40#define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \
42 vz0 = vec_add(vb0,vb2); \
43 vz1 = vec_sub(vb0,vb2); \
44 vz2 = vec_sra(vb1,vec_splat_u16(1)); \
45 vz2 = vec_sub(vz2,vb3); \
46 vz3 = vec_sra(vb3,vec_splat_u16(1)); \
47 vz3 = vec_add(vb1,vz3); \
49 va0 = vec_add(vz0,vz3); \
50 va1 = vec_add(vz1,vz2); \
51 va2 = vec_sub(vz1,vz2); \
52 va3 = vec_sub(vz0,vz3)
54#define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
55 b0 = vec_mergeh( a0, a0 ); \
56 b1 = vec_mergeh( a1, a0 ); \
57 b2 = vec_mergeh( a2, a0 ); \
58 b3 = vec_mergeh( a3, a0 ); \
59 a0 = vec_mergeh( b0, b2 ); \
60 a1 = vec_mergel( b0, b2 ); \
61 a2 = vec_mergeh( b1, b3 ); \
62 a3 = vec_mergel( b1, b3 ); \
63 b0 = vec_mergeh( a0, a2 ); \
64 b1 = vec_mergel( a0, a2 ); \
65 b2 = vec_mergeh( a1, a3 ); \
66 b3 = vec_mergel( a1, a3 )
70 vdst_orig = vec_ld(0, dst); \
71 vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask);
73#define vdst_load(d) vdst = vec_vsx_ld(0, dst)
76#define VEC_LOAD_U8_ADD_S16_STORE_U8(va) \
78 vdst_ss = (vec_s16) VEC_MERGEH(zero_u8v, vdst); \
79 va = vec_add(va, vdst_ss); \
80 va_u8 = vec_packsu(va, zero_s16v); \
81 va_u32 = vec_splat((vec_u32)va_u8, 0); \
82 vec_ste(va_u32, element, (uint32_t*)dst);
88 vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
92 const vec_u16 v6us = vec_splat_u16(6);
95 int element = ((
unsigned long)
dst & 0xf) >> 2;
100 vtmp0 = vec_ld(0,
block);
101 vtmp1 = vec_sld(vtmp0, vtmp0, 8);
102 vtmp2 = vec_ld(16,
block);
103 vtmp3 = vec_sld(vtmp2, vtmp2, 8);
104 memset(
block, 0, 16 *
sizeof(int16_t));
106 VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
108 VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
110 va0 = vec_sra(va0,v6us);
111 va1 = vec_sra(va1,v6us);
112 va2 = vec_sra(va2,v6us);
113 va3 = vec_sra(va3,v6us);
124#define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7) {\
126 vec_s16 a0v = vec_add(s0, s4); \
128 vec_s16 a2v = vec_sub(s0, s4); \
130 vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6); \
132 vec_s16 a6v = vec_add(vec_sra(s6, onev), s2); \
134 vec_s16 b0v = vec_add(a0v, a6v); \
136 vec_s16 b2v = vec_add(a2v, a4v); \
138 vec_s16 b4v = vec_sub(a2v, a4v); \
140 vec_s16 b6v = vec_sub(a0v, a6v); \
143 vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
146 vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
149 vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
151 vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
153 vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
155 vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
157 vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
159 vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
161 d0 = vec_add(b0v, b7v); \
163 d1 = vec_add(b2v, b5v); \
165 d2 = vec_add(b4v, b3v); \
167 d3 = vec_add(b6v, b1v); \
169 d4 = vec_sub(b6v, b1v); \
171 d5 = vec_sub(b4v, b3v); \
173 d6 = vec_sub(b2v, b5v); \
175 d7 = vec_sub(b0v, b7v); \
179#define GET_2PERM(ldv, stv, d) \
180 ldv = vec_lvsl(0, d); \
181 stv = vec_lvsr(8, d);
182#define dstv_load(d) \
183 vec_u8 hv = vec_ld( 0, d ); \
184 vec_u8 lv = vec_ld( 7, d); \
185 vec_u8 dstv = vec_perm( hv, lv, (vec_u8)perm_ldv );
186#define dest_unligned_store(d) \
188 vec_u8 bodyv = vec_perm( idstsum8, idstsum8, perm_stv ); \
189 vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv ); \
190 lv = vec_sel( lv, bodyv, edgelv ); \
191 vec_st( lv, 7, d ); \
192 hv = vec_ld( 0, d ); \
193 edgehv = vec_perm( zero_u8v, sel, perm_stv ); \
194 hv = vec_sel( hv, bodyv, edgehv ); \
