Go to the documentation of this file.
37 #define SFB_PER_PRED_BAND 2
42 if (
val < ((1 << nb1) - 1))
46 if (nb3 && (val2 == ((1 << nb2) - 1)))
104 for (
int i = 0;
i <
info->nb_measurements;
i++) {
137 uint8_t size_bits =
get_bits(gb, 4) + 4;
138 uint8_t bit_size =
get_bits(gb, size_bits) + 1;
144 for (
int i = 0;
i < bit_size;
i++)
156 uint8_t header_extra1;
157 uint8_t header_extra2;
185 e->
sbr.
dflt.smoothing_mode = 1;
221 int numBands = ((
int[]){0,28,20,14,10,7,5,4})[e->
mps.
freq_res];
230 int otts_bands_phase = ((
int[]){0,10,10,7,5,3,2,2})[e->
mps.
freq_res];
233 if (otts_bands_phase > numBands)
240 int residual_bands =
get_bits(gb, 5);
241 if (residual_bands > numBands)
259 int len = 0, ext_config_len;
298 int elem_id[3 ] = { 0, 0, 0 };
331 memset(
us, 0,
sizeof(*
us));
336 for (
int j = 0; j < ch; j++) {
340 memset(
ue, 0,
sizeof(*
ue));
343 ue->noise.seed = 0x3039;
360 uint8_t channel_config_idx;
362 int ratio_mult, ratio_dec;
375 memset(usac, 0,
sizeof(*usac));
378 if (freq_idx == 0x1f) {
400 if (sbr_ratio == 2) {
403 }
else if (sbr_ratio == 3) {
406 }
else if (sbr_ratio == 4) {
416 m4ac->
sample_rate = (samplerate * ratio_dec) / ratio_mult;
419 m4ac->
sbr = sbr_ratio > 0;
421 channel_config_idx =
get_bits(gb, 5);
422 if (!channel_config_idx) {
425 if (nb_channels > 64)
434 for (
int i = 0;
i < nb_channels;
i++) {
451 &nb_elements, channel_config_idx)))
455 for (
int i = 0;
i < nb_elements;
i++)
456 nb_channels += layout_map[
i][0] ==
TYPE_CPE ? 2 : 1;
462 elem_id[0] = elem_id[1] = elem_id[2] = 0;
472 int map_count = elem_id[0] + elem_id[1] + elem_id[2];
474 memset(e, 0,
sizeof(*e));
496 layout_map[map_count][0] =
TYPE_SCE;
497 layout_map[map_count][1] = elem_id[0]++;
508 layout_map[map_count][0] =
TYPE_CPE;
509 layout_map[map_count][1] = elem_id[1]++;
518 layout_map[map_count][0] =
TYPE_LFE;
519 layout_map[map_count][1] = elem_id[2]++;
543 for (
int i = 0;
i < nb_extensions;
i++) {
589 int offset_sf = global_gain;
591 for (
int sfb = 0; sfb < ics->
max_sfb; sfb++) {
594 if (offset_sf > 255
U) {
596 "Scalefactor (%d) out of range.\n", offset_sf);
617 int reset, uint16_t
len, uint16_t
N)
639 for (
i = 0;
i <
len/2;
i++) {
643 for (lvl=esc_nb=0;;) {
655 if ((esc_nb = lvl) > 7)
670 for (
int l = lvl; l > 0; l--) {
671 int lsbidx = !
a ? 1 : (!
