FFmpeg
rpza.c
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1 /*
2  * Quicktime Video (RPZA) Video Decoder
3  * Copyright (C) 2003 The FFmpeg project
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 /**
23  * @file
24  * QT RPZA Video Decoder by Roberto Togni
25  * For more information about the RPZA format, visit:
26  * http://www.pcisys.net/~melanson/codecs/
27  *
28  * The RPZA decoder outputs RGB555 colorspace data.
29  *
30  * Note that this decoder reads big endian RGB555 pixel values from the
31  * bytestream, arranges them in the host's endian order, and outputs
32  * them to the final rendered map in the same host endian order. This is
33  * intended behavior as the libavcodec documentation states that RGB555
34  * pixels shall be stored in native CPU endianness.
35  */
36 
37 #include <stdint.h>
38 
39 #include "libavutil/attributes.h"
40 #include "libavutil/internal.h"
41 #include "avcodec.h"
42 #include "bytestream.h"
43 #include "codec_internal.h"
44 #include "decode.h"
45 
46 typedef struct RpzaContext {
47 
50 
52 } RpzaContext;
53 
54 #define CHECK_BLOCK() \
55  if (total_blocks < 1) { \
56  av_log(s->avctx, AV_LOG_ERROR, \
57  "Block counter just went negative (this should not happen)\n"); \
58  return AVERROR_INVALIDDATA; \
59  } \
60 
61 #define ADVANCE_BLOCK() \
62  { \
63  pixel_ptr += 4; \
64  if (pixel_ptr >= width) \
65  { \
66  pixel_ptr = 0; \
67  row_ptr += stride * 4; \
68  } \
69  total_blocks--; \
70  }
71 
73 {
74  int width = s->avctx->width;
75  int stride, row_inc, ret;
76  int chunk_size;
77  uint16_t colorA = 0, colorB;
78  uint16_t color4[4];
79  uint16_t ta, tb;
80  uint16_t *pixels;
81 
82  int row_ptr = 0;
83  int pixel_ptr = 0;
84  int block_ptr;
85  int pixel_x, pixel_y;
86  int total_blocks;
87 
88  /* First byte is always 0xe1. Warn if it's different */
89  if (bytestream2_peek_byte(&s->gb) != 0xe1)
90  av_log(s->avctx, AV_LOG_ERROR, "First chunk byte is 0x%02x instead of 0xe1\n",
91  bytestream2_peek_byte(&s->gb));
92 
93  /* Get chunk size, ignoring first byte */
94  chunk_size = bytestream2_get_be32(&s->gb) & 0x00FFFFFF;
95 
96  /* If length mismatch use size from MOV file and try to decode anyway */
97  if (chunk_size != bytestream2_get_bytes_left(&s->gb) + 4)
98  av_log(s->avctx, AV_LOG_WARNING,
99  "MOV chunk size %d != encoded chunk size %d\n",
100  chunk_size,
101  bytestream2_get_bytes_left(&s->gb) + 4
102  );
103 
104  /* Number of 4x4 blocks in frame. */
105  total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4);
106 
107  if (total_blocks / 32 > bytestream2_get_bytes_left(&s->gb))
108  return AVERROR_INVALIDDATA;
109 
110  if ((ret = ff_reget_buffer(s->avctx, s->frame, 0)) < 0)
111  return ret;
112  pixels = (uint16_t *)s->frame->data[0];
113  stride = s->frame->linesize[0] / 2;
114  row_inc = stride - 4;
115 
116  /* Process chunk data */
117  while (bytestream2_get_bytes_left(&s->gb)) {
118  uint8_t opcode = bytestream2_get_byte(&s->gb); /* Get opcode */
119 
120  int n_blocks = (opcode & 0x1f) + 1; /* Extract block counter from opcode */
121 
122  /* If opcode MSbit is 0, we need more data to decide what to do */
123  if ((opcode & 0x80) == 0) {
124  colorA = (opcode << 8) | bytestream2_get_byte(&s->gb);
125  opcode = 0;
126  if ((bytestream2_peek_byte(&s->gb) & 0x80) != 0) {
127  /* Must behave as opcode 110xxxxx, using colorA computed
128  * above. Use fake opcode 0x20 to enter switch block at
129  * the right place */
130  opcode = 0x20;
131  n_blocks = 1;
132  }
133  }
134 
135  n_blocks = FFMIN(n_blocks, total_blocks);
136 
137  switch (opcode & 0xe0) {
138 
139  /* Skip blocks */
140  case 0x80:
141  while (n_blocks--) {
142  CHECK_BLOCK();
143  ADVANCE_BLOCK();
144  }
145  break;
146 
147  /* Fill blocks with one color */
148  case 0xa0:
