#include <limits.h>
#include "avcodec.h"
#include "h264.h"
#include "vc1.h"
#include <assert.h>
#include "vdpau.h"
#include "vdpau_internal.h"
Go to the source code of this file.
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void | ff_vdpau_h264_set_reference_frames (MpegEncContext *s) |
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void | ff_vdpau_add_data_chunk (MpegEncContext *s, const uint8_t *buf, int buf_size) |
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void | ff_vdpau_h264_picture_start (MpegEncContext *s) |
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void | ff_vdpau_h264_picture_complete (MpegEncContext *s) |
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void | ff_vdpau_mpeg_picture_complete (MpegEncContext *s, const uint8_t *buf, int buf_size, int slice_count) |
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void | ff_vdpau_vc1_decode_picture (MpegEncContext *s, const uint8_t *buf, int buf_size) |
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void | ff_vdpau_mpeg4_decode_picture (MpegEncContext *s, const uint8_t *buf, int buf_size) |
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static int | vdpau_mpeg2_start_frame (AVCodecContext *avctx, const uint8_t *buffer, uint32_t size) |
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static int | vdpau_mpeg2_decode_slice (AVCodecContext *avctx, const uint8_t *buffer, uint32_t size) |
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static int | vdpau_mpeg2_end_frame (AVCodecContext *avctx) |
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#define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames) |