b ? 0 : 2);
674 a = (
a << 1) | (
r & 1);
675 b = (
b << 1) | ((
r >> 1) & 1);
687 skip_bits(gb, gb_count2 - gb_count - 14);
694 for (;
i <
N/2;
i++) {
700 for (
i = 0;
i <
len;
i++) {
712 int num_window_groups,
713 int prev_num_window_groups,
720 for (
int g = 0;
g < num_window_groups;
g++) {
729 for (
int g = 0;
g < num_window_groups;
g++)
737 us->use_prev_frame = 0;
738 if (
us->complex_coef && !indep_flag)
746 for (
int g = 0;
g < num_window_groups;
g++) {
748 float last_alpha_q_re = 0;
749 float last_alpha_q_im = 0;
750 if (delta_code_time) {
761 const int wg = prev_num_window_groups - 1;
762 last_alpha_q_re =
us->prev_alpha_q_re[wg*cpe->
max_sfb_ste + sfb];
763 last_alpha_q_im =
us->prev_alpha_q_im[wg*cpe->
max_sfb_ste + sfb];
777 last_alpha_q_re +=
val * 0.1f;
778 if (
us->complex_coef) {
780 last_alpha_q_im +=
val * 0.1f;
822 for (
int j = 0; j < 7; j++) {
824 if (
ue->scale_factor_grouping & (1 << (6 - j)))
850 "Number of scalefactor bands in group (%d) "
851 "exceeds limit (%d).\n",
878 us->common_window = 0;
883 memset(
us->alpha_q_re, 0,
sizeof(
us->alpha_q_re));
884 memset(
us->alpha_q_im, 0,
sizeof(
us->alpha_q_im));
892 if (!
us->common_window || indep_flag) {
893 memset(
us->prev_alpha_q_re, 0,
sizeof(
us->prev_alpha_q_re));
894 memset(
us->prev_alpha_q_im, 0,
sizeof(
us->prev_alpha_q_im));
897 if (
us->common_window) {
917 memset(
us->prev_alpha_q_re, 0,
sizeof(
us->prev_alpha_q_re));
918 memset(
us->prev_alpha_q_im, 0,
sizeof(
us->prev_alpha_q_im));
949 if (
us->ms_mask_mode == 1) {
953 }
else if (
us->ms_mask_mode == 2) {
968 "AAC USAC timewarping");
976 if (
us->common_window)
984 memcpy(&sce2->
tns, &sce1->
tns,
sizeof(sce1->
tns));
1008 unsigned int new_seed = *
seed = ((*seed) * 69069) + 5;
1009 if (((new_seed) & 0x10000) > 0)
1020 float noise_val =
powf(2, ((
float)
ue->noise.level - 14.0f)/3.0f);
1021 int noise_offset =
ue->noise.offset - 16;
1031 for (
int sfb = 0; sfb < ics->
max_sfb; sfb++) {
1034 int band_quantized_to_zero = 1;
1039 for (
int group = 0; group < (unsigned)g_len; group++,
cb += 128) {
1040 for (
int z = 0; z < cb_len; z++) {
1044 band_quantized_to_zero = 0;
1048 if (band_quantized_to_zero) {
1063 if (
ue->noise.level)
1074 for (
int sfb = 0; sfb < ics->
max_sfb; sfb++) {
1077 float sf = sce->sf[
g*ics->
max_sfb + sfb];
1079 for (
int group = 0; group < (unsigned)g_len; group++,
cb += 128)
1096 for (
int sfb = 0; sfb < cpe->
max_sfb_ste; sfb++) {
1100 float *
c1 = coef1 + off;
1101 float *
c2 = coef2 + off;
1102 float *dm = dmix_re + off;
1104 for (
int group = 0; group < (unsigned)g_len;
1105 group++,
c1 += 128,
c2 += 128, dm += 128) {
1106 for (
int z = 0; z < cb_len; z++)
1107 dm[z] = 0.5*(
c1[z] + sign*
c2[z]);
1111 coef1 += g_len << 7;
1112 coef2 += g_len << 7;
1113 dmix_re += g_len << 7;
1128 for (
int sfb = 0; sfb < cpe->
max_sfb_ste; sfb++) {
1132 float *
c1 = coef1 + off;
1133 float *
c2 = coef2 + off;
1134 float *dm = dmix_re + off;
