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21 #define DXVA2API_USE_BITFIELDS
43 #define FF_D3DCREATE_FLAGS (D3DCREATE_SOFTWARE_VERTEXPROCESSING | \
44 D3DCREATE_MULTITHREADED | \
45 D3DCREATE_FPU_PRESERVE)
49 .BackBufferWidth = 640,
50 .BackBufferHeight = 480,
52 .SwapEffect = D3DSWAPEFFECT_DISCARD,
53 .Flags = D3DPRESENTFLAG_VIDEO,
70 IDirectXVideoAccelerationService *
service;
106 DEFINE_GUID(video_decoder_service, 0xfc51a551, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02);
107 DEFINE_GUID(video_processor_service, 0xfc51a552, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02);
119 if (
s->surfaces_internal) {
121 if (
s->surfaces_internal[
i])
122 IDirect3DSurface9_Release(
s->surfaces_internal[
i]);
128 IDirectXVideoAccelerationService_Release(
s->service);
132 if (
s->device_handle != INVALID_HANDLE_VALUE) {
133 IDirect3DDeviceManager9_CloseDeviceHandle(device_hwctx->
devmgr,
s->device_handle);
134 s->device_handle = INVALID_HANDLE_VALUE;
152 s->nb_surfaces_used++;
170 if (
ctx->initial_pool_size <= 0)
173 hr = IDirect3DDeviceManager9_OpenDeviceHandle(device_hwctx->
devmgr, &
s->device_handle);
179 hr = IDirect3DDeviceManager9_GetVideoService(device_hwctx->
devmgr,
181 decode ? &video_decoder_service : &video_processor_service,
182 (
void **)&
s->service);
201 sizeof(*
s->surfaces_internal));
202 if (!
s->surfaces_internal)
205 hr = IDirectXVideoAccelerationService_CreateSurface(
s->service,
207 ctx->initial_pool_size - 1,
208 s->format, D3DPOOL_DEFAULT, 0,
210 s->surfaces_internal,
NULL);
222 frames_hwctx->
surfaces =
s->surfaces_internal;
234 if (hwctx->
surface_type != DXVA2_VideoDecoderRenderTarget &&
235 hwctx->
surface_type != DXVA2_VideoProcessorRenderTarget) {
241 s->device_handle = INVALID_HANDLE_VALUE;
279 fmts[0] =
ctx->sw_format;
289 IDirect3DSurface9 *surface = (IDirect3DSurface9*)hwmap->
source->
data[3];
290 IDirect3DSurface9_UnlockRect(surface);
297 IDirect3DSurface9 *surface = (IDirect3DSurface9*)
src->data[3];
299 D3DSURFACE_DESC surfaceDesc;
300 D3DLOCKED_RECT LockedRect;
302 int i, err, nb_planes;
307 hr = IDirect3DSurface9_GetDesc(surface, &surfaceDesc);
314 lock_flags |= D3DLOCK_READONLY;
316 lock_flags |= D3DLOCK_DISCARD;
318 hr = IDirect3DSurface9_LockRect(surface, &LockedRect,
NULL, lock_flags);
337 for (
i = 0;
i < nb_planes;
i++)
338 dst->linesize[
i] = LockedRect.Pitch;
341 (uint8_t*)LockedRect.pBits,
dst->linesize);
344 dst->data[1] = (uint8_t*)
map->palette_dummy;
348 IDirect3DSurface9_UnlockRect(surface);
358 if (
src->format !=
ctx->sw_format)
364 map->format =
dst->format;
371 ctx->sw_format,
src->width,
src->height);
382 ptrdiff_t src_linesize[4], dst_linesize[4];
385 if (
dst->format !=
ctx->sw_format)
391 map->format =
dst->format;
397 for (
i = 0;
i < 4;
i++) {
398 dst_linesize[
i] =
dst->linesize[
i];
399 src_linesize[
i] =
map->linesize[
i];
402 ctx->sw_format,
src->width,
src->height);
415 dst->format =
ctx->sw_format;
437 IDirect3DDeviceManager9_Release(hwctx->
devmgr);
443 IDirect3D9_Release(priv->
d3d9);
458 D3DDISPLAYMODE d3ddm;
466 priv->
d3d9 = createD3D(D3D_SDK_VERSION);
472 IDirect3D9_GetAdapterDisplayMode(priv->
d3d9, adapter, &d3ddm);
474 d3dpp.BackBufferFormat = d3ddm.Format;
