FFmpeg
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This struct is allocated as AVHWFramesContext.hwctx. More...
#include <hwcontext_dxva2.h>
Data Fields | |
DWORD | surface_type |
The surface type (e.g. More... | |
IDirect3DSurface9 ** | surfaces |
The surface pool. More... | |
int | nb_surfaces |
IDirectXVideoDecoder * | decoder_to_release |
Certain drivers require the decoder to be destroyed before the surfaces. More... | |
This struct is allocated as AVHWFramesContext.hwctx.
Definition at line 46 of file hwcontext_dxva2.h.
DWORD AVDXVA2FramesContext::surface_type |
The surface type (e.g.
DXVA2_VideoProcessorRenderTarget or DXVA2_VideoDecoderRenderTarget). Must be set by the caller.
Definition at line 51 of file hwcontext_dxva2.h.
Referenced by dxva2_create_decoder(), dxva2_frames_init(), dxva2_init_pool(), and qsv_init_child_ctx().
IDirect3DSurface9** AVDXVA2FramesContext::surfaces |
The surface pool.
When an external pool is not provided by the caller, this will be managed (allocated and filled on init, freed on uninit) by libavutil.
Definition at line 58 of file hwcontext_dxva2.h.
Referenced by dxva2_create_decoder(), dxva2_init_pool(), dxva2_pool_alloc(), and qsv_init_child_ctx().
int AVDXVA2FramesContext::nb_surfaces |
Definition at line 59 of file hwcontext_dxva2.h.
Referenced by dxva2_create_decoder(), dxva2_frames_uninit(), dxva2_init_pool(), and dxva2_pool_alloc().
IDirectXVideoDecoder* AVDXVA2FramesContext::decoder_to_release |
Certain drivers require the decoder to be destroyed before the surfaces.
To allow internally managed pools to work properly in such cases, this field is provided.
If it is non-NULL, libavutil will call IDirectXVideoDecoder_Release() on it just before the internal surface pool is freed.
Definition at line 69 of file hwcontext_dxva2.h.
Referenced by dxva2_create_decoder(), and dxva2_frames_uninit().