Electronic Arts cdata Format Demuxer by Peter Ross (pross.nosp@m.@xvi.nosp@m.d.org)
More...
Go to the source code of this file.
◆ cdata_probe()
◆ cdata_read_header()
◆ cdata_read_packet()
◆ ff_ea_cdata_demuxer
Initial value:= {
.p.name = "ea_cdata",
.p.extensions = "cdata",
}
static int read_packet(void *opaque, uint8_t *buf, int buf_size)
static int read_probe(const AVProbeData *p)
static int cdata_probe(const AVProbeData *p)
static int cdata_read_header(AVFormatContext *s)
static int cdata_read_packet(AVFormatContext *s, AVPacket *pkt)
static int read_header(FFV1Context *f, RangeCoder *c)
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
Definition at line 107 of file eacdata.c.