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#include <lut3d.h>
SwsColorMap SwsLut3D::map |
Definition at line 51 of file lut3d.h.
Referenced by sws_lut3d_generate(), and sws_lut3d_update().
bool SwsLut3D::dynamic |
Definition at line 52 of file lut3d.h.
Referenced by sws_lut3d_alloc(), sws_lut3d_apply(), sws_lut3d_generate(), and sws_lut3d_update().
v3u16_t SwsLut3D::input[INPUT_LUT_SIZE][INPUT_LUT_SIZE][INPUT_LUT_SIZE] |
Definition at line 55 of file lut3d.h.
Referenced by sws_lut3d_generate(), and tetrahedral().
v3u16_t SwsLut3D::output[OUTPUT_LUT_SIZE_PT][OUTPUT_LUT_SIZE_PT][OUTPUT_LUT_SIZE_I] |
Definition at line 56 of file lut3d.h.
Referenced by lookup_output(), and sws_lut3d_generate().
v2u16_t SwsLut3D::tone_map[TONE_LUT_SIZE] |
Definition at line 59 of file lut3d.h.
Referenced by apply_tone_map(), and sws_lut3d_update().