1137 for (
int group = 0; group < (unsigned)g_len;
1138 group++,
c1 += 128,
c2 += 128, dm += 128) {
1139 for (
int z = 0; z < cb_len; z++)
1140 dm[z] = 0.5*(
c1[z] + sign*
c2[z]);
1143 for (
int group = 0; group < (unsigned)g_len;
1144 group++,
c1 += 128,
c2 += 128, dm += 128) {
1145 for (
int z = 0; z < cb_len; z++)
1151 coef1 += g_len << 7;
1152 coef2 += g_len << 7;
1153 dmix_re += g_len << 7;
1158 int len,
int factor_even,
int factor_odd)
1163 s =
f[6]*re[2] +
f[5]*re[1] +
f[4]*re[0] +
1165 f[2]*re[1] +
f[1]*re[2] +
f[0]*re[3];
1166 im[
i] +=
s*factor_even;
1169 s =
f[6]*re[1] +
f[5]*re[0] +
f[4]*re[0] +
1171 f[2]*re[2] +
f[1]*re[3] +
f[0]*re[4];
1172 im[
i] +=
s*factor_odd;
1175 s =
f[6]*re[0] +
f[5]*re[0] +
f[4]*re[1] +
1177 f[2]*re[3] +
f[1]*re[4] +
f[0]*re[5];
1179 im[
i] +=
s*factor_even;
1180 for (
i = 3;
i <
len - 4;
i += 2) {
1181 s =
f[6]*re[
i-3] +
f[5]*re[
i-2] +
f[4]*re[
i-1] +
1183 f[2]*re[
i+1] +
f[1]*re[
i+2] +
f[0]*re[
i+3];
1184 im[
i+0] +=
s*factor_odd;
1186 s =
f[6]*re[
i-2] +
f[5]*re[
i-1] +
f[4]*re[
i] +
1188 f[2]*re[
i+2] +
f[1]*re[
i+3] +
f[0]*re[
i+4];
1189 im[
i+1] +=
s*factor_even;
1193 s =
f[6]*re[
i-3] +
f[5]*re[
i-2] +
f[4]*re[
i-1] +
1195 f[2]*re[
i+1] +
f[1]*re[
i+2] +
f[0]*re[
i+2];
1196 im[
i] +=
s*factor_odd;
1199 s =
f[6]*re[
i-3] +
f[5]*re[
i-2] +
f[4]*re[
i-1] +
1201 f[2]*re[
i+1] +
f[1]*re[
i+1] +
f[0]*re[
i];
1202 im[
i] +=
s*factor_even;
1205 s =
f[6]*re[
i-3] +
f[5]*re[
i-2] +
f[4]*re[
i-1] +
1207 f[2]*re[
i] +
f[1]*re[
i-1] +
f[0]*re[
i-2];
1208 im[
i] +=
s*factor_odd;
1217 float *dmix_im =
us->dmix_im;
1221 for (
int sfb = 0; sfb < cpe->
max_sfb_ste; sfb++) {
1225 float *
c1 = coef1 + off;
1226 float *
c2 = coef2 + off;
1227 float *dm_im = dmix_im + off;
1235 for (
int group = 0; group < (unsigned)g_len;
1236 group++,
c1 += 128,
c2 += 128, dm_im += 128) {
1237 for (
int z = 0; z < cb_len; z++) {
1239 side =
c2[z] - alpha_re*
c1[z] - alpha_im*dm_im[z];
1240 c2[z] =
c1[z] - side;
1241 c1[z] =
c1[z] + side;
1245 for (
int group = 0; group < (unsigned)g_len;
1246 group++,
c1 += 128,
c2 += 128, dm_im += 128) {
1247 for (
int z = 0; z < cb_len; z++) {
1249 mid =
c2[z] - alpha_re*
c1[z] - alpha_im*dm_im[z];
1250 c2[z] = mid -
c1[z];
1251 c1[z] = mid +
c1[z];
1257 coef1 += g_len << 7;
1258 coef2 += g_len << 7;
1259 dmix_im += g_len << 7;
1308 for (
int ch = 0; ch < nb_channels; ch++) {
1316 if (nb_channels > 1 &&
us->common_window) {
1317 for (
int ch = 0; ch < nb_channels; ch++) {
1325 if (
us->ms_mask_mode == 3) {
1333 if (
us->use_prev_frame) {
1340 }
else if (
us->ms_mask_mode > 0) {
1346 if (nb_channels > 1) {
1348 for (
int ch = 0; ch < nb_channels; ch++) {
1350 memcpy(sce->prev_coeffs, sce->
coeffs,
sizeof(sce->
coeffs));
1352 memcpy(
us->prev_alpha_q_re,
us->alpha_q_re,
sizeof(
us->alpha_q_re));
1353 memcpy(
us->prev_alpha_q_im,
us->alpha_q_im,
sizeof(
us->alpha_q_im));
1356 for (
int ch = 0; ch < nb_channels; ch++) {
1360 if (sce->
tns.