149  colorA = bytestream2_get_be16(&s->gb);
150  while (n_blocks--) {
151  CHECK_BLOCK();
152  block_ptr = row_ptr + pixel_ptr;
153  for (pixel_y = 0; pixel_y < 4; pixel_y++) {
154  for (pixel_x = 0; pixel_x < 4; pixel_x++){
155  pixels[block_ptr] = colorA;
156  block_ptr++;
157  }
158  block_ptr += row_inc;
159  }
160  ADVANCE_BLOCK();
161  }
162  break;
163 
164  /* Fill blocks with 4 colors */
165  case 0xc0:
166  colorA = bytestream2_get_be16(&s->gb);
168  case 0x20:
169  colorB = bytestream2_get_be16(&s->gb);
170 
171  /* sort out the colors */
172  color4[0] = colorB;
173  color4[1] = 0;
174  color4[2] = 0;
175  color4[3] = colorA;
176 
177  /* red components */
178  ta = (colorA >> 10) & 0x1F;
179  tb = (colorB >> 10) & 0x1F;
180  color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10;
181  color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10;
182 
183  /* green components */
184  ta = (colorA >> 5) & 0x1F;
185  tb = (colorB >> 5) & 0x1F;
186  color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5;
187  color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5;
188 
189  /* blue components */
190  ta = colorA & 0x1F;
191  tb = colorB & 0x1F;
192  color4[1] |= ((11 * ta + 21 * tb) >> 5);
193  color4[2] |= ((21 * ta + 11 * tb) >> 5);
194 
195  if (bytestream2_get_bytes_left(&s->gb) < n_blocks * 4)
196  return AVERROR_INVALIDDATA;
197  while (n_blocks--) {
198  CHECK_BLOCK();
199  block_ptr = row_ptr + pixel_ptr;
200  for (pixel_y = 0; pixel_y < 4; pixel_y++) {
201  uint8_t index = bytestream2_get_byteu(&s->gb);
202  for (pixel_x = 0; pixel_x < 4; pixel_x++){
203  uint8_t idx = (index >> (2 * (3 - pixel_x))) & 0x03;
204  pixels[block_ptr] = color4[idx];
205  block_ptr++;
206  }
207  block_ptr += row_inc;
208  }
209  ADVANCE_BLOCK();
210  }
211  break;
212 
213  /* Fill block with 16 colors */
214  case 0x00:
215  if (bytestream2_get_bytes_left(&s->gb) < 30)
216  return AVERROR_INVALIDDATA;
217  CHECK_BLOCK();
218  block_ptr = row_ptr + pixel_ptr;
219  for (pixel_y = 0; pixel_y < 4; pixel_y++) {
220  for (pixel_x = 0; pixel_x < 4; pixel_x++){
221  /* We already have color of upper left pixel */
222  if ((pixel_y != 0) || (pixel_x != 0))
223  colorA = bytestream2_get_be16u(&s->gb);
224  pixels[block_ptr] = colorA;
225  block_ptr++;
226  }
227  block_ptr += row_inc;
228  }
229  ADVANCE_BLOCK();
230  break;
231 
232  /* Unknown opcode */
233  default:
234  av_log(s->avctx, AV_LOG_ERROR, "Unknown opcode %d in rpza chunk."
235  " Skip remaining %d bytes of chunk data.\n", opcode,
237  return AVERROR_INVALIDDATA;
238  } /* Opcode switch */
239  }
240 
241  return 0;
242 }
243 
245 {
246  RpzaContext *s = avctx->priv_data;
247 
248  s->avctx = avctx;
249  avctx->pix_fmt = AV_PIX_FMT_RGB555;
250 
251  s->frame = av_frame_alloc();
252  if (!s->frame)
253  return AVERROR(ENOMEM);
254 
255  return 0;
256 }
257 
258 static int rpza_decode_frame(AVCodecContext *avctx, AVFrame *rframe,
259  int *got_frame, AVPacket *avpkt)
260 {
261  RpzaContext *s = avctx->priv_data;
262  int ret;
263 
264  bytestream2_init(&s->gb, avpkt->data, avpkt->size);
265 
267  if (ret < 0)
268  return ret;
269 
270  if ((ret = av_frame_ref(rframe, s->frame)) < 0)
271  return ret;
272 
273  *got_frame = 1;
274 
275  /* always report that the buffer was completely consumed */
276  return avpkt->size;
277 }
278 
280 {
281  RpzaContext *s = avctx->priv_data;
282 
283  av_frame_free(&s->frame);
284 
285  return 0;
286 }
287 
289  .p.name = "rpza",
290  CODEC_LONG_NAME("QuickTime video (RPZA)"),
291  .p.type = AVMEDIA_TYPE_VIDEO,
292  .p.id = AV_CODEC_ID_RPZA,
293  .priv_data_size = sizeof(RpzaContext),
297  .p.capabilities = AV_CODEC_CAP_DR1,
298 };
AV_LOG_WARNING
#define AV_LOG_WARNING
Something somehow does not look correct.
