it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default minimum maximum flags name is the option name
@ AV_STEREO3D_SIDEBYSIDE_QUINCUNX
Views are next to each other, but when upscaling apply a checkerboard pattern.
AVFrameSideData * av_frame_new_side_data(AVFrame *frame, enum AVFrameSideDataType type, size_t size)
Add a new side data to a frame.
This structure describes decoded (raw) audio or video data.
@ AV_STEREO3D_SIDEBYSIDE
Views are next to each other.
@ AV_STEREO3D_2D
Video is not stereoscopic (and metadata has to be there).
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf type
@ AV_STEREO3D_FRAMESEQUENCE
Views are alternated temporally.
#define FF_ARRAY_ELEMS(a)
@ AV_STEREO3D_LINES
Views are packed per line, as if interlaced.
@ AV_STEREO3D_CHECKERBOARD
Views are packed in a checkerboard-like structure per pixel.
int av_strstart(const char *str, const char *pfx, const char **ptr)
Return non-zero if pfx is a prefix of str.
#define i(width, name, range_min, range_max)
@ AV_STEREO3D_TOPBOTTOM
Views are on top of each other.
@ AV_FRAME_DATA_STEREO3D
Stereoscopic 3d metadata.
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
static const char *const stereo3d_type_names[]
AVStereo3D * av_stereo3d_alloc(void)
Allocate an AVStereo3D structure and set its fields to default values.
@ AV_STEREO3D_COLUMNS
Views are packed per column.
AVStereo3D * av_stereo3d_create_side_data(AVFrame *frame)
Allocate a complete AVFrameSideData and add it to the frame.
Structure to hold side data for an AVFrame.
const char * av_stereo3d_type_name(unsigned int type)
Provide a human-readable name of a given stereo3d type.
Stereo 3D type: this structure describes how two videos are packed within a single video surface,...
int av_stereo3d_from_name(const char *name)
Get the AVStereo3DType form a human-readable name.