present && ((nb_channels == 1) || (
us->tns_on_lr)))
1370 255 , 28, 20, 14, 10, 7, 5, 4,
1378 int nb_tr_slots,
int nb_slots)
1380 int nb_bits =
av_log2(nb_slots / (nb_tr_slots + 1));
1382 for (
int k = 0; k < nb_slots; k++)
1385 int p = nb_tr_slots + 1;
1386 for (
int k = nb_slots - 1; k >= 0; k--) {
1393 for (
int h = 2;
h <=
p &&
c <=
s;
h++) {
1427 int indep = frame_indep_flag;
1428 if (!frame_indep_flag)
1432 (nb_time_slots - 1);
1483 int nb_data_bands = (nb_bands - 1);
1485 for (
int j = 0; j < nb_data_bands; j++)
1498 for (
int i = 0;
i < 2;
i++)
1504 "Error parsing TSD reshape data!\n");
1516 for (
int i = 0;
i < nb_time_slots;
i++) {
1531 int arith_reset_flag;
1533 int core_nb_channels = nb_channels;
1536 uint8_t global_gain;
1538 us->common_window = 0;
1540 for (
int ch = 0; ch < core_nb_channels; ch++) {
1545 ue->tns_data_present = 0;
1551 core_nb_channels = 1;
1553 if (core_nb_channels == 2) {
1559 for (
int ch = 0; ch < core_nb_channels; ch++) {
1564 if (
ue->core_mode) {
1571 if ((core_nb_channels == 1) ||
1578 ue->noise.level = 0;
1584 if (!
us->common_window) {
1607 "AAC USAC timewarping");
1616 if (
ue->tns_data_present) {
1624 arith_reset_flag = indep_flag;
1625 if (!arith_reset_flag)
1629 memset(&sce->
coeffs[0], 0, 1024*
sizeof(
float));
1639 arith_reset_flag && (
win == 0), lg,
N);
1656 int sbr_ch = nb_channels;
1657 if (nb_channels == 2 &&
1690 uint8_t temp_data[512];
1691 uint8_t *tmp_buf = temp_data;
1692 size_t tmp_buf_size =
sizeof(temp_data);
1695 int num_preroll_frames;
1713 if (!memcmp(m4ac, &m4ac_bak,
sizeof(m4ac_bak)))
1722 for (
int i = 0;
i < num_preroll_frames;
i++) {
1723 int got_frame_ptr = 0;
1726 if (au_len*8 > tmp_buf_size) {
1728 tmp_buf = tmp_buf == temp_data ?
NULL : tmp_buf;
1731 if (tmp_buf != temp_data)
1739 for (
int i = 0;
i < au_len;
i++)
1751 if (tmp_buf != temp_data)
1760 uint8_t pl_frag_start = 1;
1761 uint8_t pl_frag_end = 1;
1788 if (!(pl_frag_start && pl_frag_end)) {
1804 for (
int i = 0;
i <
len;
i++)
1816 if (!(pl_frag_start && pl_frag_end)) {
1848 int ret, is_dmono = 0;
1850 int audio_found = 0;
1851 int elem_id[3 ] = { 0, 0, 0 };
1854 int ratio_mult, ratio_dec;
1861 if (sbr_ratio == 2) {
1864 }
else if (sbr_ratio == 3) {
1867 }
else if (sbr_ratio == 4) {
1889 layout_id = elem_id[0]++;
1893 layout_id = elem_id[1]++;
1897 layout_id = elem_id[2]++;
1904 "channel element %d.%d is not allocated\n",
1905 layout_type, layout_id);
1943 if (ac->
oc[1].
status && audio_found) {
1966 is_dmono = ac->
dmono_mode && elem_id[0] == 2 &&
uint8_t stereo_config_index
int frame_size
Number of samples per channel in an audio frame.
const uint8_t ff_usac_noise_fill_start_offset[2][2]
static void skip_bits_long(GetBitContext *s, int n)
Skips the specified number of bits.
