27#include "config_components.h"
46 for (
i = 0;
i < 8;
i++) {
51 d1 = (
a - d + 3 +
rnd) >> 3;
52 d2 = (
a - d +
b -
c + 4 -
rnd) >> 3;
70 for (
i = 0;
i < 8;
i++) {
75 d1 = (
a - d + 3 +
rnd) >> 3;
76 d2 = (
a - d +
b -
c + 4 -
rnd) >> 3;
92 int rnd1 = 4, rnd2 = 3;
93 for (
i = 0;
i < 8;
i++) {
101 top[48] = ((
a * 8) - d1 + rnd1) >> 3;
102 top[56] = ((
b * 8) - d2 + rnd2) >> 3;
103 bottom[0] = ((
c * 8) + d2 + rnd1) >> 3;
104 bottom[8] = ((d * 8) + d1 + rnd2) >> 3;
118 int rnd1 =
flags & 2 ? 3 : 4;
120 for (
i = 0;
i < 8;
i++) {
128 left[6] = ((
a * 8) - d1 + rnd1) >> 3;
129 left[7] = ((
b * 8) - d2 + rnd2) >> 3;
130 right[0] = ((
c * 8) + d2 + rnd1) >> 3;
131 right[1] = ((d * 8) + d1 + rnd2) >> 3;
133 right += right_stride;
154 int a0_sign =
a0 >> 31;
156 a0 = (
a0 ^ a0_sign) - a0_sign;
164 int clip_sign =
clip >> 31;
166 clip = ((
clip ^ clip_sign) - clip_sign) >> 1;
169 int d = (5 * (
a0 -
a3)) >> 3;
171 if (a0_sign ^ clip_sign) {
173 d = (d ^ clip_sign) - clip_sign;
199 for (
i = 0;
i <
len;
i += 4) {
246 dc = (3 * dc + 1) >> 1;
247 dc = (3 * dc + 16) >> 5;
249 for (
i = 0;
i < 8;
i++) {
265 register int t1, t2, t3, t4, t5, t6, t7, t8;
270 for (
i = 0;
i < 8;
i++) {
271 t1 = 12 * (
src[ 0] +
src[32]) + 4;
272 t2 = 12 * (
src[ 0] -
src[32]) + 4;
273 t3 = 16 *
src[16] + 6 *
src[48];
274 t4 = 6 *
src[16] - 16 *
src[48];
281 t1 = 16 *
src[ 8] + 15 *
src[24] + 9 *
src[40] + 4 *
src[56];
282 t2 = 15 *
src[ 8] - 4 *
src[24] - 16 *
src[40] - 9 *
src[56];
283 t3 = 9 *
src[ 8] - 16 *
src[24] + 4 *
src[40] + 15 *
src[56];
284 t4 = 4 *
src[ 8] - 9 *
src[24] + 15 *
src[40] - 16 *
src[56];
286 dst[0] = (t5 + t1) >> 3;
287 dst[1] = (t6 + t2) >> 3;
288 dst[2] = (t7 + t3) >> 3;
289 dst[3] = (t8 + t4) >> 3;
290 dst[4] = (t8 - t4) >> 3;
291 dst[5] = (t7 - t3) >> 3;
292 dst[6] = (t6 - t2) >> 3;
293 dst[7] = (t5 - t1) >> 3;
301 for (
i = 0;
i < 8;
i++) {
302 t1 = 12 * (
src[ 0] +
src[32]) + 64;
303 t2 = 12 * (
src[ 0] -
src[32]) + 64;
304 t3 = 16 *
src[16] + 6 *
src[48];
305 t4 = 6 *
src[16] - 16 *
src[48];
312 t1 = 16 *
src[ 8] + 15 *
src[24] + 9 *
src[40] + 4 *
src[56];
313 t2 = 15 *
src[ 8] - 4 *
src[24] - 16 *
src[40] - 9 *
src[56];
314 t3 = 9 *
src[ 8] - 16 *
src[24] + 4 *
src[40] + 15 *
src[56];
315 t4 = 4 *
src[ 8] - 9 *
src[24] + 15 *
src[40] - 16 *
src[56];
317 dst[ 0] = (t5 + t1) >> 7;
318 dst[ 8] = (t6 + t2) >> 7;
319 dst[16] = (t7 + t3) >> 7;
320 dst[24] = (t8 + t4) >> 7;
321 dst[32] = (t8 - t4 + 1) >> 7;
322 dst[40] = (t7 - t3 + 1) >> 7;
323 dst[48] = (t6 - t2 + 1) >> 7;
324 dst[56] = (t5 - t1 + 1) >> 7;
337 dc = (3 * dc + 1) >> 1;
338 dc = (17 * dc + 64) >> 7;
340 for (
i = 0;
i < 4;
i++) {
356 register int t1, t2, t3, t4, t5, t6, t7, t8;
362 for (
i = 0;
i < 4;
i++) {