476 hr = IDirect3D9_CreateDevice(priv->
d3d9, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(),
491 D3DDISPLAYMODEEX modeex = {0};
492 IDirect3D9Ex *d3d9ex =
NULL;
493 IDirect3DDevice9Ex *exdev =
NULL;
499 hr = createD3DEx(D3D_SDK_VERSION, &d3d9ex);
503 modeex.Size =
sizeof(D3DDISPLAYMODEEX);
504 hr = IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex,
NULL);
506 IDirect3D9Ex_Release(d3d9ex);
510 d3dpp.BackBufferFormat = modeex.Format;
512 hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(),
514 &d3dpp,
NULL, &exdev);
516 IDirect3D9Ex_Release(d3d9ex);
521 priv->
d3d9 = (IDirect3D9 *)d3d9ex;
532 unsigned resetToken = 0;
533 UINT adapter = D3DADAPTER_DEFAULT;
538 adapter = atoi(device);
544 ctx->user_opaque = priv;
549 priv->
d3dlib = dlopen(
"d3d9.dll", 0);
554 priv->
dxva2lib = dlopen(
"dxva2.dll", 0);
561 "DXVA2CreateDirect3DDeviceManager9");
562 if (!createDeviceManager) {
574 hr = createDeviceManager(&resetToken, &hwctx->
devmgr);
580 hr = IDirect3DDeviceManager9_ResetDevice(hwctx->
devmgr, priv->
d3d9device, resetToken);
AVBufferPool * pool_internal
AVPixelFormat
Pixel format.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static AVBufferRef * dxva2_pool_alloc(void *opaque, size_t size)
AVFrame * source
A reference to the original source of the mapping.
static int dxva2_transfer_data_from(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src)
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
This structure describes decoded (raw) audio or video data.
static int dxva2_device_create9ex(AVHWDeviceContext *ctx, UINT adapter)
static int dxva2_get_buffer(AVHWFramesContext *ctx, AVFrame *frame)
This struct is allocated as AVHWFramesContext.hwctx.
static int dxva2_device_create(AVHWDeviceContext *ctx, const char *device, AVDictionary *opts, int flags)
#define FF_D3DCREATE_FLAGS
IDirect3DDeviceManager9 * devmgr
#define AV_LOG_VERBOSE
Detailed information.
@ AV_PIX_FMT_BGRA
packed BGRA 8:8:8:8, 32bpp, BGRABGRA...
int ff_hwframe_map_create(AVBufferRef *hwframe_ref, AVFrame *dst, const AVFrame *src, void(*unmap)(AVHWFramesContext *ctx, HWMapDescriptor *hwmap), void *priv)
static int dxva2_frames_init(AVHWFramesContext *ctx)
void * priv
Hardware-specific private data associated with the mapping.
#define AVERROR_UNKNOWN
Unknown error, typically from an external library.
static int dxva2_transfer_get_formats(AVHWFramesContext *ctx, enum AVHWFrameTransferDirection dir, enum AVPixelFormat **formats)
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
@ AV_HWFRAME_MAP_WRITE
The mapping must be writeable.
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
IDirect3D9 *WINAPI pDirect3DCreate9(UINT)
static int dxva2_device_create9(AVHWDeviceContext *ctx, UINT adapter)
AVBufferPool * av_buffer_pool_init2(size_t size, void *opaque, AVBufferRef *(*alloc)(void *opaque, size_t size), void(*pool_free)(void *opaque))
Allocate and initialize a buffer pool with a more complex allocator.
static void dxva2_device_free(AVHWDeviceContext *ctx)
int av_image_fill_pointers(uint8_t *data[4], enum AVPixelFormat pix_fmt, int height, uint8_t *ptr, const int linesizes[4])
Fill plane data pointers for an image with pixel format pix_fmt and height height.