#define AV_LOG_WARNING
Something somehow does not look correct.
union AVChannelLayout::@503 u
Details about which channels are present in this layout.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static int decode_usac_stereo_info(AACDecContext *ac, AACUSACConfig *usac, AACUsacElemConfig *ec, ChannelElement *cpe, GetBitContext *gb, int indep_flag)
#define AV_CHANNEL_LAYOUT_STEREO
int sample_rate
samples per second
uint16_t stream_identifier
static double cb(void *priv, double x, double y)
static void spectrum_decode(AACDecContext *ac, AACUSACConfig *usac, ChannelElement *cpe, int nb_channels)
int16_t temp_shape_data[MPS_MAX_TIME_SLOTS]
int ff_aac_usac_config_decode(AACDecContext *ac, AVCodecContext *avctx, GetBitContext *gb, OutputConfiguration *oc, int channel_config)
const uint16_t ff_aac_ac_lsb_cdfs[3][4]
static int get_bits_count(const GetBitContext *s)
AVChannelCustom * map
This member must be used when the channel order is AV_CHANNEL_ORDER_CUSTOM.
This structure describes decoded (raw) audio or video data.
@ AV_CHAN_TOP_SURROUND_LEFT
+110 degrees, Lvs, TpLS
static const uint8_t mps_fr_stride_smg[4]
static void complex_stereo_downmix_cur(AACDecContext *ac, ChannelElement *cpe, float *dmix_re)
#define ue(name, range_min, range_max)
uint8_t scale_factor_grouping
struct AACUsacElemConfig::@28::@31 dflt
void(* apply_tns)(void *_coef_param, TemporalNoiseShaping *tns, IndividualChannelStream *ics, int decode)
SingleChannelElement ch[2]
static int ff_aac_sample_rate_idx(int rate)
const uint16_t *const ff_swb_offset_128[]
@ ID_CONFIG_EXT_STREAM_ID
static float win(SuperEqualizerContext *s, float n, int N)
int dmono_mode
0->not dmono, 1->use first channel, 2->use second channel
static void skip_bits(GetBitContext *s, int n)
int num_swb
number of scalefactor window bands
static unsigned int get_bits(GetBitContext *s, int n)
Read 1-25 bits.
@ AV_CHAN_SURROUND_DIRECT_LEFT
float coeffs[1024]
coefficients for IMDCT, maybe processed
AVChannelLayout ch_layout
Audio channel layout.
static int parse_ext_ele(AACDecContext *ac, AACUsacElemConfig *e, GetBitContext *gb)
@ ID_EXT_ELE_AUDIOPREROLL
#define SFB_PER_PRED_BAND
static int decode_spectrum_ac(AACDecContext *s, float coef[1024], GetBitContext *gb, AACArithState *state, int reset, uint16_t len, uint16_t N)
Decode and dequantize arithmetically coded, uniformly quantized value.
static double val(void *priv, double ch)
void(* sbr_apply)(AACDecContext *ac, ChannelElement *che, int id_aac, void *L, void *R)
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf type
IndividualChannelStream ics
int smooth_time[MPS_MAX_PARAM_SETS]
int ff_aac_ec_data_dec(GetBitContext *gb, AACMPSLosslessData *ld, enum AACMPSDataType data_type, int default_val, int start_band, int end_band, int frame_indep_flag, int indep_flag, int nb_param_sets)
int param_sets[MPS_MAX_PARAM_SETS]
static void complex_stereo_interpolate_imag(float *im, float *re, const float f[7], int len, int factor_even, int factor_odd)
@ AV_CHAN_BOTTOM_FRONT_LEFT
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
#define FF_ARRAY_ELEMS(a)
void(* dequant_scalefactors)(SingleChannelElement *sce)
static int init_get_bits8(GetBitContext *s, const uint8_t *buffer, int byte_size)
Initialize GetBitContext.
#define AV_FRAME_FLAG_KEY
A flag to mark frames that are keyframes.