363 t1 = 12 * (
src[0] +
src[4]) + 4;
364 t2 = 12 * (
src[0] -
src[4]) + 4;
365 t3 = 16 *
src[2] + 6 *
src[6];
366 t4 = 6 *
src[2] - 16 *
src[6];
373 t1 = 16 *
src[1] + 15 *
src[3] + 9 *
src[5] + 4 *
src[7];
374 t2 = 15 *
src[1] - 4 *
src[3] - 16 *
src[5] - 9 *
src[7];
375 t3 = 9 *
src[1] - 16 *
src[3] + 4 *
src[5] + 15 *
src[7];
376 t4 = 4 *
src[1] - 9 *
src[3] + 15 *
src[5] - 16 *
src[7];
378 dst[0] = (t5 + t1) >> 3;
379 dst[1] = (t6 + t2) >> 3;
380 dst[2] = (t7 + t3) >> 3;
381 dst[3] = (t8 + t4) >> 3;
382 dst[4] = (t8 - t4) >> 3;
383 dst[5] = (t7 - t3) >> 3;
384 dst[6] = (t6 - t2) >> 3;
385 dst[7] = (t5 - t1) >> 3;
392 for (
i = 0;
i < 8;
i++) {
393 t1 = 17 * (
src[ 0] +
src[16]) + 64;
394 t2 = 17 * (
src[ 0] -
src[16]) + 64;
395 t3 = 22 *
src[ 8] + 10 *
src[24];
396 t4 = 22 *
src[24] - 10 *
src[ 8];
414 dc = (17 * dc + 4) >> 3;
415 dc = (12 * dc + 64) >> 7;
417 for (
i = 0;
i < 8;
i++) {
429 register int t1, t2, t3, t4, t5, t6, t7, t8;
435 for (
i = 0;
i < 8;
i++) {
436 t1 = 17 * (
src[0] +
src[2]) + 4;
437 t2 = 17 * (
src[0] -
src[2]) + 4;
438 t3 = 22 *
src[1] + 10 *
src[3];
439 t4 = 22 *
src[3] - 10 *
src[1];
441 dst[0] = (t1 + t3) >> 3;
442 dst[1] = (t2 - t4) >> 3;
443 dst[2] = (t2 + t4) >> 3;
444 dst[3] = (t1 - t3) >> 3;
451 for (
i = 0;
i < 4;
i++) {
452 t1 = 12 * (
src[ 0] +
src[32]) + 64;
453 t2 = 12 * (
src[ 0] -
src[32]) + 64;
454 t3 = 16 *
src[16] + 6 *
src[48];
455 t4 = 6 *
src[16] - 16 *
src[48];
462 t1 = 16 *
src[ 8] + 15 *
src[24] + 9 *
src[40] + 4 *
src[56];
463 t2 = 15 *
src[ 8] - 4 *
src[24] - 16 *
src[40] - 9 *
src[56];
464 t3 = 9 *
src[ 8] - 16 *
src[24] + 4 *
src[40] + 15 *
src[56];
465 t4 = 4 *
src[ 8] - 9 *
src[24] + 15 *
src[40] - 16 *
src[56];
487 dc = (17 * dc + 4) >> 3;
488 dc = (17 * dc + 64) >> 7;
490 for (
i = 0;
i < 4;
i++) {
502 register int t1, t2, t3, t4;
507 for (
i = 0;
i < 4;
i++) {
508 t1 = 17 * (
src[0] +
src[2]) + 4;
509 t2 = 17 * (
src[0] -
src[2]) + 4;
510 t3 = 22 *
src[1] + 10 *
src[3];
511 t4 = 22 *
src[3] - 10 *
src[1];
513 dst[0] = (t1 + t3) >> 3;
514 dst[1] = (t2 - t4) >> 3;
515 dst[2] = (t2 + t4) >> 3;
516 dst[3] = (t1 - t3) >> 3;
523 for (
i = 0;
i < 4;
i++) {
524 t1 = 17 * (
src[0] +
src[16]) + 64;
525 t2 = 17 * (
src[0] -
src[16]) + 64;
526 t3 = 22 *
src[8] + 10 *
src[24];
527 t4 = 22 *
src[24] - 10 *
src[8];
542#define VC1_MSPEL_FILTER_16B(DIR, TYPE) \
543static av_always_inline int vc1_mspel_ ## DIR ## _filter_16bits(const TYPE *src, \
551 return -4 * src[-stride] + 53 * src[0] + \
552 18 * src[stride] - 3 * src[stride * 2]; \
554 return -1 * src[-stride] + 9 * src[0] + \
555 9 * src[stride] - 1 * src[stride * 2]; \
557 return -3 * src[-stride] + 18 * src[0] + \
558 53 * src[stride] - 4 * src[stride * 2]; \
587#define VC1_MSPEL_MC(OP, OP4, OPNAME) \