198#define GET_2PERM(ldv, stv, d) {}
199#define dstv_load(d) vec_u8 dstv = vec_vsx_ld(0, d)
200#define dest_unligned_store(d)\
201 vec_u8 dst8 = vec_perm((vec_u8)idstsum8, dstv, vcprm(2,3,s2,s3));\
202 vec_vsx_st(dst8, 0, d)
205#define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
208 vec_s16 idct_sh6 = vec_sra(idctv, sixv); \
209 vec_u16 dst16 = (vec_u16)VEC_MERGEH(zero_u8v, dstv); \
210 vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16); \
211 vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum); \
213 dest_unligned_store(dest);\
218 vec_s16 s0, s1, s2, s3, s4, s5, s6, s7;
219 vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
220 vec_s16 idct0, idct1, idct2, idct3, idct4, idct5,
idct6, idct7;
222 vec_u8 perm_ldv, perm_stv;
225 const vec_u16 onev = vec_splat_u16(1);
226 const vec_u16 twov = vec_splat_u16(2);
227 const vec_u16 sixv = vec_splat_u16(6);
229 const vec_u8 sel = (
vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
234 s0 = vec_ld(0x00, (int16_t*)
dct);
235 s1 = vec_ld(0x10, (int16_t*)
dct);
236 s2 = vec_ld(0x20, (int16_t*)
dct);
237 s3 = vec_ld(0x30, (int16_t*)
dct);
238 s4 = vec_ld(0x40, (int16_t*)
dct);
239 s5 = vec_ld(0x50, (int16_t*)
dct);
240 s6 = vec_ld(0x60, (int16_t*)
dct);
241 s7 = vec_ld(0x70, (int16_t*)
dct);
242 memset(
dct, 0, 64 *
sizeof(int16_t));
245 d0, d1, d2, d3, d4, d5, d6, d7);
247 TRANSPOSE8( d0, d1, d2, d3, d4, d5, d6, d7 );
250 idct0, idct1, idct2, idct3, idct4, idct5,
idct6, idct7);
265#define DST_LD vec_vsx_ld
270 vec_u8 dcplus, dcminus, v0, v1, v2, v3, aligner;
276 dc = (
block[0] + 32) >> 6;
278 v_dc32 = vec_lde(0, &dc);
279 dc16 = VEC_SPLAT16((
vec_s16)v_dc32, 1);
287 aligner = vec_lvsr(0,
dst);
288 dcplus = vec_perm(dcplus, dcplus, aligner);
289 dcminus = vec_perm(dcminus, dcminus, aligner);
292 for (
i = 0;
i <
size;
i += 4) {
298 v0 = vec_adds(v0, dcplus);
299 v1 = vec_adds(v1, dcplus);
300 v2 = vec_adds(v2, dcplus);
301 v3 = vec_adds(v3, dcplus);
303 v0 = vec_subs(v0, dcminus);
304 v1 = vec_subs(v1, dcminus);
305 v2 = vec_subs(v2, dcminus);
306 v3 = vec_subs(v3, dcminus);
329 const uint8_t nnzc[5 * 8])
333 int nnz = nnzc[
scan8[
i] ];
343 const uint8_t nnzc[5 * 8])
354 const uint8_t nnzc[5 * 8])
357 for(
i=0;
i<16;
i+=4){
358 int nnz = nnzc[
scan8[
i] ];
368 const uint8_t nnzc[15 * 8])
371 for (j = 1; j < 3; j++) {
372 for(
i = j * 16;
i < j * 16 + 4;
i++){
381#define transpose4x16(r0, r1, r2, r3) { \
382 register vec_u8 r4; \
383 register vec_u8 r5; \
384 register vec_u8 r6; \
385 register vec_u8 r7; \
387 r4 = vec_mergeh(r0, r2); \
388 r5 = vec_mergel(r0, r2); \
389 r6 = vec_mergeh(r1, r3); \
390 r7 = vec_mergel(r1, r3); \
392 r0 = vec_mergeh(r4, r6); \
393 r1 = vec_mergel(r4, r6); \
394 r2 = vec_mergeh(r5, r7); \
395 r3 = vec_mergel(r5, r7); \
402 uint32_t *src_int = (uint32_t *)result;
404 vec_st(r0, 0, result);
405 vec_st(r1, 16, result);
406 vec_st(r2, 32, result);
407 vec_st(r3, 48, result);
430#define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
431 register vec_u8 r0 = unaligned_load(0, src); \
432 register vec_u8 r1 = unaligned_load( src_stride, src); \
433 register vec_u8 r2 = unaligned_load(2* src_stride, src); \
434 register vec_u8 r3 = unaligned_load(3* src_stride, src); \
435 register vec_u8 r4 = unaligned_load(4* src_stride, src); \
436 register vec_u8 r5 = unaligned_load(5* src_stride, src); \
437 register vec_u8 r6 = unaligned_load(6* src_stride, src); \
438 register vec_u8 r7 = unaligned_load(7* src_stride, src); \
439 register vec_u8 r14 = unaligned_load(14*src_stride, src); \
