22 #if defined(BAYER_BGGR) || defined(BAYER_GBRG)
27 #if defined(BAYER_RGGB) || defined(BAYER_GRBG)
34 #define BAYER_READ(x) (x)
35 #define BAYER_SIZEOF 1
38 #if defined(BAYER_16LE)
39 #define BAYER_READ(x) AV_RL16(&(x))
40 #define BAYER_SIZEOF 2
43 #if defined(BAYER_16BE)
44 #define BAYER_READ(x) AV_RB16(&(x))
45 #define BAYER_SIZEOF 2
49 #define S(y, x) BAYER_READ(src[(y)*src_stride + BAYER_SIZEOF*(x)])
50 #define T(y, x) (unsigned int)S(y, x)
51 #define R(y, x) dst[(y)*dst_stride + (x)*3 + BAYER_R]
52 #define G(y, x) dst[(y)*dst_stride + (x)*3 + BAYER_G]
53 #define B(y, x) dst[(y)*dst_stride + (x)*3 + BAYER_B]
55 #if defined(BAYER_BGGR) || defined(BAYER_RGGB)
56 #define BAYER_TO_RGB24_COPY \
60 R(1, 0) = S(1, 1) >> BAYER_SHIFT; \
62 G(0, 1) = S(0, 1) >> BAYER_SHIFT; \
64 G(1, 1) = (T(0, 1) + T(1, 0)) >> (1 + BAYER_SHIFT); \
65 G(1, 0) = S(1, 0) >> BAYER_SHIFT; \
70 B(1, 0) = S(0, 0) >> BAYER_SHIFT;
71 #define BAYER_TO_RGB24_INTERPOLATE \
72 R(0, 0) = (T(-1, -1) + T(-1, 1) + T(1, -1) + T(1, 1)) >> (2 + BAYER_SHIFT); \
73 G(0, 0) = (T(-1, 0) + T( 0, -1) + T(0, 1) + T(1, 0)) >> (2 + BAYER_SHIFT); \
74 B(0, 0) = S(0, 0) >> BAYER_SHIFT; \
76 R(0, 1) = (T(-1, 1) + T(1, 1)) >> (1 + BAYER_SHIFT); \
77 G(0, 1) = S(0, 1) >> BAYER_SHIFT; \
78 B(0, 1) = (T(0, 0) + T(0, 2)) >> (1 + BAYER_SHIFT); \
80 R(1, 0) = (T(1, -1) + T(1, 1)) >> (1 + BAYER_SHIFT); \
81 G(1, 0) = S(1, 0) >> BAYER_SHIFT; \
82 B(1, 0) = (T(0, 0) + T(2, 0)) >> (1 + BAYER_SHIFT); \
84 R(1, 1) = S(1, 1) >> BAYER_SHIFT; \
85 G(1, 1) = (T(0, 1) + T(1, 0) + T(1, 2) + T(2, 1)) >> (2 + BAYER_SHIFT); \
86 B(1, 1) = (T(0, 0) + T(0, 2) + T(2, 0) + T(2, 2)) >> (2 + BAYER_SHIFT);
88 #define BAYER_TO_RGB24_COPY \
92 R(1, 0) = S(1, 0) >> BAYER_SHIFT; \
94 G(0, 0) = S(0, 0) >> BAYER_SHIFT; \
95 G(1, 1) = S(1, 1) >> BAYER_SHIFT; \
97 G(1, 0) = (T(0, 0) + T(1, 1)) >> (1 + BAYER_SHIFT); \
102 B(1, 0) = S(0, 1) >> BAYER_SHIFT;
103 #define BAYER_TO_RGB24_INTERPOLATE \
104 R(0, 0) = (T(-1, 0) + T(1, 0)) >> (1 + BAYER_SHIFT); \
105 G(0, 0) = S(0, 0) >> BAYER_SHIFT; \
106 B(0, 0) = (T(0, -1) + T(0, 1)) >> (1 + BAYER_SHIFT); \
108 R(0, 1) = (T(-1, 0) + T(-1, 2) + T(1, 0) + T(1, 2)) >> (2 + BAYER_SHIFT); \
109 G(0, 1) = (T(-1, 1) + T(0, 0) + T(0, 2) + T(1, 1)) >> (2 + BAYER_SHIFT); \
110 B(0, 1) = S(0, 1) >> BAYER_SHIFT; \
112 R(1, 0) = S(1, 0) >> BAYER_SHIFT; \
113 G(1, 0) = (T(0, 0) + T(1, -1) + T(1, 1) + T(2, 0)) >> (2 + BAYER_SHIFT); \
114 B(1, 0) = (T(0, -1) + T(0, 1) + T(2, -1) + T(2, 1)) >> (2 + BAYER_SHIFT); \
116 R(1, 1) = (T(1, 0) + T(1, 2)) >> (1 + BAYER_SHIFT); \
117 G(1, 1) = S(1, 1) >> BAYER_SHIFT; \
118 B(1, 1) = (T(0, 1) + T(2, 1)) >> (1 + BAYER_SHIFT);
124 #define rgb24toyv12_2x2(src, dstY, dstU, dstV, luma_stride, src_stride, rgb2yuv) \
125 ff_rgb24toyv12(src, dstY, dstV, dstU, 2, 2, luma_stride, 0, src_stride, rgb2yuv)
130 for (i = 0 ; i <
width; i+= 2) {
132 src += 2 * BAYER_SIZEOF;
142 src += 2 * BAYER_SIZEOF;
145 for (i = 2 ; i <
width - 2; i+= 2) {
147 src += 2 * BAYER_SIZEOF;
159 const int dst_stride = 6;
161 for (i = 0 ; i <
width; i+= 2) {
164 src += 2 * BAYER_SIZEOF;
174 const int dst_stride = 6;
179 src += 2 * BAYER_SIZEOF;
184 for (i = 2 ; i <
width - 2; i+= 2) {
187 src += 2 * BAYER_SIZEOF;
204 #undef BAYER_TO_RGB24_COPY
205 #undef BAYER_TO_RGB24_INTERPOLATE
216 #if defined(BAYER_BGGR)
219 #if defined(BAYER_RGGB)
222 #if defined(BAYER_GBRG)
225 #if defined(BAYER_GRBG)
231 #if defined(BAYER_16LE)
234 #if defined(BAYER_16BE)
static void fn() rgb2yuv(uint8_t *_yuv[3], const ptrdiff_t yuv_stride[3], int16_t *rgb[3], ptrdiff_t s, int w, int h, const int16_t rgb2yuv_coeffs[3][3][8], const int16_t yuv_offset[8])
static void BAYER_RENAME() yv12_interpolate(const uint8_t *src, int src_stride, uint8_t *dstY, uint8_t *dstU, uint8_t *dstV, int luma_stride, int width, int32_t *rgb2yuv)
#define rgb24toyv12_2x2(src, dstY, dstU, dstV, luma_stride, src_stride, rgb2yuv)
invoke ff_rgb24toyv12 for 2x2 pixels
int dstY
Last destination vertical line output from last slice.
static void BAYER_RENAME() yv12_copy(const uint8_t *src, int src_stride, uint8_t *dstY, uint8_t *dstU, uint8_t *dstV, int luma_stride, int width, int32_t *rgb2yuv)
#define BAYER_TO_RGB24_INTERPOLATE
#define BAYER_TO_RGB24_COPY
static void BAYER_RENAME() rgb24_copy(const uint8_t *src, int src_stride, uint8_t *dst, int dst_stride, int width)
static void BAYER_RENAME() rgb24_interpolate(const uint8_t *src, int src_stride, uint8_t *dst, int dst_stride, int width)