588static av_always_inline void OPNAME ## vc1_mspel_mc(uint8_t *dst, \
589 const uint8_t *src, \
601 static const int shift_value[] = { 0, 5, 1, 5 }; \
602 int shift = (shift_value[hmode] + shift_value[vmode]) >> 1; \
603 int16_t tmp[11 * 8], *tptr = tmp; \
605 r = (1 << (shift - 1)) + rnd - 1; \
608 for (j = 0; j < 8; j++) { \
609 for (i = 0; i < 11; i++) \
610 tptr[i] = (vc1_mspel_ver_filter_16bits(src + i, stride, vmode) + r) >> shift; \
617 for (j = 0; j < 8; j++) { \
618 for (i = 0; i < 8; i++) \
619 OP(dst[i], (vc1_mspel_hor_filter_16bits(tptr + i, 1, hmode) + r) >> 7); \
628 for (j = 0; j < 8; j++) { \
629 for (i = 0; i < 8; i++) \
630 OP(dst[i], vc1_mspel_filter(src + i, stride, vmode, r)); \
639 for (j = 0; j < 8; j++) { \
640 for (i = 0; i < 8; i++) \
641 OP(dst[i], vc1_mspel_filter(src + i, 1, hmode, rnd)); \
646static av_always_inline void OPNAME ## vc1_mspel_mc_16(uint8_t *dst, \
647 const uint8_t *src, \
659 static const int shift_value[] = { 0, 5, 1, 5 }; \
660 int shift = (shift_value[hmode] + shift_value[vmode]) >> 1; \
661 int16_t tmp[19 * 16], *tptr = tmp; \
663 r = (1 << (shift - 1)) + rnd - 1; \
666 for (j = 0; j < 16; j++) { \
667 for (i = 0; i < 19; i++) \
668 tptr[i] = (vc1_mspel_ver_filter_16bits(src + i, stride, vmode) + r) >> shift; \
675 for (j = 0; j < 16; j++) { \
676 for (i = 0; i < 16; i++) \
677 OP(dst[i], (vc1_mspel_hor_filter_16bits(tptr + i, 1, hmode) + r) >> 7); \
686 for (j = 0; j < 16; j++) { \
687 for (i = 0; i < 16; i++) \
688 OP(dst[i], vc1_mspel_filter(src + i, stride, vmode, r)); \
697 for (j = 0; j < 16; j++) { \
698 for (i = 0; i < 16; i++) \
699 OP(dst[i], vc1_mspel_filter(src + i, 1, hmode, rnd)); \
704static void OPNAME ## pixels8x8_c(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int rnd){\
707 OP4(*(uint32_t*)(block ), AV_RN32(pixels ));\
708 OP4(*(uint32_t*)(block+4), AV_RN32(pixels+4));\
713static void OPNAME ## pixels16x16_c(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int rnd){\
715 for(i=0; i<16; i++){\
716 OP4(*(uint32_t*)(block ), AV_RN32(pixels ));\
717 OP4(*(uint32_t*)(block+ 4), AV_RN32(pixels+ 4));\
718 OP4(*(uint32_t*)(block+ 8), AV_RN32(pixels+ 8));\
719 OP4(*(uint32_t*)(block+12), AV_RN32(pixels+12));\
725#define op_put(a, b) (a) = av_clip_uint8(b)
726#define op_avg(a, b) (a) = ((a) + av_clip_uint8(b) + 1) >> 1
727#define op4_avg(a, b) (a) = rnd_avg32(a, b)
728#define op4_put(a, b) (a) = (b)
735#define PUT_VC1_MSPEL(a, b) \
736static void put_vc1_mspel_mc ## a ## b ## _c(uint8_t *dst, \
737 const uint8_t *src, \
738 ptrdiff_t stride, int rnd) \
740 put_vc1_mspel_mc(dst, src, stride, a, b, rnd); \
742static void avg_vc1_mspel_mc ## a ## b ## _c(uint8_t *dst, \
743 const uint8_t *src, \
