#define FF_ARRAY_ELEMS(a)
#define AV_CH_LOW_FREQUENCY
int av_channel_layout_describe(const AVChannelLayout *channel_layout, char *buf, size_t buf_size)
Get a human-readable string describing the channel layout properties.
int av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask)
Initialize a native channel layout from a bitmask indicating which channels are present.
#define AV_CH_STEREO_RIGHT
#define AV_CH_FRONT_CENTER
An AVChannelLayout holds information about the channel layout of audio data.
printf("static const uint8_t my_array[100] = {\n")
@ AV_CHANNEL_ORDER_NATIVE
The native channel order, i.e.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel layout
#define i(width, name, range_min, range_max)
#define AV_CH_BACK_CENTER
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
#define AV_CH_FRONT_RIGHT
#define AV_CH_STEREO_LEFT