440 register vec_u8 r15 = unaligned_load(15*src_stride, src); \
442 r8 = unaligned_load( 8*src_stride, src); \
443 r9 = unaligned_load( 9*src_stride, src); \
444 r10 = unaligned_load(10*src_stride, src); \
445 r11 = unaligned_load(11*src_stride, src); \
446 r12 = unaligned_load(12*src_stride, src); \
447 r13 = unaligned_load(13*src_stride, src); \
450 r0 = vec_mergeh(r0, r8); \
451 r1 = vec_mergeh(r1, r9); \
452 r2 = vec_mergeh(r2, r10); \
453 r3 = vec_mergeh(r3, r11); \
454 r4 = vec_mergeh(r4, r12); \
455 r5 = vec_mergeh(r5, r13); \
456 r6 = vec_mergeh(r6, r14); \
457 r7 = vec_mergeh(r7, r15); \
460 r8 = vec_mergeh(r0, r4); \
461 r9 = vec_mergel(r0, r4); \
462 r10 = vec_mergeh(r1, r5); \
463 r11 = vec_mergel(r1, r5); \
464 r12 = vec_mergeh(r2, r6); \
465 r13 = vec_mergel(r2, r6); \
466 r14 = vec_mergeh(r3, r7); \
467 r15 = vec_mergel(r3, r7); \
470 r0 = vec_mergeh(r8, r12); \
471 r1 = vec_mergel(r8, r12); \
472 r2 = vec_mergeh(r9, r13); \
473 r4 = vec_mergeh(r10, r14); \
474 r5 = vec_mergel(r10, r14); \
475 r6 = vec_mergeh(r11, r15); \
479 r8 = vec_mergeh(r0, r4); \
480 r9 = vec_mergel(r0, r4); \
481 r10 = vec_mergeh(r1, r5); \
482 r11 = vec_mergel(r1, r5); \
483 r12 = vec_mergeh(r2, r6); \
484 r13 = vec_mergel(r2, r6); \
495 register vec_u8 diffneg = vec_subs(y, x);
527 register vec_u8 average = vec_avg(p0,
q0);
529 register vec_u8 unclipped;
535 temp = vec_xor(average, p2);
536 average = vec_avg(average, p2);
537 ones = vec_splat_u8(1);
539 unclipped = vec_subs(average,
temp);
540 max = vec_adds(p1, tc0);
541 min = vec_subs(p1, tc0);
542 newp1 = vec_max(
min, unclipped);
543 newp1 = vec_min(
max, newp1);
547#define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) { \
549 const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4)); \
551 register vec_u8 pq0bit = vec_xor(p0,q0); \
552 register vec_u8 q1minus; \
553 register vec_u8 p0minus; \
554 register vec_u8 stage1; \
555 register vec_u8 stage2; \
556 register vec_u8 vec160; \
557 register vec_u8 delta; \
558 register vec_u8 deltaneg; \
560 q1minus = vec_nor(q1, q1); \
561 stage1 = vec_avg(p1, q1minus); \
562 stage2 = vec_sr(stage1, vec_splat_u8(1)); \
563 p0minus = vec_nor(p0, p0); \
564 stage1 = vec_avg(q0, p0minus); \
565 pq0bit = vec_and(pq0bit, vec_splat_u8(1)); \
566 stage2 = vec_avg(stage2, pq0bit); \
567 stage2 = vec_adds(stage2, stage1); \
568 vec160 = vec_ld(0, &A0v); \
569 deltaneg = vec_subs(vec160, stage2); \
570 delta = vec_subs(stage2, vec160); \
571 deltaneg = vec_min(tc0masked, deltaneg); \
572 delta = vec_min(tc0masked, delta); \
573 p0 = vec_subs(p0, deltaneg); \
574 q0 = vec_subs(q0, delta); \
575 p0 = vec_adds(p0, delta); \
576 q0 = vec_adds(q0, deltaneg); \
579#define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) { \
580 DECLARE_ALIGNED(16, unsigned char, temp)[16]; \
581 register vec_u8 alphavec; \
582 register vec_u8 betavec; \
583 register vec_u8 mask; \
584 register vec_u8 p1mask; \
585 register vec_u8 q1mask; \
586 register vector signed char tc0vec; \
587 register vec_u8 finaltc0; \
588 register vec_u8 tc0masked; \
589 register vec_u8 newp1; \
590 register vec_u8 newq1; \
594 alphavec = vec_ld(0, temp); \
595 betavec = vec_splat(alphavec, 0x1); \
596 alphavec = vec_splat(alphavec, 0x0); \
597 mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); \
599 AV_COPY32(temp, tc0); \
600 tc0vec = vec_ld(0, (signed char*)temp); \
601 tc0vec = vec_mergeh(tc0vec, tc0vec); \
602 tc0vec = vec_mergeh(tc0vec, tc0vec); \
603 mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1))); \