744 ptrdiff_t stride, int rnd) \
746 avg_vc1_mspel_mc(dst, src, stride, a, b, rnd); \
748static void put_vc1_mspel_mc ## a ## b ## _16_c(uint8_t *dst, \
749 const uint8_t *src, \
750 ptrdiff_t stride, int rnd) \
752 put_vc1_mspel_mc_16(dst, src, stride, a, b, rnd); \
754static void avg_vc1_mspel_mc ## a ## b ## _16_c(uint8_t *dst, \
755 const uint8_t *src, \
756 ptrdiff_t stride, int rnd) \
758 avg_vc1_mspel_mc_16(dst, src, stride, a, b, rnd); \
780#define chroma_mc(a) \
781 ((A * src[a] + B * src[a + 1] + \
782 C * src[stride + a] + D * src[stride + a + 1] + 32 - 4) >> 6)
785 ptrdiff_t
stride,
int h,
int x,
int y)
787 const int A = (8 - x) * (8 - y);
788 const int B = (x) * (8 - y);
789 const int C = (8 - x) * (y);
790 const int D = (x) * (y);
793 av_assert2(x < 8 && y < 8 && x >= 0 && y >= 0);
795 for (
i = 0;
i <
h;
i++) {
810 ptrdiff_t
stride,
int h,
int x,
int y)
812 const int A = (8 - x) * (8 - y);
813 const int B = (x) * (8 - y);
814 const int C = (8 - x) * (y);
815 const int D = (x) * (y);
818 av_assert2(x < 8 && y < 8 && x >= 0 && y >= 0);
820 for (
i = 0;
i <
h;
i++) {
830#define avg2(a, b) (((a) + (b) + 1) >> 1)
833 ptrdiff_t
stride,
int h,
int x,
int y)
835 const int A = (8 - x) * (8 - y);
836 const int B = (x) * (8 - y);
837 const int C = (8 - x) * (y);
838 const int D = (x) * (y);
841 av_assert2(x < 8 && y < 8 && x >= 0 && y >= 0);
843 for (
i = 0;
i <
h;
i++) {
859 ptrdiff_t
stride,
int h,
int x,
int y)
861 const int A = (8 - x) * (8 - y);
862 const int B = ( x) * (8 - y);
863 const int C = (8 - x) * ( y);
864 const int D = ( x) * ( y);
867 av_assert2(x < 8 && y < 8 && x >= 0 && y >= 0);
869 for (
i = 0;
i <
h;
i++) {
879#if CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER
881static void sprite_h_c(uint8_t *
dst,
const uint8_t *
src,
int offset,
882 int advance,
int count)
893 const uint8_t *src1a,
894 const uint8_t *src1b,
897 const uint8_t *src2a,
898 const uint8_t *src2b,
900 int alpha,
int scaled,
908 a1 =
a1 + ((
b1 -
a1) * offset1 >> 16);
914 a2 =
a2 + ((
b2 -
a2) * offset2 >> 16);
922static void sprite_v_single_c(uint8_t *
dst,
const uint8_t *src1a,
923 const uint8_t *src1b,
926 sprite_v_template(
dst, src1a, src1b,
offset, 0,
NULL,
NULL, 0, 0, 1,
width);
929static void sprite_v_double_noscale_c(uint8_t *
dst,
const uint8_t *src1a,
930 const uint8_t *src2a,
933 sprite_v_template(
dst, src1a,
NULL, 0, 1, src2a,
NULL, 0,
alpha, 0,
width);
936static void sprite_v_double_onescale_c(uint8_t *
dst,
937 const uint8_t *src1a,
938 const uint8_t *src1b,
940 const uint8_t *src2a,
943 sprite_v_template(
dst, src1a, src1b, offset1, 1, src2a,
NULL, 0,
alpha, 1,
947static void sprite_v_double_twoscale_c(uint8_t *
dst,
948 const uint8_t *src1a,
949 const uint8_t *src1b,
