Go to the documentation of this file.
   47 #define VMD_HEADER_SIZE 0x330 
   48 #define PALETTE_COUNT 256 
   55     const unsigned char *
buf;
 
   65 #define QUEUE_SIZE 0x1000 
   66 #define QUEUE_MASK 0x0FFF 
   69                       unsigned char *dest, 
int dest_len)
 
   75     unsigned int dataleft;
 
   76     unsigned int chainofs;
 
   77     unsigned int chainlen;
 
   86     dataleft = bytestream2_get_le32(&gb);
 
   90     if (bytestream2_peek_le32(&gb) == 0x56781234) {
 
  100         tag = bytestream2_get_byteu(&gb);
 
  101         if ((
tag == 0xFF) && (dataleft > 8)) {
 
  104             for (
i = 0; 
i < 8; 
i++) {
 
  105                 queue[qpos++] = *d++ = bytestream2_get_byteu(&gb);
 
  110             for (
i = 0; 
i < 8; 
i++) {
 
  116                     queue[qpos++] = *d++ = bytestream2_get_byteu(&gb);
 
  120                     chainofs = bytestream2_get_byte(&gb);
 
  121                     chainofs |= ((bytestream2_peek_byte(&gb) & 0xF0) << 4);
 
  122                     chainlen = (bytestream2_get_byte(&gb) & 0x0F) + 3;
 
  123                     if (chainlen == speclen) {
 
  124                         chainlen = bytestream2_get_byte(&gb) + 0xF + 3;
 
  126                     if (d_end - d < chainlen)
 
  128                     for (j = 0; j < chainlen; j++) {
 
  130                         queue[qpos++] = *d++;
 
  133                     dataleft -= chainlen;
 
  142                       int src_count, 
int src_size, 
int dest_len)
 
  146     unsigned char *dest_end = dest + dest_len;
 
  155         *pd++ = bytestream2_get_byteu(&gb);
 
  162         l = bytestream2_get_byteu(&gb);
 
  173             for (
i = 0; 
i < l; 
i++) {
 
  180     } 
while (used < src_count);
 
  188     unsigned int *palette32;
 
  189     unsigned char r, 
g, 
b;
 
  199     int frame_x, frame_y, prev_linesize;
 
  200     int frame_width, frame_height;
 
  204     frame_width = 
AV_RL16(&
s->buf[10]) - frame_x + 1;
 
  205     frame_height = 
AV_RL16(&
s->buf[12]) - frame_y + 1;
 
  207     if ((frame_width == 
s->avctx->width && frame_height == 
s->avctx->height) &&
 
  208         (frame_x || frame_y)) {
 
  216     if (frame_x < 0 || frame_width < 0 ||
 
  217         frame_x >= 
s->avctx->width ||
 
  218         frame_width > 
s->avctx->width ||
 
  219         frame_x + frame_width > 
s->avctx->width) {
 
  221                "Invalid horizontal range %d-%d\n",
 
  222                frame_x, frame_width);
 
  225     if (frame_y < 0 || frame_height < 0 ||
 
  226         frame_y >= 
s->avctx->height ||
 
  227         frame_height > 
s->avctx->height ||
 
  228         frame_y + frame_height > 
s->avctx->height) {
 
  230                "Invalid vertical range %d-%d\n",
 
  231                frame_y, frame_height);
 
  237     if (
s->prev_frame->data[0] &&
 
  238         (frame_x || frame_y || (frame_width != 
s->avctx->width) ||
 
  239         (frame_height != 
s->avctx->height))) {
 
  241         memcpy(
frame->data[0], 
s->prev_frame->data[0],
 
  242             s->avctx->height * 
frame->linesize[0]);
 
  247     if (
s->buf[15] & 0x02) {
 
  249         palette32 = (
unsigned int *)
s->palette;
 
  252                 r = bytestream2_get_byteu(&gb) * 4;
 
  253                 g = bytestream2_get_byteu(&gb) * 4;
 
  254                 b = bytestream2_get_byteu(&gb) * 4;
 
  255                 palette32[
i] = 0xFF
U << 24 | (
r << 16) | (
g << 8) | (
b);
 
  256                 palette32[
i] |= palette32[
i] >> 6 & 0x30303;
 
  270     meth = bytestream2_get_byteu(&gb);
 
  273         if (!
s->unpack_buffer_size) {
 
  275                    "Trying to unpack LZ-compressed frame with no LZ buffer\n");
 
  279                          s->unpack_buffer, 
s->unpack_buffer_size);
 
  286     dp = &
frame->data[0][frame_y * 
frame->linesize[0] + frame_x];
 
  287     if (
s->prev_frame->data[0]) {
 
  288         prev_linesize = 
s->prev_frame->linesize[0];
 
  289         pp = 
s->prev_frame->data[0] + frame_y * prev_linesize + frame_x;
 