Definition: log.h:216
AVERROR
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
bytestream2_get_bytes_left
static av_always_inline int bytestream2_get_bytes_left(const GetByteContext *g)
Definition: bytestream.h:158
GetByteContext
Definition: bytestream.h:33
av_frame_free
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
Definition: frame.c:64
AVFrame
This structure describes decoded (raw) audio or video data.
Definition: frame.h:435
AVPacket::data
uint8_t * data
Definition: packet.h:595
RpzaContext
Definition: rpza.c:46
FFCodec
Definition: codec_internal.h:127
ff_rpza_decoder
const FFCodec ff_rpza_decoder
Definition: rpza.c:288
rpza_decode_end
static av_cold int rpza_decode_end(AVCodecContext *avctx)
Definition: rpza.c:279
close
static av_cold void close(AVCodecParserContext *s)
Definition: apv_parser.c:197
FFCodec::p
AVCodec p
The public AVCodec.
Definition: codec_internal.h:131
rpza_decode_frame
static int rpza_decode_frame(AVCodecContext *avctx, AVFrame *rframe, int *got_frame, AVPacket *avpkt)
Definition: rpza.c:258
av_frame_alloc
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
Definition: frame.c:52
AV_LOG_ERROR
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
Definition: log.h:210
av_cold
#define av_cold
Definition: attributes.h:119
FF_CODEC_DECODE_CB
#define FF_CODEC_DECODE_CB(func)
Definition: codec_internal.h:347
s
#define s(width, name)
Definition: cbs_vp9.c:198
rpza_decode_stream
static int rpza_decode_stream(RpzaContext *s)
Definition: rpza.c:72
decode.h
av_fallthrough
#define av_fallthrough
Definition: attributes.h:67
CODEC_LONG_NAME
#define CODEC_LONG_NAME(str)
Definition: codec_internal.h:332
RpzaContext::frame
AVFrame * frame
Definition: rpza.c:49
index
int index
Definition: gxfenc.c:90
RpzaContext::gb
GetByteContext gb
Definition: rpza.c:51
init
int(* init)(AVBSFContext *ctx)
Definition: dts2pts.c:551
AV_CODEC_CAP_DR1
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
Definition: codec.h:52
AVPacket::size
int size
Definition: packet.h:596
av_frame_ref
int av_frame_ref(AVFrame *dst, const AVFrame *src)
Set up a new reference to the data described by the source frame.
Definition: frame.c:278
codec_internal.h
attributes.h
ADVANCE_BLOCK
#define ADVANCE_BLOCK()
Definition: rpza.c:61
CHECK_BLOCK
#define CHECK_BLOCK()
Definition: rpza.c:54
internal.h
AV_PIX_FMT_RGB555
#define AV_PIX_FMT_RGB555
Definition: pixfmt.h:527
FFMIN
#define FFMIN(a, b)
Definition: macros.h:49
AVCodec::name
const char * name
Name of the codec implementation.
Definition: codec.h:179
AVCodecContext::pix_fmt
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
Definition: avcodec.h:639
avcodec.h
ff_reget_buffer
int ff_reget_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Identical in function to ff_get_buffer(), except it reuses the existing buffer if available.
Definition: decode.c:1894
ret
ret
Definition: filter_design.txt:187
RpzaContext::avctx
AVCodecContext * avctx
Definition: rpza.c:48
AVCodecContext
main external API structure.
Definition: avcodec.h:439
AVMEDIA_TYPE_VIDEO
@ AVMEDIA_TYPE_VIDEO
Definition: avutil.h:200
AV_CODEC_ID_RPZA
@ AV_CODEC_ID_RPZA
Definition: codec_id.h:94
rpza_decode_init
static av_cold int rpza_decode_init(AVCodecContext *avctx)
Definition: rpza.c:244
AVPacket
This structure stores compressed data.
Definition: packet.h:572
AVCodecContext::priv_data
void * priv_data
Definition: avcodec.h:466
bytestream.h
bytestream2_init
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
Definition: bytestream.h:137
av_log
#define av_log(a,...)
Definition: tableprint_vlc.h:27
AVERROR_INVALIDDATA
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
Definition: error.h:61
stride
#define stride
Definition: h264pred_template.c:536
width
#define width
Definition: dsp.h:89