951 const uint8_t *src2a,
952 const uint8_t *src2b,
957 sprite_v_template(
dst, src1a, src1b, offset1, 1, src2a, src2b, offset2,
962#define FN_ASSIGN(X, Y) \
963 dsp->put_vc1_mspel_pixels_tab[1][X+4*Y] = put_vc1_mspel_mc##X##Y##_c; \
964 dsp->put_vc1_mspel_pixels_tab[0][X+4*Y] = put_vc1_mspel_mc##X##Y##_16_c; \
965 dsp->avg_vc1_mspel_pixels_tab[1][X+4*Y] = avg_vc1_mspel_mc##X##Y##_c; \
966 dsp->avg_vc1_mspel_pixels_tab[0][X+4*Y] = avg_vc1_mspel_mc##X##Y##_16_c
1019#if CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER
1038#elif ARCH_X86 && HAVE_X86ASM
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
simple assert() macros that are a bit more flexible than ISO C assert().
#define av_assert2(cond)
assert() equivalent, that does lie in speed critical code.
static int BS_FUNC left(const BSCTX *bc)
Return the number of the bits left in a buffer.
#define flags(name, subs,...)
#define i(width, name, range_min, range_max)
common internal and external API header
#define FFABS(a)
Absolute value, Note, INT_MIN / INT64_MIN result in undefined behavior as they are not representable ...
static const int16_t alpha[]
static void vc1_v_loop_filter8_c(uint8_t *src, ptrdiff_t stride, int pq)
static void vc1_h_loop_filter16_c(uint8_t *src, ptrdiff_t stride, int pq)
static void vc1_inv_trans_8x4_dc_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
static av_always_inline int vc1_filter_line(uint8_t *src, ptrdiff_t stride, int pq)
VC-1 in-loop deblocking filter for one line.
static void vc1_h_loop_filter4_c(uint8_t *src, ptrdiff_t stride, int pq)
static void vc1_h_loop_filter8_c(uint8_t *src, ptrdiff_t stride, int pq)
static void vc1_h_overlap_c(uint8_t *src, ptrdiff_t stride)
#define VC1_MSPEL_MC(OP, OP4, OPNAME)
static void vc1_inv_trans_4x8_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
static void vc1_v_s_overlap_c(int16_t *top, int16_t *bottom)
#define VC1_MSPEL_FILTER_16B(DIR, TYPE)
static void vc1_inv_trans_4x8_dc_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
static void vc1_h_s_overlap_c(int16_t *left, int16_t *right, ptrdiff_t left_stride, ptrdiff_t right_stride, int flags)
static void put_no_rnd_vc1_chroma_mc4_c(uint8_t *dst, const uint8_t *src, ptrdiff_t stride, int h, int x, int y)
static void vc1_v_loop_filter4_c(uint8_t *src, ptrdiff_t stride, int pq)
static void vc1_inv_trans_4x4_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
static void vc1_v_loop_filter16_c(uint8_t *src, ptrdiff_t stride, int pq)
static av_always_inline int vc1_mspel_filter(const uint8_t *src, ptrdiff_t stride, int mode, int r)
static av_always_inline void vc1_loop_filter(uint8_t *src, ptrdiff_t step, ptrdiff_t stride, int len, int pq)
VC-1 in-loop deblocking filter.