  296         for (
i = 0; 
i < frame_height; 
i++) {
 
  299                 len = bytestream2_get_byte(&gb);
 
  302                     if (ofs + 
len > frame_width ||
 
  309                     if (ofs + 
len + 1 > frame_width || !pp)
 
  311                     memcpy(&dp[ofs], &pp[ofs], 
len + 1);
 
  314             } 
while (ofs < frame_width);
 
  315             if (ofs > frame_width) {
 
  317                        "offset > width (%d > %d)\n",
 
  321             dp += 
frame->linesize[0];
 
  327         for (
i = 0; 
i < frame_height; 
i++) {
 
  329             dp += 
frame->linesize[0];
 
  334         for (
i = 0; 
i < frame_height; 
i++) {
 
  337                 len = bytestream2_get_byte(&gb);
 
  340                     if (bytestream2_peek_byte(&gb) == 0xFF) {
 
  342                         bytestream2_get_byte(&gb);
 
  349                         if (ofs + 
len > frame_width ||
 
  357                     if (ofs + 
len + 1 > frame_width || !pp)
 
  359                     memcpy(&dp[ofs], &pp[ofs], 
len + 1);
 
  362             } 
while (ofs < frame_width);
 
  363             if (ofs > frame_width) {
 
  365                        "offset > width (%d > %d)\n",
 
  369             dp += 
frame->linesize[0];
 
  383     s->unpack_buffer_size = 0;
 
  392     unsigned int *palette32;
 
  393     int palette_index = 0;
 
  394     unsigned char r, 
g, 
b;
 
  395     unsigned char *vmd_header;
 
  396     unsigned char *raw_palette;
 
  407     vmd_header = (
unsigned char *)avctx->
extradata;
 
  409     s->unpack_buffer_size = 
AV_RL32(&vmd_header[800]);
 
  410     if (
s->unpack_buffer_size) {
 
  411         s->unpack_buffer = 
av_malloc(
s->unpack_buffer_size);
 
  412         if (!
s->unpack_buffer)
 
  417     raw_palette = &vmd_header[28];
 
  418     palette32 = (
unsigned int *)
s->palette;
 
  420         r = raw_palette[palette_index++] * 4;
 
  421         g = raw_palette[palette_index++] * 4;
 
  422         b = raw_palette[palette_index++] * 4;
 
  423         palette32[
i] = 0xFF
U << 24 | (
r << 16) | (
g << 8) | (
b);
 
  424         palette32[
i] |= palette32[
i] >> 6 & 0x30303;
 
  437     const uint8_t *buf = avpkt->
data;
 
  438     int buf_size = avpkt->
size;
 
  468     .
p.
name         = 
"vmdvideo",
 
  
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static av_always_inline void bytestream2_skipu(GetByteContext *g, unsigned int size)
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
This structure describes decoded (raw) audio or video data.
static av_cold int vmdvideo_decode_end(AVCodecContext *avctx)
unsigned char palette[PALETTE_COUNT *4]
static av_always_inline void bytestream2_skip(GetByteContext *g, unsigned int size)
AVCodec p
The public AVCodec.
unsigned char * unpack_buffer
const unsigned char * buf
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
#define FF_CODEC_DECODE_CB(func)
static int rle_unpack(const unsigned char *src, unsigned char *dest, int src_count, int src_size, int dest_len)
#define AV_GET_BUFFER_FLAG_REF
The decoder will keep a reference to the frame and may reuse it later.
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_RL16
#define CODEC_LONG_NAME(str)
#define FF_PTR_ADD(ptr, off)
static av_always_inline unsigned int bytestream2_get_buffer(GetByteContext *g, uint8_t *dst, unsigned int size)
static av_always_inline int bytestream2_get_bytes_left(GetByteContext *g)
static av_always_inline int bytestream2_tell(GetByteContext *g)
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
int(* init)(AVBSFContext *ctx)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
#define bytestream2_get_ne16
#define i(width, name, range_min, range_max)
uint8_t * extradata
some codecs need / can use extradata like Huffman tables.
const char * name
Name of the codec implementation.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
static int lz_unpack(const unsigned char *src, int src_len, unsigned char *dest, int dest_len)
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_RL32
int av_frame_replace(AVFrame *dst, const AVFrame *src)
Ensure the destination frame refers to the same data described by the source frame,...
main external API structure.
static av_always_inline unsigned int bytestream2_get_bufferu(GetByteContext *g, uint8_t *dst, unsigned int size)
This structure stores compressed data.
static int vmd_decode(VmdVideoContext *s, AVFrame *frame)
const FFCodec ff_vmdvideo_decoder
static av_cold int vmdvideo_decode_init(AVCodecContext *avctx)
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
static int vmdvideo_decode_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame, AVPacket *avpkt)