@ OC_GLOBAL_HDR
Output configuration set in a global header but not yet locked.
static int parse_mps212(AACDecContext *ac, AACUSACConfig *usac, AACUsacMPSData *mps, AACUsacElemConfig *ec, GetBitContext *gb, int frame_indep_flag)
void(* apply_mid_side_stereo)(AACDecContext *ac, ChannelElement *cpe)
void * av_realloc_array(void *ptr, size_t nmemb, size_t size)
An AVChannelCustom defines a single channel within a custom order layout.
void ff_aac_ac_finish(AACArithState *state, int offset, int N)
static int decode_usac_scale_factors(AACDecContext *ac, SingleChannelElement *sce, GetBitContext *gb, uint8_t global_gain)
#define av_assert0(cond)
assert() equivalent, that is always enabled.
static void decode_tsd(GetBitContext *gb, int *data, int nb_tr_slots, int nb_slots)
static void * av_refstruct_alloc_ext(size_t size, unsigned flags, void *opaque, void(*free_cb)(AVRefStructOpaque opaque, void *obj))
A wrapper around av_refstruct_alloc_ext_c() for the common case of a non-const qualified opaque.
ChannelElement * ff_aac_get_che(AACDecContext *ac, int type, int elem_id)
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers.
uint8_t core_sbr_frame_len_idx
Individual Channel Stream.
#define SCALE_DIFF_ZERO
codebook index corresponding to zero scalefactor indices difference
const uint8_t ff_tns_max_bands_usac_1024[]
struct AACUsacElemConfig::@28 sbr
int ff_aac_usac_decode_frame(AVCodecContext *avctx, AACDecContext *ac, GetBitContext *gb, int *got_frame_ptr)
void ff_aac_ac_init(AACArith *ac, GetBitContext *gb)
static int decode_loudness_info(AACDecContext *ac, AACUSACLoudnessInfo *info, GetBitContext *gb)
@ AV_CHAN_SIDE_SURROUND_LEFT
+90 degrees, Lss, SiL
struct AACUSACConfig::@32 loudness
int ff_aac_ldp_parse_channel_stream(AACDecContext *ac, AACUSACConfig *usac, AACUsacElemData *ce, GetBitContext *gb)
#define AVERROR_PATCHWELCOME
Not yet implemented in FFmpeg, patches welcome.
AACMPSLosslessData ott[MPS_ELE_NB]
struct AACUsacElemConfig::@30 ext
void(* vector_fmul_scalar)(float *dst, const float *src, float mul, int len)
Multiply a vector of floats by a scalar float.
uint8_t use_kb_window[2]
If set, use Kaiser-Bessel window, otherwise use a sine window.
const uint8_t ff_aac_num_swb_128[]
const uint8_t ff_tns_max_bands_usac_128[]
#define AV_CHANNEL_LAYOUT_RETYPE_FLAG_CANONICAL
The specified retype target order is ignored and the simplest possible (canonical) order is used for ...
@ AV_CHAN_TOP_BACK_CENTER
#define AV_REFSTRUCT_FLAG_NO_ZEROING
If this flag is set in av_refstruct_alloc_ext_c(), the object will not be initially zeroed.
static unsigned int get_bits1(GetBitContext *s)
uint8_t ms_mask[128]
Set if mid/side stereo is used for each scalefactor window band.
static const uint8_t mps_fr_nb_bands[8]
static int parse_audio_preroll(AACDecContext *ac, GetBitContext *gb)
static uint32_t get_escaped_value(GetBitContext *gb, int nb1, int nb2, int nb3)
@ AV_CHAN_BOTTOM_FRONT_RIGHT
uint8_t temp_shape_config
static av_always_inline int get_vlc2(GetBitContext *s, const VLCElem *table, int bits, int max_depth)
Parse a vlc code.
static int decode_usac_stereo_cplx(AACDecContext *ac, AACUsacStereo *us, ChannelElement *cpe, GetBitContext *gb, int num_window_groups, int prev_num_window_groups, int indep_flag)
uint16_t ff_aac_ac_decode(AACArith *ac, GetBitContext *gb, const uint16_t *cdf, uint16_t cdf_len)
static void spectrum_scale(AACDecContext *ac, SingleChannelElement *sce, AACUsacElemData *ue)
@ OC_LOCKED
Output configuration locked in place.
