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ac3tab.c
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1/*
2 * AC-3 tables
3 * copyright (c) 2001 Fabrice Bellard
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22/**
23 * @file
24 * tables taken directly from the AC-3 spec.
25 */
26
29
30#include "ac3tab.h"
31
32/**
33 * Possible frame sizes.
34 * from ATSC A/52 Table 5.18 Frame Size Code Table.
35 */
36const uint16_t ff_ac3_frame_size_tab[38][3] = {
37 { 64, 69, 96 },
38 { 64, 70, 96 },
39 { 80, 87, 120 },
40 { 80, 88, 120 },
41 { 96, 104, 144 },
42 { 96, 105, 144 },
43 { 112, 121, 168 },
44 { 112, 122, 168 },
45 { 128, 139, 192 },
46 { 128, 140, 192 },
47 { 160, 174, 240 },
48 { 160, 175, 240 },
49 { 192, 208, 288 },
50 { 192, 209, 288 },
51 { 224, 243, 336 },
52 { 224, 244, 336 },
53 { 256, 278, 384 },
54 { 256, 279, 384 },
55 { 320, 348, 480 },
56 { 320, 349, 480 },
57 { 384, 417, 576 },
58 { 384, 418, 576 },
59 { 448, 487, 672 },
60 { 448, 488, 672 },
61 { 512, 557, 768 },
62 { 512, 558, 768 },
63 { 640, 696, 960 },
64 { 640, 697, 960 },
65 { 768, 835, 1152 },
66 { 768, 836, 1152 },
67 { 896, 975, 1344 },
68 { 896, 976, 1344 },
69 { 1024, 1114, 1536 },
70 { 1024, 1115, 1536 },
71 { 1152, 1253, 1728 },
72 { 1152, 1254, 1728 },
73 { 1280, 1393, 1920 },
74 { 1280, 1394, 1920 },
75};
76
77/**
78 * Map audio coding mode (acmod) to number of full-bandwidth channels.
79 * from ATSC A/52 Table 5.8 Audio Coding Mode
80 */
81const uint8_t ff_ac3_channels_tab[8] = {
82 2, 1, 2, 3, 3, 4, 4, 5
83};
84
85/**
86 * Table to remap channels from AC-3 order to SMPTE order.
87 * [channel_mode][lfe][ch]
88 */
89const uint8_t ff_ac3_dec_channel_map[8][2][6] = {
91 { { 0, 1, 2, 3, }, { 0, 1, 4, 2, 3, } },
92 { { 0, 2, 1, 3, 4, }, { 0, 2, 1, 5, 3, 4 } },
93};
94
95/* possible frequencies */
96const int ff_ac3_sample_rate_tab[] = { 48000, 44100, 32000, 0 };
97
98/* possible bitrates */
99const uint16_t ff_ac3_bitrate_tab[19] = {
100 32, 40, 48, 56, 64, 80, 96, 112, 128,
101 160, 192, 224, 256, 320, 384, 448, 512, 576, 640
102};
103
104/**
105 * Table of bin locations for rematrixing bands
106 * reference: Section 7.5.2 Rematrixing : Frequency Band Definitions
107 */
108const uint8_t ff_ac3_rematrix_band_tab[5] = { 13, 25, 37, 61, 253 };
109
110/**
111 * Table E2.16 Default Coupling Banding Structure
112 */
114 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1
115};
116
117const uint8_t ff_ac3_bap_tab[64]= {
118 0, 1, 1, 1, 1, 1, 2, 2, 3, 3,
119 3, 4, 4, 5, 5, 6, 6, 6, 6, 7,
120 7, 7, 7, 8, 8, 8, 8, 9, 9, 9,
121 9, 10, 10, 10, 10, 11, 11, 11, 11, 12,
122 12, 12, 12, 13, 13, 13, 13, 14, 14, 14,
123 14, 14, 14, 14, 14, 15, 15, 15, 15, 15,
124 15, 15, 15, 15,
125};
126
127const uint8_t ff_ac3_slow_decay_tab[4]={
128 0x0f, 0x11, 0x13, 0x15,
129};
130
131const uint8_t ff_ac3_fast_decay_tab[4]={
132 0x3f, 0x53, 0x67, 0x7b,
133};
134
135const uint16_t ff_ac3_slow_gain_tab[4]= {