604 finaltc0 = vec_and((vec_u8)tc0vec, mask); \
606 p1mask = diff_lt_altivec(p2, p0, betavec); \
607 p1mask = vec_and(p1mask, mask); \
608 tc0masked = vec_and(p1mask, (vec_u8)tc0vec); \
609 finaltc0 = vec_sub(finaltc0, p1mask); \
610 newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked); \
613 q1mask = diff_lt_altivec(q2, q0, betavec); \
614 q1mask = vec_and(q1mask, mask); \
615 tc0masked = vec_and(q1mask, (vec_u8)tc0vec); \
616 finaltc0 = vec_sub(finaltc0, q1mask); \
617 newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked); \
620 h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0); \
627 if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
644 register vec_u8 line0, line1, line2, line3, line4, line5;
645 if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
659 vec_s16 vtemp, vweight, voffset, v0, v1;
664 offset *= 1 << log2_denom;
665 if(log2_denom)
offset += 1<<(log2_denom-1);
666 temp[0] = log2_denom;
672 vtemp =(
vec_s16)vec_perm(vtemp, vtemp, vcswapi2s(0,1,2,3));
674 vlog2_denom = (
vec_u16)vec_splat(vtemp, 1);
675 vweight = vec_splat(vtemp, 3);
676 voffset = vec_splat(vtemp, 5);
677 aligned = !((
unsigned long)
block & 0xf);
679 for (y = 0; y <
height; y++) {
680 vblock = vec_ld(0,
block);
685 if (
w == 16 || aligned) {
687 v0 = vec_adds(v0, voffset);
688 v0 = vec_sra(v0, vlog2_denom);
690 if (
w == 16 || !aligned) {
692 v1 = vec_adds(v1, voffset);
693 v1 = vec_sra(v1, vlog2_denom);
695 vblock = vec_packsu(v0, v1);
696 vec_st(vblock, 0,
block);
706 int y, dst_aligned, src_aligned;
708 vec_s16 vtemp, vweights, vweightd, voffset, v0, v1, v2, v3;
714 temp[0] = log2_denom+1;
721 vtemp =(
vec_s16)vec_perm(vtemp, vtemp, vcswapi2s(0,1,2,3));
723 vlog2_denom = (
vec_u16)vec_splat(vtemp, 1);
724 vweights = vec_splat(vtemp, 3);
725 vweightd = vec_splat(vtemp, 5);
726 voffset = vec_splat(vtemp, 7);
727 dst_aligned = !((
unsigned long)
dst & 0xf);
728 src_aligned = !((
unsigned long)
src & 0xf);
730 for (y = 0; y <
height; y++) {
731 vdst = vec_ld(0,
dst);
732 vsrc = vec_ld(0,
src);
746 if (
w == 16 || dst_aligned) {
750 v0 = vec_adds(v0, v2);
751 v0 = vec_adds(v0, voffset);
752 v0 = vec_sra(v0, vlog2_denom);
754 if (
w == 16 || !dst_aligned) {
758 v1 = vec_adds(v1, v3);
759 v1 = vec_adds(v1, voffset);
760 v1 = vec_sra(v1, vlog2_denom);
762 vdst = vec_packsu(v0, v1);
763 vec_st(vdst, 0,
dst);
770#define H264_WEIGHT(W) \
771static void weight_h264_pixels ## W ## _altivec(uint8_t *block, ptrdiff_t stride, int height, \
772 int log2_denom, int weight, int offset) \
774 weight_h264_W_altivec(block, stride, height, log2_denom, weight, offset, W); \
776static void biweight_h264_pixels ## W ## _altivec(uint8_t *dst, uint8_t *src, ptrdiff_t stride, int height, \
777 int log2_denom, int weightd, int weights, int offset) \
779 biweight_h264_W_altivec(dst, src, stride, height, log2_denom, weightd, weights, offset, W); \
786 const
int chroma_format_idc)
790 if (chroma_format_idc <= 1)
801 c->weight_pixels_tab[0] = weight_h264_pixels16_altivec;
802 c->weight_pixels_tab[1] = weight_h264_pixels8_altivec;
803 c->biweight_pixels_tab[0] = biweight_h264_pixels16_altivec;
804 c->biweight_pixels_tab[1] = biweight_h264_pixels8_altivec;
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
static void dct(AudioRNNContext *s, float *out, const float *in)
static void bit_depth(AudioStatsContext *s, const uint64_t *const mask, uint8_t *depth)
#define i(width, name, range_min, range_max)
static void idct6(int pre_mant[6])
Calculate 6-point IDCT of the pre-mantissas.
