28     { 
"1",   10, 0,     1485,     99,    396,     64,    175,   64, 2,  0 },
 
   29     { 
"1b",  11, 1,     1485,     99,    396,    128,    350,   64, 2,  0 },
 
   30     { 
"1b",   9, 0,     1485,     99,    396,    128,    350,   64, 2,  0 },
 
   31     { 
"1.1", 11, 0,     3000,    396,    900,    192,    500,  128, 2,  0 },
 
   32     { 
"1.2", 12, 0,     6000,    396,   2376,    384,   1000,  128, 2,  0 },
 
   33     { 
"1.3", 13, 0,    11880,    396,   2376,    768,   2000,  128, 2,  0 },
 
   34     { 
"2",   20, 0,    11880,    396,   2376,   2000,   2000,  128, 2,  0 },
 
   35     { 
"2.1", 21, 0,    19800,    792,   4752,   4000,   4000,  256, 2,  0 },
 
   36     { 
"2.2", 22, 0,    20250,   1620,   8100,   4000,   4000,  256, 2,  0 },
 
   37     { 
"3",   30, 0,    40500,   1620,   8100,  10000,  10000,  256, 2, 32 },
 
   38     { 
"3.1", 31, 0,   108000,   3600,  18000,  14000,  14000,  512, 4, 16 },
 
   39     { 
"3.2", 32, 0,   216000,   5120,  20480,  20000,  20000,  512, 4, 16 },
 
   40     { 
"4",   40, 0,   245760,   8192,  32768,  20000,  25000,  512, 4, 16 },
 
   41     { 
"4.1", 41, 0,   245760,   8192,  32768,  50000,  62500,  512, 2, 16 },
 
   42     { 
"4.2", 42, 0,   522240,   8704,  34816,  50000,  62500,  512, 2, 16 },
 
   43     { 
"5",   50, 0,   589824,  22080, 110400, 135000, 135000,  512, 2, 16 },
 
   44     { 
"5.1", 51, 0,   983040,  36864, 184320, 240000, 240000,  512, 2, 16 },
 
   45     { 
"5.2", 52, 0,  2073600,  36864, 184320, 240000, 240000,  512, 2, 16 },
 
   46     { 
"6",   60, 0,  4177920, 139264, 696320, 240000, 240000, 8192, 2, 16 },
 
   47     { 
"6.1", 61, 0,  8355840, 139264, 696320, 480000, 480000, 8192, 2, 16 },
 
   48     { 
"6.2", 62, 0, 16711680, 139264, 696320, 800000, 800000, 8192, 2, 16 },
 
   83                                                int max_dec_frame_buffering)
 
   85     int width_mbs  = (
width  + 15) / 16;
 
   86     int height_mbs = (
height + 15) / 16;
 
   95         if (
level->constraint_set3_flag && no_cs3f)
 
  101         if (width_mbs  * height_mbs > 
level->max_fs)
 
  103         if (width_mbs  * width_mbs  > 8 * 
level->max_fs)
 
  105         if (height_mbs * height_mbs > 8 * 
level->max_fs)
 
  108         if (width_mbs && height_mbs) {
 
  110                 FFMIN(
level->max_dpb_mbs / (width_mbs * height_mbs), 16);
 
  111             if (max_dec_frame_buffering > max_dpb_frames)