FFmpeg
sync_queue.h
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1 /*
2  * This file is part of FFmpeg.
3  *
4  * FFmpeg is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
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8  *
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12  * Lesser General Public License for more details.
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16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17  */
18 
19 #ifndef FFTOOLS_SYNC_QUEUE_H
20 #define FFTOOLS_SYNC_QUEUE_H
21 
22 #include <stdint.h>
23 
24 #include "libavcodec/packet.h"
25 
26 #include "libavutil/frame.h"
27 
31 };
32 
33 typedef union SyncQueueFrame {
37 
38 #define SQFRAME(frame) ((SyncQueueFrame){ .f = (frame) })
39 #define SQPKT(pkt) ((SyncQueueFrame){ .p = (pkt) })
40 
41 /**
42  * A sync queue provides timestamp synchronization between multiple streams.
43  * Some of these streams are marked as "limiting", then the queue ensures no
44  * stream gets ahead of any of the limiting streams.
45  */
46 typedef struct SyncQueue SyncQueue;
47 
48 /**
49  * Allocate a sync queue of the given type.
50  *
51  * @param buf_size_us maximum duration that will be buffered in microseconds
52  */
54 void sq_free(SyncQueue **sq);
55 
56 /**
57  * Add a new stream to the sync queue.
58  *
59  * @param limiting whether the stream is limiting, i.e. no other stream can be
60  * longer than this one
61  * @return
62  * - a non-negative stream index on success
63  * - a negative error code on error
64  */
65 int sq_add_stream(SyncQueue *sq, int limiting);
66 
67 /**
68  * Limit the number of output frames for stream with index stream_idx
69  * to max_frames.
70  */
71 void sq_limit_frames(SyncQueue *sq, unsigned int stream_idx,
72  uint64_t max_frames);
73 
74 /**
75  * Set a constant output audio frame size, in samples. Can only be used with
76  * SYNC_QUEUE_FRAMES queues and audio streams.
77  *
78  * All output frames will have exactly frame_samples audio samples, except
79  * possibly for the last one, which may have fewer.
80  */
81 void sq_frame_samples(SyncQueue *sq, unsigned int stream_idx,
82  int frame_samples);
83 
84 /**
85  * Submit a frame for the stream with index stream_idx.
86  *
87  * On success, the sync queue takes ownership of the frame and will reset the
88  * contents of the supplied frame. On failure, the frame remains owned by the
89  * caller.
90  *
91  * Sending a frame with NULL contents marks the stream as finished.
92  *
93  * @return
94  * - 0 on success
95  * - AVERROR_EOF when no more frames should be submitted for this stream
96  * - another a negative error code on failure
97  */
98 int sq_send(SyncQueue *sq, unsigned int stream_idx, SyncQueueFrame frame);
99 
100 /**
101  * Read a frame from the queue.
102  *
103  * @param stream_idx index of the stream to read a frame for. May be -1, then
104  * try to read a frame from any stream that is ready for
105  * output.
106  * @param frame output frame will be written here on success. The frame is owned
107  * by the caller.
108  *
109  * @return
110  * - a non-negative index of the stream to which the returned frame belongs
111  * - AVERROR(EAGAIN) when more frames need to be submitted to the queue
112  * - AVERROR_EOF when no more frames will be available for this stream (for any
113  * stream if stream_idx is -1)
114  * - another negative error code on failure
115  */
116 int sq_receive(SyncQueue *sq, int stream_idx, SyncQueueFrame frame);
117 
118 #endif // FFTOOLS_SYNC_QUEUE_H
frame_samples
static int frame_samples(const SyncQueue *sq, SyncQueueFrame frame)
Definition: sync_queue.c:141
SYNC_QUEUE_PACKETS
@ SYNC_QUEUE_PACKETS
Definition: sync_queue.h:29
SyncQueueFrame::f
AVFrame * f
Definition: sync_queue.h:34
SyncQueueType
SyncQueueType
Definition: sync_queue.h:28
int64_t
long long int64_t
Definition: coverity.c:34
AVFrame
This structure describes decoded (raw) audio or video data.
Definition: frame.h:344
SyncQueueFrame::p
AVPacket * p
Definition: sync_queue.h:35
sq_add_stream
int sq_add_stream(SyncQueue *sq, int limiting)
Add a new stream to the sync queue.
Definition: sync_queue.c:620
type
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf type
Definition: writing_filters.txt:86
SyncQueueFrame
Definition: sync_queue.h:33
frame
static AVFrame * frame
Definition: demux_decode.c:54
sq_limit_frames
void sq_limit_frames(SyncQueue *sq, unsigned int stream_idx, uint64_t max_frames)
Limit the number of output frames for stream with index stream_idx to max_frames.
Definition: sync_queue.c:649
frame.h
SyncQueue::logctx
void * logctx
Definition: sync_queue.c:91
sq_receive
int sq_receive(SyncQueue *sq, int stream_idx, SyncQueueFrame frame)
Read a frame from the queue.
Definition: sync_queue.c:608
packet.h
SyncQueue::buf_size_us
int64_t buf_size_us
Definition: sync_queue.c:102
sq_alloc
SyncQueue * sq_alloc(enum SyncQueueType type, int64_t buf_size_us, void *logctx)
Allocate a sync queue of the given type.
Definition: sync_queue.c:675
SyncQueue
A sync queue provides timestamp synchronization between multiple streams.
Definition: sync_queue.c:88
AVPacket
This structure stores compressed data.
Definition: packet.h:499
sq_free
void sq_free(SyncQueue **sq)
Definition: sync_queue.c:699
SYNC_QUEUE_FRAMES
@ SYNC_QUEUE_FRAMES
Definition: sync_queue.h:30
sq_frame_samples
void sq_frame_samples(SyncQueue *sq, unsigned int stream_idx, int frame_samples)
Set a constant output audio frame size, in samples.
Definition: sync_queue.c:661
sq_send
int sq_send(SyncQueue *sq, unsigned int stream_idx, SyncQueueFrame frame)
Submit a frame for the stream with index stream_idx.
Definition: sync_queue.c:343