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29 int beta, int8_t *tc0);
31 int beta, int8_t *tc0);
37 int beta, int8_t *tc0);
39 int beta, int8_t *tc0);
41 int beta, int8_t *tc0);
59 int height,
int log2_den,
int weightd,
62 int height,
int log2_den,
int weightd,
65 int height,
int log2_den,
int weightd,
72 const uint8_t nnzc[5 * 8]);
75 const uint8_t nnzc[5 * 8]);
78 const uint8_t nnzc[15 * 8]);
84 const uint8_t nnzc[5 * 8]);
87 int beta, int8_t *tc0);
89 int beta, int8_t *tc0);
95 int beta, int8_t *tc0);
97 int beta, int8_t *tc0);
99 int beta, int8_t *tc0);
101 int alpha,
int beta);
103 int alpha,
int beta);
105 int alpha,
int beta);
107 int alpha,
int beta);
110 const int chroma_format_idc)
123 if (chroma_format_idc <= 1) {
146 if (chroma_format_idc <= 1)
155 if (chroma_format_idc <= 1) {
void ff_h264_idct8_add4_neon(uint8_t *dst, const int *block_offset, int16_t *block, int stride, const uint8_t nnzc[5 *8])
void ff_biweight_h264_pixels_4_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride, int height, int log2_den, int weightd, int weights, int offset)
void ff_h264_v_loop_filter_luma_neon(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0)
void ff_h264_idct_add8_neon(uint8_t **dest, const int *block_offset, int16_t *block, int stride, const uint8_t nnzc[15 *8])
void ff_weight_h264_pixels_8_neon(uint8_t *dst, ptrdiff_t stride, int height, int log2_den, int weight, int offset)
void ff_h264_h_loop_filter_luma_intra_neon(uint8_t *pix, ptrdiff_t stride, int alpha, int beta)
void ff_h264_idct8_dc_add_neon(uint8_t *dst, int16_t *block, int stride)
int av_get_cpu_flags(void)
Return the flags which specify extensions supported by the CPU.
void ff_h264_idct_dc_add_neon(uint8_t *dst, int16_t *block, int stride)
void ff_h264_idct_add16intra_neon(uint8_t *dst, const int *block_offset, int16_t *block, int stride, const uint8_t nnzc[5 *8])
static void bit_depth(AudioStatsContext *s, const uint64_t *const mask, uint8_t *depth)
static atomic_int cpu_flags
void ff_h264_v_loop_filter_chroma_neon(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0)
void ff_h264_h_loop_filter_chroma422_neon(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0)
void ff_biweight_h264_pixels_16_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride, int height, int log2_den, int weightd, int weights, int offset)
void ff_h264_h_loop_filter_chroma_mbaff_intra_neon(uint8_t *pix, ptrdiff_t stride, int alpha, int beta)
const h264_weight_func weight
void ff_weight_h264_pixels_16_neon(uint8_t *dst, ptrdiff_t stride, int height, int log2_den, int weight, int offset)
void ff_h264_idct_add16_neon(uint8_t *dst, const int *block_offset, int16_t *block, int stride, const uint8_t nnzc[5 *8])
void ff_h264_idct_add_neon(uint8_t *dst, int16_t *block, int stride)
void ff_h264_v_loop_filter_chroma_intra_neon(uint8_t *pix, ptrdiff_t stride, int alpha, int beta)
void ff_h264_h_loop_filter_chroma_neon(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0)
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
Context for storing H.264 DSP functions.
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
void ff_h264_v_loop_filter_luma_intra_neon_10(uint8_t *pix, ptrdiff_t stride, int alpha, int beta)
void ff_h264_h_loop_filter_luma_neon_10(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0)
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf offset
void ff_h264_h_loop_filter_chroma_mbaff_intra_neon_10(uint8_t *pix, ptrdiff_t stride, int alpha, int beta)
void ff_h264_idct8_add_neon(uint8_t *dst, int16_t *block, int stride)
static const int weights[]
void ff_h264_h_loop_filter_chroma422_intra_neon_10(uint8_t *pix, ptrdiff_t stride, int alpha, int beta)
void ff_h264_h_loop_filter_luma_neon(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0)
void ff_h264_h_loop_filter_chroma422_neon_10(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0)
void ff_h264_h_loop_filter_luma_intra_neon_10(uint8_t *pix, ptrdiff_t stride, int alpha, int beta)
void ff_h264_v_loop_filter_luma_neon_10(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0)
void ff_h264_v_loop_filter_chroma_intra_neon_10(uint8_t *pix, ptrdiff_t stride, int alpha, int beta)
void ff_h264_h_loop_filter_chroma_intra_neon(uint8_t *pix, ptrdiff_t stride, int alpha, int beta)
void ff_h264_h_loop_filter_chroma_intra_neon_10(uint8_t *pix, ptrdiff_t stride, int alpha, int beta)
void ff_h264_h_loop_filter_chroma_neon_10(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0)
void ff_h264_v_loop_filter_chroma_neon_10(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0)
void ff_h264_h_loop_filter_chroma422_intra_neon(uint8_t *pix, ptrdiff_t stride, int alpha, int beta)
void ff_biweight_h264_pixels_8_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride, int height, int log2_den, int weightd, int weights, int offset)
void ff_h264_v_loop_filter_luma_intra_neon(uint8_t *pix, ptrdiff_t stride, int alpha, int beta)
static const int16_t alpha[]
av_cold void ff_h264dsp_init_aarch64(H264DSPContext *c, const int bit_depth, const int chroma_format_idc)
The exact code depends on how similar the blocks are and how related they are to the block
void ff_weight_h264_pixels_4_neon(uint8_t *dst, ptrdiff_t stride, int height, int log2_den, int weight, int offset)