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
@ AV_CHAN_FRONT_RIGHT_OF_CENTER
int prev_num_window_groups
Previous frame's number of window groups.
static int get_unary(GetBitContext *gb, int stop, int len)
Get unary code of limited length.
AACUsacElemData ue
USAC element data.
uint8_t layout_map[MAX_ELEM_ID *4][3]
bool smg_data[MPS_MAX_PARAM_SETS][MPS_MAX_PARAM_BANDS]
enum WindowSequence window_sequence[2]
int ott_idx[MPS_ELE_NB][MPS_MAX_PARAM_SETS][MPS_MAX_PARAM_BANDS]
const uint16_t *const ff_swb_offset_1024[]
uint8_t otts_bands_phase_present
An AVChannelLayout holds information about the channel layout of audio data.
#define i(width, name, range_min, range_max)
void(* imdct_and_windowing)(AACDecContext *ac, SingleChannelElement *sce)
uint8_t max_sfb_ste
(USAC) Maximum of both max_sfb values
@ ESC_BT
Spectral data are coded with an escape sequence.
int sfo[128]
scalefactor offsets
void avpriv_report_missing_feature(void *avc, const char *msg,...) av_printf_format(2
Log a generic warning message about a missing feature.
struct AACUsacElemData::@19 noise
const float ff_aac_usac_mdst_filt_cur[4][4][7]
int freq_res_stride_smg[MPS_MAX_PARAM_SETS]
The reader does not expect b to be semantically here and if the code is changed by maybe adding a a division or other the signedness will almost certainly be mistaken To avoid this confusion a new type was SUINT is the C unsigned type but it holds a signed int to use the same example SUINT a
int av_channel_layout_retype(AVChannelLayout *channel_layout, enum AVChannelOrder order, int flags)
Change the AVChannelOrder of a channel layout.
@ AV_CHAN_TOP_FRONT_RIGHT
@ AV_CHANNEL_ORDER_NATIVE
The native channel order, i.e.
static void skip_bits1(GetBitContext *s)
uint32_t ff_aac_ac_get_context(AACArithState *state, uint32_t c, int i, int N)
@ AV_CHAN_FRONT_LEFT_OF_CENTER
enum BandType band_type[128]
band types
@ ID_CONFIG_EXT_LOUDNESS_INFO
float * output
PCM output.
int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1)
Check whether two channel layouts are semantically the same, i.e.
uint32_t ff_aac_ac_get_pk(uint32_t c)
int av_channel_layout_custom_init(AVChannelLayout *channel_layout, int nb_channels)
Initialize a custom channel layout with the specified number of channels.
void av_refstruct_unref(void *objp)
Decrement the reference count of the underlying object and automatically free the object if there are...
static void apply_noise_fill(AACDecContext *ac, SingleChannelElement *sce, AACUsacElemData *ue)
@ AV_CHAN_TOP_SURROUND_RIGHT
-110 degrees, Rvs, TpRS
@ AV_CHAN_SURROUND_DIRECT_RIGHT
Single Channel Element - used for both SCE and LFE elements.
const uint16_t *const ff_swb_offset_768[]
static int decode_usac_element_pair(AACDecContext *ac, AACUsacElemConfig *e, GetBitContext *gb)
static enum AVChannel usac_ch_pos_to_av[64]
channel element - generic struct for SCE/CPE/CCE/LFE
const uint16_t * swb_offset
table of offsets to the lowest spectral coefficient of a scalefactor band, sfb, for a particular wind...
int ff_aac_parse_fac_data(AACUsacElemData *ce, GetBitContext *gb, int use_gain, int len)
const int ff_aac_usac_samplerate[32]
void av_frame_unref(AVFrame *frame)
Unreference all the buffers referenced by frame and reset the frame fields.