static void vc1_v_overlap_c(uint8_t *src, ptrdiff_t stride)
av_cold void ff_vc1dsp_init(VC1DSPContext *dsp)
static void vc1_inv_trans_8x4_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
static void vc1_inv_trans_8x8_dc_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
static void put_no_rnd_vc1_chroma_mc8_c(uint8_t *dst, const uint8_t *src, ptrdiff_t stride, int h, int x, int y)
static void avg_no_rnd_vc1_chroma_mc8_c(uint8_t *dst, const uint8_t *src, ptrdiff_t stride, int h, int x, int y)
static void avg_no_rnd_vc1_chroma_mc4_c(uint8_t *dst, const uint8_t *src, ptrdiff_t stride, int h, int x, int y)
#define PUT_VC1_MSPEL(a, b)
static void vc1_inv_trans_8x8_c(int16_t block[64])
static void vc1_inv_trans_4x4_dc_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
av_cold void ff_vc1dsp_init_riscv(VC1DSPContext *dsp)
int ff_startcode_find_candidate_c(const uint8_t *buf, int size)
Accelerated start code search function for start codes common to MPEG-1/2/4 video,...
void(* vc1_inv_trans_8x4_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block)
h264_chroma_mc_func put_no_rnd_vc1_chroma_pixels_tab[3]
void(* sprite_v_single)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset, int width)
void(* vc1_inv_trans_4x8_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block)
void(* vc1_v_loop_filter16)(uint8_t *src, ptrdiff_t stride, int pq)
void(* vc1_inv_trans_4x8)(uint8_t *dest, ptrdiff_t stride, int16_t *block)
void(* vc1_v_loop_filter4)(uint8_t *src, ptrdiff_t stride, int pq)
void(* sprite_v_double_onescale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, const uint8_t *src2a, int alpha, int width)
void(* vc1_h_overlap)(uint8_t *src, ptrdiff_t stride)
void(* sprite_v_double_twoscale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, const uint8_t *src2a, const uint8_t *src2b, int offset2, int alpha, int width)
void(* sprite_v_double_noscale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src2a, int alpha, int width)
void(* vc1_h_loop_filter8)(uint8_t *src, ptrdiff_t stride, int pq)
vc1op_pixels_func put_vc1_mspel_pixels_tab[2][16]
void(* vc1_h_loop_filter16)(uint8_t *src, ptrdiff_t stride, int pq)
void(* vc1_inv_trans_8x4)(uint8_t *dest, ptrdiff_t stride, int16_t *block)
int(* startcode_find_candidate)(const uint8_t *buf, int size)
Search buf from the start for up to size bytes.
void(* vc1_h_loop_filter4)(uint8_t *src, ptrdiff_t stride, int pq)
void(* vc1_v_loop_filter8)(uint8_t *src, ptrdiff_t stride, int pq)
void(* vc1_h_s_overlap)(int16_t *left, int16_t *right, ptrdiff_t left_stride, ptrdiff_t right_stride, int flags)
int(* vc1_unescape_buffer)(const uint8_t *src, int size, uint8_t *dst)
void(* vc1_inv_trans_4x4)(uint8_t *dest, ptrdiff_t stride, int16_t *block)
void(* vc1_inv_trans_4x4_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block)
void(* vc1_v_overlap)(uint8_t *src, ptrdiff_t stride)
vc1op_pixels_func avg_vc1_mspel_pixels_tab[2][16]
void(* vc1_inv_trans_8x8)(int16_t *b)
h264_chroma_mc_func avg_no_rnd_vc1_chroma_pixels_tab[3]
void(* vc1_inv_trans_8x8_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block)
void(* vc1_v_s_overlap)(int16_t *top, int16_t *bottom)
void(* sprite_h)(uint8_t *dst, const uint8_t *src, int offset, int advance, int count)
static av_always_inline int vc1_unescape_buffer(const uint8_t *src, int size, uint8_t *dst)
void ff_vc1dsp_init_x86(VC1DSPContext *dsp)
av_cold void ff_vc1dsp_init_ppc(VC1DSPContext *dsp)
av_cold void ff_vc1dsp_init_aarch64(VC1DSPContext *dsp)
av_cold void ff_vc1dsp_init_arm(VC1DSPContext *dsp)
av_cold void ff_vc1dsp_init_loongarch(VC1DSPContext *dsp)
av_cold void ff_vc1dsp_init_mips(VC1DSPContext *dsp)
static double b1(void *priv, double x, double y)
static double a0(void *priv, double x, double y)
static double b2(void *priv, double x, double y)
static double a3(void *priv, double x, double y)
static double a2(void *priv, double x, double y)
static double a1(void *priv, double x, double y)