This struct aggregates all the (hardware/vendor-specific) "high-level" state, i.e.
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
@ AV_HWFRAME_MAP_OVERWRITE
The mapped frame will be overwritten completely in subsequent operations, so the current frame data n...
static FFHWFramesContext * ffhwframesctx(AVHWFramesContext *ctx)
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
const HWContextType ff_hwcontext_type_dxva2
#define FF_ARRAY_ELEMS(a)
AVBufferRef * av_buffer_pool_get(AVBufferPool *pool)
Allocate a new AVBuffer, reusing an old buffer from the pool when available.
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
DEFINE_GUID(video_decoder_service, 0xfc51a551, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02)
@ AV_PIX_FMT_DXVA2_VLD
HW decoding through DXVA2, Picture.data[3] contains a LPDIRECT3DSURFACE9 pointer.
static const D3DPRESENT_PARAMETERS dxva2_present_params
IDirect3DSurface9 ** surfaces_internal
@ AV_HWFRAME_MAP_READ
The mapping must be readable.
static const struct @444 supported_formats[]
static void dxva2_frames_uninit(AVHWFramesContext *ctx)
int av_frame_copy_props(AVFrame *dst, const AVFrame *src)
Copy only "metadata" fields from src to dst.
static void dxva2_pool_release_dummy(void *opaque, uint8_t *data)
@ AV_PIX_FMT_YUYV422
packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr
HRESULT WINAPI pCreateDeviceManager9(UINT *, IDirect3DDeviceManager9 **)
IDirectXVideoDecoder * decoder_to_release
Certain drivers require the decoder to be destroyed before the surfaces.
uint32_t palette_dummy[256]
AVBufferRef * av_buffer_create(uint8_t *data, size_t size, void(*free)(void *opaque, uint8_t *data), void *opaque, int flags)
Create an AVBuffer from an existing array.
enum AVPixelFormat pix_fmt
static int dxva2_init_pool(AVHWFramesContext *ctx)
static int dxva2_map_frame(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src, int flags)
static void dxva2_unmap_frame(AVHWFramesContext *ctx, HWMapDescriptor *hwmap)
DWORD surface_type
The surface type (e.g.
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
IDirectXVideoAccelerationService * service
static int dxva2_map_from(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src, int flags)
void av_image_copy_uc_from(uint8_t *const dst_data[4], const ptrdiff_t dst_linesizes[4], const uint8_t *const src_data[4], const ptrdiff_t src_linesizes[4], enum AVPixelFormat pix_fmt, int width, int height)
Copy image data located in uncacheable (e.g.
static int dxva2_transfer_data_to(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src)
#define i(width, name, range_min, range_max)
This struct is allocated as AVHWDeviceContext.hwctx.
#define av_malloc_array(a, b)
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
IDirect3DSurface9 ** surfaces
The surface pool.
void * av_calloc(size_t nmemb, size_t size)
AVHWFrameTransferDirection
This struct describes a set or pool of "hardware" frames (i.e.
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
@ AV_PIX_FMT_NV12
planar YUV 4:2:0, 12bpp, 1 plane for Y and 1 plane for the UV components, which are interleaved (firs...
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
static void av_image_copy2(uint8_t *const dst_data[4], const int dst_linesizes[4], uint8_t *const src_data[4], const int src_linesizes[4], enum AVPixelFormat pix_fmt, int width, int height)
Wrapper around av_image_copy() to workaround the limitation that the conversion from uint8_t * const ...
AVDXVA2FramesContext p
The public AVDXVA2FramesContext.
A reference to a data buffer.
const VDPAUPixFmtMap * map
HRESULT WINAPI pDirect3DCreate9Ex(UINT, IDirect3D9Ex **)
#define flags(name, subs,...)
#define MKTAG(a, b, c, d)
@ AV_PIX_FMT_VUYX
packed VUYX 4:4:4:4, 32bpp, Variant of VUYA where alpha channel is left undefined
IDirect3DDevice9 * d3d9device
const char * av_get_pix_fmt_name(enum AVPixelFormat pix_fmt)
Return the short name for a pixel format, NULL in case pix_fmt is unknown.