41 const uint8_t **poutbuf,
int *poutbuf_size,
42 const uint8_t *buf,
int buf_size)
57 for (
int i = 0;
i < buf_size;
i++) {
66 }
else if (ftr->
skip > 0) {
95 *poutbuf_size = buf_size;
#define AV_AAC_ADTS_HEADER_SIZE
static int parse(AVCodecParserContext *s, AVCodecContext *avctx, const uint8_t **poutbuf, int *poutbuf_size, const uint8_t *buf, int buf_size)
static av_cold void close(AVCodecParserContext *s)
#define PARSER_FLAG_COMPLETE_FRAMES
#define i(width, name, range_min, range_max)
static struct @346255127015250356166251341105367306144006377143 state
static int ftr_parse(AVCodecParserContext *s, AVCodecContext *avctx, const uint8_t **poutbuf, int *poutbuf_size, const uint8_t *buf, int buf_size)
const FFCodecParser ff_ftr_parser
#define AV_INPUT_BUFFER_PADDING_SIZE
Required number of additionally allocated bytes at the end of the input bitstream for decoding.
const uint8_t ff_mpeg4audio_channels[15]
av_cold void ff_parse_close(AVCodecParserContext *s)
int ff_combine_frame(ParseContext *pc, int next, const uint8_t **buf, int *buf_size)
Combine the (truncated) bitstream to a complete frame.
#define PARSER_CODEC_LIST(...)
int nb_channels
Number of channels in this layout.
main external API structure.
AVChannelLayout ch_layout
Audio channel layout.
uint64_t state64
contains the last 8 bytes in MSB order