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31 #include "config_components.h"
32 #define IMDCT_TYPE AV_TX_FLOAT_MDCT
41 {
"cons_noisegen",
"enable consistent noise generation",
OFFSET(consistent_noise_generation),
AV_OPT_TYPE_BOOL, {.i64 = 0 }, 0, 1,
PAR },
42 {
"drc_scale",
"percentage of dynamic range compression to apply",
OFFSET(drc_scale),
AV_OPT_TYPE_FLOAT, {.dbl = 1.0}, 0.0, 6.0,
PAR },
43 {
"heavy_compr",
"enable heavy dynamic range compression",
OFFSET(heavy_compression),
AV_OPT_TYPE_BOOL, {.i64 = 0 }, 0, 1,
PAR },
44 {
"target_level",
"target level in -dBFS (0 not applied)",
OFFSET(target_level),
AV_OPT_TYPE_INT, {.i64 = 0 }, -31, 0,
PAR },
46 {
"dmix_mode",
"Preferred Stereo Downmix Mode",
OFFSET(preferred_stereo_downmix),
AV_OPT_TYPE_INT, {.i64 = -1 }, -1, 2, 0, .unit =
"dmix_mode"},
47 {
"ltrt_cmixlev",
"Lt/Rt Center Mix Level",
OFFSET(ltrt_center_mix_level),
AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
48 {
"ltrt_surmixlev",
"Lt/Rt Surround Mix Level",
OFFSET(ltrt_surround_mix_level),
AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
49 {
"loro_cmixlev",
"Lo/Ro Center Mix Level",
OFFSET(loro_center_mix_level),
AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
50 {
"loro_surmixlev",
"Lo/Ro Surround Mix Level",
OFFSET(loro_surround_mix_level),
AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
68 .priv_data_size =
sizeof (AC3DecodeContext),
81 #if CONFIG_EAC3_DECODER
86 .priv_data_size =
sizeof (AC3DecodeContext),
@ AV_SAMPLE_FMT_FLTP
float, planar
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
const FFCodec ff_ac3_decoder
AVCodec p
The public AVCodec.
static int ac3_decode_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame_ptr, AVPacket *avpkt)
Decode a single AC-3 frame.
#define FF_CODEC_DECODE_CB(func)
static av_cold int ac3_decode_init(AVCodecContext *avctx)
AVCodec initialization.
#define CODEC_LONG_NAME(str)
#define LIBAVUTIL_VERSION_INT
Describe the class of an AVClass context structure.
static const AVClass ac3_eac3_decoder_class
const char * av_default_item_name(void *ptr)
Return the context name.
static const AVOption options[]
const FFCodec ff_eac3_decoder
@ AV_OPT_TYPE_CHLAYOUT
Underlying C type is AVChannelLayout.
#define AV_CODEC_CAP_CHANNEL_CONF
Codec should fill in channel configuration and samplerate instead of container.
int(* init)(AVBSFContext *ctx)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
const AVProfile ff_eac3_profiles[]
@ AV_OPT_TYPE_FLOAT
Underlying C type is float.
AVSampleFormat
Audio sample formats.
static av_cold int ac3_decode_end(AVCodecContext *avctx)
Uninitialize the AC-3 decoder.
const char * name
Name of the codec implementation.
const char * class_name
The name of the class; usually it is the same name as the context structure type to which the AVClass...
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default minimum maximum flags name is the option keep it simple and lowercase description are in without and describe what they for example set the foo of the bar offset is the offset of the field in your see the OFFSET() macro
@ AV_OPT_TYPE_INT
Underlying C type is int.
@ AV_OPT_TYPE_BOOL
Underlying C type is int.