#include "libavutil/intreadwrite.h"
#include "avformat.h"
Go to the source code of this file.
Defines | |
#define | TXD_FILE 0x16 |
#define | TXD_INFO 0x01 |
#define | TXD_EXTRA 0x03 |
#define | TXD_TEXTURE 0x15 |
#define | TXD_TEXTURE_DATA 0x01 |
#define | TXD_MARKER 0x1803ffff |
#define | TXD_MARKER2 0x1003ffff |
Functions | |
static int | txd_probe (AVProbeData *pd) |
static int | txd_read_header (AVFormatContext *s, AVFormatParameters *ap) |
static int | txd_read_packet (AVFormatContext *s, AVPacket *pkt) |
Variables | |
AVInputFormat | ff_txd_demuxer |
#define TXD_EXTRA 0x03 |
#define TXD_FILE 0x16 |
#define TXD_INFO 0x01 |
#define TXD_MARKER 0x1803ffff |
#define TXD_MARKER2 0x1003ffff |
#define TXD_TEXTURE 0x15 |
static int txd_probe | ( | AVProbeData * | pd | ) | [static] |
static int txd_read_header | ( | AVFormatContext * | s, | |
AVFormatParameters * | ap | |||
) | [static] |
static int txd_read_packet | ( | AVFormatContext * | s, | |
AVPacket * | pkt | |||
) | [static] |
Initial value:
{ .name = "txd", .long_name = NULL_IF_CONFIG_SMALL("Renderware TeXture Dictionary"), .read_probe = txd_probe, .read_header = txd_read_header, .read_packet = txd_read_packet, }