FFmpeg
encode_audio.c
/*
* Copyright (c) 2001 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/**
* @file
* audio encoding with libavcodec API example.
*
* @example encode_audio.c
*/
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
/* check that a given sample format is supported by the encoder */
static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat sample_fmt)
{
const enum AVSampleFormat *p = codec->sample_fmts;
while (*p != AV_SAMPLE_FMT_NONE) {
if (*p == sample_fmt)
return 1;
p++;
}
return 0;
}
/* just pick the highest supported samplerate */
static int select_sample_rate(const AVCodec *codec)
{
const int *p;
int best_samplerate = 0;
if (!codec->supported_samplerates)
return 44100;
while (*p) {
if (!best_samplerate || abs(44100 - *p) < abs(44100 - best_samplerate))
best_samplerate = *p;
p++;
}
return best_samplerate;
}
/* select layout with the highest channel count */
static int select_channel_layout(const AVCodec *codec)
{
const uint64_t *p;
uint64_t best_ch_layout = 0;
int best_nb_channels = 0;
if (!codec->channel_layouts)
p = codec->channel_layouts;
while (*p) {
if (nb_channels > best_nb_channels) {
best_ch_layout = *p;
best_nb_channels = nb_channels;
}
p++;
}
return best_ch_layout;
}
FILE *output)
{
int ret;
/* send the frame for encoding */
ret = avcodec_send_frame(ctx, frame);
if (ret < 0) {
fprintf(stderr, "Error sending the frame to the encoder\n");
exit(1);
}
/* read all the available output packets (in general there may be any
* number of them */
while (ret >= 0) {
ret = avcodec_receive_packet(ctx, pkt);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
return;
else if (ret < 0) {
fprintf(stderr, "Error encoding audio frame\n");
exit(1);
}
fwrite(pkt->data, 1, pkt->size, output);
}
}
int main(int argc, char **argv)
{
const char *filename;
const AVCodec *codec;
int i, j, k, ret;
FILE *f;
uint16_t *samples;
float t, tincr;
if (argc <= 1) {
fprintf(stderr, "Usage: %s <output file>\n", argv[0]);
return 0;
}
filename = argv[1];
/* find the MP2 encoder */
if (!codec) {
fprintf(stderr, "Codec not found\n");
exit(1);
}
if (!c) {
fprintf(stderr, "Could not allocate audio codec context\n");
exit(1);
}
/* put sample parameters */
c->bit_rate = 64000;
/* check that the encoder supports s16 pcm input */
if (!check_sample_fmt(codec, c->sample_fmt)) {
fprintf(stderr, "Encoder does not support sample format %s",
exit(1);
}
/* select other audio parameters supported by the encoder */
/* open it */
if (avcodec_open2(c, codec, NULL) < 0) {
fprintf(stderr, "Could not open codec\n");
exit(1);
}
f = fopen(filename, "wb");
if (!f) {
fprintf(stderr, "Could not open %s\n", filename);
exit(1);
}
/* packet for holding encoded output */
pkt = av_packet_alloc();
if (!pkt) {
fprintf(stderr, "could not allocate the packet\n");
exit(1);
}
/* frame containing input raw audio */
frame = av_frame_alloc();
if (!frame) {
fprintf(stderr, "Could not allocate audio frame\n");
exit(1);
}
frame->nb_samples = c->frame_size;
frame->format = c->sample_fmt;
/* allocate the data buffers */
ret = av_frame_get_buffer(frame, 0);
if (ret < 0) {
fprintf(stderr, "Could not allocate audio data buffers\n");
exit(1);
}
/* encode a single tone sound */
t = 0;
tincr = 2 * M_PI * 440.0 / c->sample_rate;
for (i = 0; i < 200; i++) {
/* make sure the frame is writable -- makes a copy if the encoder
* kept a reference internally */
ret = av_frame_make_writable(frame);
if (ret < 0)
exit(1);
samples = (uint16_t*)frame->data[0];
for (j = 0; j < c->frame_size; j++) {
samples[2*j] = (int)(sin(t) * 10000);
for (k = 1; k < c->channels; k++)
samples[2*j + k] = samples[2*j];
t += tincr;
}
encode(c, frame, pkt, f);
}
/* flush the encoder */
encode(c, NULL, pkt, f);
fclose(f);
av_frame_free(&frame);
return 0;
}