136 0x540, 0x4d8, 0x478, 0x410,
137};
138
139const uint16_t ff_ac3_db_per_bit_tab[4]= {
140 0x000, 0x700, 0x900, 0xb00,
141};
142
143const int16_t ff_ac3_floor_tab[8]= {
144 0x2f0, 0x2b0, 0x270, 0x230, 0x1f0, 0x170, 0x0f0, 0xf800,
145};
146
147const uint16_t ff_ac3_fast_gain_tab[8]= {
148 0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x380, 0x400,
149};
150
151/** Adjustments in dB gain */
163
#define LEVEL_PLUS_1POINT5DB
Definition ac3defs.h:41
#define LEVEL_MINUS_9DB
Definition ac3defs.h:46
#define LEVEL_MINUS_3DB
Definition ac3defs.h:43
#define LEVEL_ONE
Definition ac3defs.h:48
#define LEVEL_MINUS_1POINT5DB
Definition ac3defs.h:42
#define LEVEL_ZERO
Definition ac3defs.h:47
#define LEVEL_PLUS_3DB
Definition ac3defs.h:40
#define LEVEL_MINUS_4POINT5DB
Definition ac3defs.h:44
#define LEVEL_MINUS_6DB
Definition ac3defs.h:45
const uint8_t ff_ac3_rematrix_band_tab[5]
Table of bin locations for rematrixing bands reference: Section 7.5.2 Rematrixing : Frequency Band De...
Definition ac3tab.c:108
const uint8_t ff_ac3_channels_tab[8]
Map audio coding mode (acmod) to number of full-bandwidth channels.
Definition ac3tab.c:81
const uint8_t ff_ac3_dec_channel_map[8][2][6]
Table to remap channels from AC-3 order to SMPTE order.
Definition ac3tab.c:89
const uint16_t ff_ac3_bitrate_tab[19]
Definition ac3tab.c:99
const uint8_t ff_ac3_fast_decay_tab[4]
Definition ac3tab.c:131
const int ff_ac3_sample_rate_tab[]
Definition ac3tab.c:96
const uint16_t ff_ac3_fast_gain_tab[8]
Definition ac3tab.c:147
const uint16_t ff_ac3_slow_gain_tab[4]
Definition ac3tab.c:135
const uint8_t ff_eac3_default_cpl_band_struct[18]
Table E2.16 Default Coupling Banding Structure.
Definition ac3tab.c:113
const uint16_t ff_ac3_frame_size_tab[38][3]
Possible frame sizes.
Definition ac3tab.c:36
const uint8_t ff_ac3_slow_decay_tab[4]
Definition ac3tab.c:127
const float ff_ac3_gain_levels[9]
Adjustments in dB gain.
Definition ac3tab.c:152
const uint64_t ff_eac3_custom_channel_map_locations[16][2]
Definition ac3tab.c:164
const int16_t ff_ac3_floor_tab[8]
Definition ac3tab.c:143
const uint16_t ff_ac3_db_per_bit_tab[4]
Definition ac3tab.c:139
const uint8_t ff_ac3_bap_tab[64]
Definition ac3tab.c:117
#define COMMON_CHANNEL_MAP
Definition ac3tab.h:53
Public libavutil channel layout APIs header.
#define AV_CH_SIDE_LEFT
#define AV_CH_SURROUND_DIRECT_RIGHT
#define AV_CH_WIDE_LEFT
#define AV_CH_WIDE_RIGHT
#define AV_CH_TOP_FRONT_LEFT
#define AV_CH_FRONT_RIGHT
#define AV_CH_FRONT_RIGHT_OF_CENTER
#define AV_CH_BACK_CENTER
#define AV_CH_TOP_FRONT_CENTER
#define AV_CH_FRONT_LEFT_OF_CENTER
#define AV_CH_LOW_FREQUENCY_2
#define AV_CH_BACK_RIGHT
#define AV_CH_FRONT_CENTER
#define AV_CH_TOP_BACK_RIGHT
#define AV_CH_TOP_CENTER
#define AV_CH_SIDE_RIGHT
#define AV_CH_BACK_LEFT
#define AV_CH_TOP_BACK_LEFT
#define AV_CH_LOW_FREQUENCY
#define AV_CH_TOP_FRONT_RIGHT
#define AV_CH_FRONT_LEFT
#define AV_CH_SURROUND_DIRECT_LEFT