static const float * complex_stereo_get_filter(ChannelElement *cpe, int is_prev)
void ff_aac_ac_update_context(AACArithState *state, int idx, uint16_t a, uint16_t b)
static const int8_t filt[NUMTAPS *2]
static void complex_stereo_downmix_prev(AACDecContext *ac, ChannelElement *cpe, float *dmix_re)
OutputConfiguration oc[2]
const uint8_t ff_aac_num_swb_96[]
uint32_t ff_aac_ac_map_process(AACArithState *state, int reset, int N)
static int decode_usac_sbr_data(AACDecContext *ac, AACUsacElemConfig *e, GetBitContext *gb)
const uint8_t ff_aac_num_swb_1024[]
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
static void decode_usac_element_core(AACUsacElemConfig *e, GetBitContext *gb, int sbr_ratio)
int smooth_mode[MPS_MAX_PARAM_SETS]
main AAC decoding context
AACUSACLoudnessInfo info[64]
main external API structure.
bool temp_shape_enable_ch[2]
@ AV_CHAN_LOW_FREQUENCY_2
struct AVCodecContext * avctx
static float noise_random_sign(unsigned int *seed)
static void apply_complex_stereo(AACDecContext *ac, ChannelElement *cpe)
static int setup_sce(AACDecContext *ac, SingleChannelElement *sce, AACUSACConfig *usac)
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
int sbr
-1 implicit, 1 presence
Filter the word “frame” indicates either a video frame or a group of audio samples
int ff_aac_decode_tns(AACDecContext *ac, TemporalNoiseShaping *tns, GetBitContext *gb, const IndividualChannelStream *ics)
Decode Temporal Noise Shaping data; reference: table 4.48.
IDirect3DDxgiInterfaceAccess _COM_Outptr_ void ** p
int ff_aac_usac_reset_state(AACDecContext *ac, OutputConfiguration *oc)
@ AV_CHAN_BOTTOM_FRONT_CENTER
static int decode_loudness_set(AACDecContext *ac, AACUSACConfig *usac, GetBitContext *gb)
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
Make a copy of a channel layout.
int ff_aac_map_index_data(AACMPSLosslessData *ld, enum AACMPSDataType data_type, int dst_idx[MPS_MAX_PARAM_SETS][MPS_MAX_PARAM_BANDS], int default_value, int start_band, int stop_band, int nb_param_sets, const int *param_set_idx, int extend_frame)
@ AV_CHAN_TOP_FRONT_CENTER
AACUsacElemConfig elems[MAX_ELEM_ID]
#define us(width, name, range_min, range_max, subs,...)
@ AV_CHAN_SIDE_SURROUND_RIGHT
-90 degrees, Rss, SiR
AVChannelLayout ch_layout
int ff_aac_sbr_decode_usac_data(AACDecContext *ac, ChannelElement *che, AACUsacElemConfig *ue, GetBitContext *gb, int sbr_ch, int indep_flag)
Decode frame SBR data, USAC.
static int decode_usac_core_coder(AACDecContext *ac, AACUSACConfig *usac, AACUsacElemConfig *ec, ChannelElement *che, GetBitContext *gb, int indep_flag, int nb_channels)
void(* imdct_and_windowing_768)(AACDecContext *ac, SingleChannelElement *sce)
const uint16_t ff_aac_ac_msb_cdfs[64][17]
VLCElem ff_vlc_scalefactors[352]
uint8_t max_sfb
number of scalefactor bands per group
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
int ff_aac_set_default_channel_config(AACDecContext *ac, AVCodecContext *avctx, uint8_t(*layout_map)[3], int *tags, int channel_config)
Set up channel positions based on a default channel configuration as specified in table 1....
int ff_aac_huff_dec_reshape(GetBitContext *gb, int16_t *out_data, int nb_val)
int ff_aac_sbr_config_usac(AACDecContext *ac, ChannelElement *che, AACUsacElemConfig *ue)
Due to channel allocation not being known upon SBR parameter transmission, supply the parameters sepa...
const uint8_t ff_aac_num_swb_768[]
#define AV_PROFILE_AAC_USAC
int ff_aac_output_configure(AACDecContext *ac, uint8_t layout_map[MAX_ELEM_ID *4][3], int tags, enum OCStatus oc_type, int get_new_frame)
Configure output channel order based on the current program configuration element.
struct AACUsacElemConfig::@29 mps
AACUSACLoudnessInfo album_info[64]
const uint16_t *const ff_swb_offset_96[]
static int decode_usac_extension(AACDecContext *ac, AACUsacElemConfig *e, GetBitContext *gb)