FFmpeg
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texturedsp_template.c
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1/*
2 * Texture block compression and decompression
3 * Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 *
21 */
22
23#include "avcodec.h"
24
25static int exec_func(AVCodecContext *avctx, void *arg,
26 int slice, int thread_nb)
27{
29 uint8_t *d = ctx->tex_data.out;
30 int w_block = ctx->width / TEXTURE_BLOCK_W;
31 int h_block = ctx->height / TEXTURE_BLOCK_H;
32 int x, y;
33 int start_slice, end_slice;
34 int base_blocks_per_slice = h_block / ctx->slice_count;
35 int remainder_blocks = h_block % ctx->slice_count;
36
37 /* When the frame height (in blocks) doesn't divide evenly between the
38 * number of slices, spread the remaining blocks evenly between the first
39 * operations */
40 start_slice = slice * base_blocks_per_slice;
41 /* Add any extra blocks (one per slice) that have been added before this slice */
42 start_slice += FFMIN(slice, remainder_blocks);
43
44 end_slice = start_slice + base_blocks_per_slice;
45 /* Add an extra block if there are still remainder blocks to be accounted for */
46 if (slice < remainder_blocks)
47 end_slice++;
48
49 for (y = start_slice; y < end_slice; y++) {
50 uint8_t *p = ctx->frame_data.out + y * ctx->stride * TEXTURE_BLOCK_H;
51 int off = y * w_block;
52 for (x = 0; x < w_block; x++) {
53 ctx->TEXTUREDSP_TEX_FUNC(p + x * ctx->raw_ratio, ctx->stride,
54 d + (off + x) * ctx->tex_ratio);
55 }
56 }
57
58 return 0;
59}
60
62{
63 return avctx->execute2(avctx, exec_func, ctx, NULL, ctx->slice_count);
64}
static AVFormatContext * ctx
Libavcodec external API header.
#define NULL
Definition coverity.c:32
const char * arg
Definition jacosubdec.c:65
#define FFMIN(a, b)
Definition macros.h:49
main external API structure.
Definition avcodec.h:443
int(* execute2)(struct AVCodecContext *c, int(*func)(struct AVCodecContext *c2, void *arg, int jobnr, int threadnr), void *arg2, int *ret, int count)
The codec may call this to execute several independent things.
Definition avcodec.h:1628
#define TEXTUREDSP_FUNC_NAME
Definition texturedsp.c:659
#define TEXTURE_BLOCK_W
Definition texturedsp.h:42
#define TEXTURE_BLOCK_H
Definition texturedsp.h:43
static int exec_func(AVCodecContext *avctx, void *arg, int slice, int thread_nb)