neontest.h File Reference
#include <inttypes.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include "libavutil/bswap.h"

Go to the source code of this file.


#define storeneonregs(mem)
#define testneonclobbers(func, ctx, ...)
#define wrap(func)

Macro Definition Documentation

#define storeneonregs (   mem)
__asm__ volatile( \
"stp d8, d9, [%0]\n\t" \
"stp d10, d11, [%0, #16]\n\t" \
"stp d12, d13, [%0, #32]\n\t" \
"stp d14, d15, [%0, #48]\n\t" \
:: "r"(mem) : "memory")
__asm__(".macro parse_r var r\n\t""\\var = -1\n\t"_IFC_REG(0) _IFC_REG(1) _IFC_REG(2) _IFC_REG(3) _IFC_REG(4) _IFC_REG(5) _IFC_REG(6) _IFC_REG(7) _IFC_REG(8) _IFC_REG(9) _IFC_REG(10) _IFC_REG(11) _IFC_REG(12) _IFC_REG(13) _IFC_REG(14) _IFC_REG(15) _IFC_REG(16) _IFC_REG(17) _IFC_REG(18) _IFC_REG(19) _IFC_REG(20) _IFC_REG(21) _IFC_REG(22) _IFC_REG(23) _IFC_REG(24) _IFC_REG(25) _IFC_REG(26) _IFC_REG(27) _IFC_REG(28) _IFC_REG(29) _IFC_REG(30) _IFC_REG(31)".iflt \\var\n\t"".error \"Unable to parse register name \\r\"\n\t"".endif\n\t"".endm")

Definition at line 34 of file neontest.h.

#define testneonclobbers (   func,
uint64_t neon[2][8]; \
storeneonregs(neon[0]); \
ret = __real_ ## func(ctx, __VA_ARGS__); \
storeneonregs(neon[1]); \
if (memcmp(neon[0], neon[1], sizeof(neon[0]))) { \
"NEON REGS CLOBBERED IN %s!\n", #func); \
for (i = 0; i < 8; i ++) \
if (neon[0][i] != neon[1][i]) { \
"d%-2d = %016"PRIx64"\n", \
8 + i, av_bswap64(neon[0][i])); \
" -> %016"PRIx64"\n", \
av_bswap64(neon[1][i])); \
} \
abort(); \
} \
#define av_log(a,...)
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
Definition: log.h:194
#define storeneonregs(mem)
Definition: neontest.h:34
AVFormatContext * ctx
Definition: movenc.c:48
static uint64_t av_const av_bswap64(uint64_t x)
Definition: bswap.h:73
int(* func)(AVBPrint *dst, const char *in, const char *arg)
Definition: jacosubdec.c:67
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a it should return
for(j=16;j >0;--j)
int i
Definition: input.c:407

Definition at line 42 of file neontest.h.

Referenced by wrap().

#define wrap (   func)