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channel_layout.h
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1 /*
2  * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
3  * Copyright (c) 2008 Peter Ross
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 #ifndef AVUTIL_CHANNEL_LAYOUT_H
23 #define AVUTIL_CHANNEL_LAYOUT_H
24 
25 #include <stdint.h>
26 
27 /**
28  * @file
29  * audio channel layout utility functions
30  */
31 
32 /**
33  * @addtogroup lavu_audio
34  * @{
35  */
36 
37 /**
38  * @defgroup channel_masks Audio channel masks
39  *
40  * A channel layout is a 64-bits integer with a bit set for every channel.
41  * The number of bits set must be equal to the number of channels.
42  * The value 0 means that the channel layout is not known.
43  * @note this data structure is not powerful enough to handle channels
44  * combinations that have the same channel multiple times, such as
45  * dual-mono.
46  *
47  * @{
48  */
49 #define AV_CH_FRONT_LEFT 0x00000001
50 #define AV_CH_FRONT_RIGHT 0x00000002
51 #define AV_CH_FRONT_CENTER 0x00000004
52 #define AV_CH_LOW_FREQUENCY 0x00000008
53 #define AV_CH_BACK_LEFT 0x00000010
54 #define AV_CH_BACK_RIGHT 0x00000020
55 #define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
56 #define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
57 #define AV_CH_BACK_CENTER 0x00000100
58 #define AV_CH_SIDE_LEFT 0x00000200
59 #define AV_CH_SIDE_RIGHT 0x00000400
60 #define AV_CH_TOP_CENTER 0x00000800
61 #define AV_CH_TOP_FRONT_LEFT 0x00001000
62 #define AV_CH_TOP_FRONT_CENTER 0x00002000
63 #define AV_CH_TOP_FRONT_RIGHT 0x00004000
64 #define AV_CH_TOP_BACK_LEFT 0x00008000
65 #define AV_CH_TOP_BACK_CENTER 0x00010000
66 #define AV_CH_TOP_BACK_RIGHT 0x00020000
67 #define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
68 #define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
69 #define AV_CH_WIDE_LEFT 0x0000000080000000ULL
70 #define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
71 #define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
72 #define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
73 #define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL
74 
75 /** Channel mask value used for AVCodecContext.request_channel_layout
76  to indicate that the user requests the channel order of the decoder output
77  to be the native codec channel order. */
78 #define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
79 
80 /**
81  * @}
82  * @defgroup channel_mask_c Audio channel layouts
83  * @{
84  * */
85 #define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
86 #define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
87 #define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
88 #define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
89 #define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
90 #define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
91 #define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
92 #define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
93 #define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
94 #define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
95 #define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
96 #define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
97 #define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
98 #define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
99 #define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
100 #define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
101 #define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
102 #define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
103 #define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
104 #define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
105 #define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
106 #define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
107 #define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
108 #define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
109 #define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
110 #define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
111 #define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
112 #define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
113 
123 };
124 
125 /**
126  * Return a channel layout id that matches name, or 0 if no match is found.
127  *
128  * name can be one or several of the following notations,
129  * separated by '+' or '|':
130  * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
131  * 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
132  * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
133  * SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
134  * - a number of channels, in decimal, followed by 'c', yielding
135  * the default channel layout for that number of channels (@see
136  * av_get_default_channel_layout);
137  * - a channel layout mask, in hexadecimal starting with "0x" (see the
138  * AV_CH_* macros).
139  *
140  * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
141  */
142 uint64_t av_get_channel_layout(const char *name);
143 
144 /**
145  * Return a channel layout and the number of channels based on the specified name.
146  *
147  * This function is similar to (@see av_get_channel_layout), but can also parse
148  * unknown channel layout specifications.
149  *
150  * @param[in] name channel layout specification string
151  * @param[out] channel_layout parsed channel layout (0 if unknown)
152  * @param[out] nb_channels number of channels
153  *
154  * @return 0 on success, AVERROR(EINVAL) if the parsing fails.
155  */
156 int av_get_extended_channel_layout(const char *name, uint64_t* channel_layout, int* nb_channels);
157 
158 /**
159  * Return a description of a channel layout.
160  * If nb_channels is <= 0, it is guessed from the channel_layout.
161  *
162  * @param buf put here the string containing the channel layout
163  * @param buf_size size in bytes of the buffer
164  */
165 void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
166 
167 struct AVBPrint;
168 /**
169  * Append a description of a channel layout to a bprint buffer.
170  */
171 void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);
172 
173 /**
174  * Return the number of channels in the channel layout.
175  */
176 int av_get_channel_layout_nb_channels(uint64_t channel_layout);
177 
178 /**
179  * Return default channel layout for a given number of channels.
180  */
182 
183 /**
184  * Get the index of a channel in channel_layout.
185  *
186  * @param channel a channel layout describing exactly one channel which must be
187  * present in channel_layout.
188  *
189  * @return index of channel in channel_layout on success, a negative AVERROR
190  * on error.
191  */
192 int av_get_channel_layout_channel_index(uint64_t channel_layout,
193  uint64_t channel);
194 
195 /**
196  * Get the channel with the given index in channel_layout.
197  */
198 uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
199 
200 /**
201  * Get the name of a given channel.
202  *
203  * @return channel name on success, NULL on error.
204  */
205 const char *av_get_channel_name(uint64_t channel);
206 
207 /**
208  * Get the description of a given channel.
209  *
210  * @param channel a channel layout with a single channel
211  * @return channel description on success, NULL on error
212  */
213 const char *av_get_channel_description(uint64_t channel);
214 
215 /**
216  * Get the value and name of a standard channel layout.
217  *
218  * @param[in] index index in an internal list, starting at 0
219  * @param[out] layout channel layout mask
220  * @param[out] name name of the layout
221  * @return 0 if the layout exists,
222  * <0 if index is beyond the limits
223  */
224 int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
225  const char **name);
226 
227 /**
228  * @}
229  * @}
230  */
231 
232 #endif /* AVUTIL_CHANNEL_LAYOUT_H */
int av_get_channel_layout_nb_channels(uint64_t channel_layout)
Return the number of channels in the channel layout.
int av_get_standard_channel_layout(unsigned index, uint64_t *layout, const char **name)
Get the value and name of a standard channel layout.
uint64_t av_get_channel_layout(const char *name)
Return a channel layout id that matches name, or 0 if no match is found.
void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout)
Append a description of a channel layout to a bprint buffer.
void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout)
Return a description of a channel layout.
void * buf
Definition: avisynth_c.h:690
int index
Definition: gxfenc.c:89
int av_get_channel_layout_channel_index(uint64_t channel_layout, uint64_t channel)
Get the index of a channel in channel_layout.
uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index)
Get the channel with the given index in channel_layout.
channel
Use these values when setting the channel map with ebur128_set_channel().
Definition: ebur128.h:39
const char * av_get_channel_name(uint64_t channel)
Get the name of a given channel.
uint64_t layout
int64_t av_get_default_channel_layout(int nb_channels)
Return default channel layout for a given number of channels.
const char * av_get_channel_description(uint64_t channel)
Get the description of a given channel.
AVMatrixEncoding
int nb_channels
int av_get_extended_channel_layout(const char *name, uint64_t *channel_layout, int *nb_channels)
Return a channel layout and the number of channels based on the specified name.
const char * name
Definition: opengl_enc.c:103