static const uint8_t scan8[16 *3+3]
H.264 / AVC / MPEG-4 part10 codec.
av_cold void ff_h264dsp_init_altivec(H264DSPContext *c, const int bit_depth, const int chroma_format_idc)
static vec_u8 h264_deblock_q1(register vec_u8 p0, register vec_u8 p1, register vec_u8 p2, register vec_u8 q0, register vec_u8 tc0)
#define VEC_LOAD_U8_ADD_S16_STORE_U8(va)
#define GET_2PERM(ldv, stv, d)
static void h264_idct8_add4_altivec(uint8_t *dst, const int *block_offset, int16_t *block, ptrdiff_t stride, const uint8_t nnzc[5 *8])
static av_always_inline void biweight_h264_W_altivec(uint8_t *dst, uint8_t *src, ptrdiff_t stride, int height, int log2_denom, int weightd, int weights, int offset, int w)
#define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0)
#define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13)
performs a 6x16 transpose of data in src, and stores it to dst
#define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel)
static vec_u8 h264_deblock_mask(register vec_u8 p0, register vec_u8 p1, register vec_u8 q0, register vec_u8 q1, register vec_u8 alpha, register vec_u8 beta)
static vec_u8 diff_lt_altivec(register vec_u8 x, register vec_u8 y, register vec_u8 a)
static void h264_idct_add8_altivec(uint8_t **dest, const int *block_offset, int16_t *block, ptrdiff_t stride, const uint8_t nnzc[15 *8])
static void h264_v_loop_filter_luma_altivec(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0)
static void h264_idct_add16intra_altivec(uint8_t *dst, const int *block_offset, int16_t *block, ptrdiff_t stride, const uint8_t nnzc[5 *8])
#define VEC_1D_DCT(vb0, vb1, vb2, vb3, va0, va1, va2, va3)
static void h264_idct8_dc_add_altivec(uint8_t *dst, int16_t *block, ptrdiff_t stride)
#define transpose4x16(r0, r1, r2, r3)
static void h264_idct8_add_altivec(uint8_t *dst, int16_t *dct, ptrdiff_t stride)
#define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7)
#define VEC_TRANSPOSE_4(a0, a1, a2, a3, b0, b1, b2, b3)
static av_always_inline void weight_h264_W_altivec(uint8_t *block, ptrdiff_t stride, int height, int log2_denom, int weight, int offset, int w)
static void h264_h_loop_filter_luma_altivec(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0)
static void h264_idct_dc_add_altivec(uint8_t *dst, int16_t *block, ptrdiff_t stride)
static void h264_idct_add_altivec(uint8_t *dst, int16_t *block, ptrdiff_t stride)
static void h264_idct_add16_altivec(uint8_t *dst, const int *block_offset, int16_t *block, ptrdiff_t stride, const uint8_t nnzc[5 *8])
static void write16x4(uint8_t *dst, int dst_stride, register vec_u8 r0, register vec_u8 r1, register vec_u8 r2, register vec_u8 r3)
static av_always_inline void h264_idct_dc_add_internal(uint8_t *dst, int16_t *block, ptrdiff_t stride, int size)
static const int weights[]
static const int16_t alpha[]
Macro definitions for various function/variable attributes.
static const uint16_t mask[17]
#define DECLARE_ALIGNED(n, t, v)
Declare a variable that is aligned in memory.
const h264_weight_func weight
Context for storing H.264 DSP functions.
static const uint8_t q1[256]
static const uint8_t q0[256]
Contains misc utility macros and inline functions.
static av_always_inline int diff(const struct color_info *a, const struct color_info *b, const int trans_thresh)