #include "libavutil/attributes.h"
33 #include "libavutil/common.h"
34 #include "gblur.h"
35 
36 static void postscale_c(float *buffer, int length,
37  float postscale, float min, float max)
38 {
39  for (int i = 0; i < length; i++) {
40  buffer[i] *= postscale;
41  buffer[i] = av_clipf(buffer[i], min, max);
42  }
43 }
44 
45 static void horiz_slice_c(float *buffer, int width, int height, int steps,
46  float nu, float bscale, float *localbuf)
47 {
48  int x;
49  for (int y = 0; y < height; y++) {
50  for (int step = 0; step < steps; step++) {
51  float *ptr = buffer + width * y;
52  ptr[0] *= bscale;
53 
54  /* Filter rightwards */
55  for (x = 1; x < width; x++)
56  ptr[x] += nu * ptr[x - 1];
57  ptr[x = width - 1] *= bscale;
58 
59  /* Filter leftwards */
60  for (; x > 0; x--)
61  ptr[x - 1] += nu * ptr[x];
62  }
63  }
64 }
65 
66 static void do_vertical_columns(float *buffer, int width, int height,
67  int column_begin, int column_end, int steps,
68  float nu, float boundaryscale, int column_step)
69 {
70  const int numpixels = width * height;
71  int i;
72  for (int x = column_begin; x < column_end;) {
73  for (int step = 0; step < steps; step++) {
74  float *ptr = buffer + x;
75  for (int k = 0; k < column_step; k++) {
76  ptr[k] *= boundaryscale;
77  }
78  /* Filter downwards */
79  for (i = width; i < numpixels; i += width) {
80  for (int k = 0; k < column_step; k++) {
81  ptr[i + k] += nu * ptr[i - width + k];
82  }
83  }
84  i = numpixels - width;
85 
86  for (int k = 0; k < column_step; k++)
87  ptr[i + k] *= boundaryscale;
88 
89  /* Filter upwards */
90  for (; i > 0; i -= width) {
91  for (int k = 0; k < column_step; k++)
92  ptr[i - width + k] += nu * ptr[i + k];
93  }
94  }
95  x += column_step;
96  }
97 }
98 
99 static void verti_slice_c(float *buffer, int width, int height,
100  int slice_start, int slice_end, int steps,
101  float nu, float boundaryscale)
102 {
103  int aligned_end = slice_start + (((slice_end - slice_start) >> 3) << 3);
104  /* Filter vertically along columns (process 8 columns in each step) */
105  do_vertical_columns(buffer, width, height, slice_start, aligned_end,
106  steps, nu, boundaryscale, 8);
107  /* Filter un-aligned columns one by one */
109  steps, nu, boundaryscale, 1);
110 }
111 
113 {
114  s->localbuf = NULL;
115  s->horiz_slice = horiz_slice_c;
116  s->verti_slice = verti_slice_c;
117  s->postscale_slice = postscale_c;
118 #if ARCH_X86
120 #endif
121 }
122 
123 #endif /* AVFILTER_GBLUR_INIT_H */
av_unused
#define av_unused
Definition: attributes.h:131
step
trying all byte sequences megabyte in length and selecting the best looking sequence will yield cases to try But a word about which is also called distortion Distortion can be quantified by almost any quality measurement one chooses the sum of squared differences is used but more complex methods that consider psychovisual effects can be used as well It makes no difference in this discussion First step
Definition: rate_distortion.txt:58
max
#define max(a, b)
Definition: cuda_runtime.h:33
verti_slice_c
static void verti_slice_c(float *buffer, int width, int height, int slice_start, int slice_end, int steps, float nu, float boundaryscale)
Definition: vf_gblur_init.h:99
do_vertical_columns
static void do_vertical_columns(float *buffer, int width, int height, int column_begin, int column_end, int steps, float nu, float boundaryscale, int column_step)
Definition: vf_gblur_init.h:66
gblur.h
width
#define width
s
#define s(width, name)
Definition: cbs_vp9.c:198
slice_end
static int slice_end(AVCodecContext *avctx, AVFrame *pict)
Handle slice ends.
Definition: mpeg12dec.c:1979
NULL
#define NULL
Definition: coverity.c:32
postscale_c
static void postscale_c(float *buffer, int length, float postscale, float min, float max)
Definition: vf_gblur_init.h:36
ff_gblur_init_x86
void ff_gblur_init_x86(GBlurContext *s)
Definition: vf_gblur_init.c:40
av_clipf
av_clipf
Definition: af_crystalizer.c:121
horiz_slice_c
static void horiz_slice_c(float *buffer, int width, int height, int steps, float nu, float bscale, float *localbuf)
Definition: vf_gblur_init.h:45
postscale
static const FLOAT postscale[64]
Definition: faandct.c:55
height
#define height
attributes.h
i
#define i(width, name, range_min, range_max)
Definition: cbs_h2645.c:255
common.h
ff_gblur_init
static av_unused void ff_gblur_init(GBlurContext *s)
Definition: vf_gblur_init.h:112
steps
static const int16_t steps[16]
Definition: misc4.c:30
buffer
the frame and frame reference mechanism is intended to as much as expensive copies of that data while still allowing the filters to produce correct results The data is stored in buffers represented by AVFrame structures Several references can point to the same frame buffer
Definition: filter_design.txt:49
GBlurContext
Definition: gblur.h:32
min
float min
Definition: vorbis_enc_data.h:429