#include "h264dec.h"
#include "h264_ps.h"
#include "vulkan_decode.h"
Go to the source code of this file.
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static int | vk_h264_fill_pict (AVCodecContext *avctx, H264Picture **ref_src, VkVideoReferenceSlotInfoKHR *ref_slot, VkVideoPictureResourceInfoKHR *ref, VkVideoDecodeH264DpbSlotInfoKHR *vkh264_ref, StdVideoDecodeH264ReferenceInfo *h264_ref, H264Picture *pic, int is_current, int is_field, int picture_structure, int dpb_slot_index) |
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static StdVideoH264LevelIdc | convert_to_vk_level_idc (int level_idc) |
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static void | set_sps (const SPS *sps, StdVideoH264ScalingLists *vksps_scaling, StdVideoH264HrdParameters *vksps_vui_header, StdVideoH264SequenceParameterSetVui *vksps_vui, StdVideoH264SequenceParameterSet *vksps) |
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static void | set_pps (const PPS *pps, const SPS *sps, StdVideoH264ScalingLists *vkpps_scaling, StdVideoH264PictureParameterSet *vkpps) |
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static int | vk_h264_create_params (AVCodecContext *avctx, AVBufferRef **buf) |
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static int | vk_h264_start_frame (AVCodecContext *avctx, av_unused const uint8_t *buffer, av_unused uint32_t size) |
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static int | vk_h264_decode_slice (AVCodecContext *avctx, const uint8_t *data, uint32_t size) |
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static int | vk_h264_end_frame (AVCodecContext *avctx) |
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static void | vk_h264_free_frame_priv (FFRefStructOpaque _hwctx, void *data) |
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◆ vk_h264_fill_pict()
static int vk_h264_fill_pict |
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AVCodecContext * |
avctx, |
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H264Picture ** |
ref_src, |
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VkVideoReferenceSlotInfoKHR * |
ref_slot, |
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VkVideoPictureResourceInfoKHR * |
ref, |
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VkVideoDecodeH264DpbSlotInfoKHR * |
vkh264_ref, |
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StdVideoDecodeH264ReferenceInfo * |
h264_ref, |
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H264Picture * |
pic, |
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int |
is_current, |
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int |
is_field, |
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int |
picture_structure, |
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int |
dpb_slot_index |
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) |
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◆ convert_to_vk_level_idc()
static StdVideoH264LevelIdc convert_to_vk_level_idc |
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int |
level_idc | ) |
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◆ set_sps()
static void set_sps |
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const SPS * |
sps, |
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StdVideoH264ScalingLists * |
vksps_scaling, |
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StdVideoH264HrdParameters * |
vksps_vui_header, |
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StdVideoH264SequenceParameterSetVui * |
vksps_vui, |
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StdVideoH264SequenceParameterSet * |
vksps |
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) |
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static |
◆ set_pps()
static void set_pps |
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const PPS * |
pps, |
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const SPS * |
sps, |
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StdVideoH264ScalingLists * |
vkpps_scaling, |
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StdVideoH264PictureParameterSet * |
vkpps |
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) |
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◆ vk_h264_create_params()
◆ vk_h264_start_frame()
◆ vk_h264_decode_slice()
static int vk_h264_decode_slice |
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AVCodecContext * |
avctx, |
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const uint8_t * |
data, |
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uint32_t |
size |
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◆ vk_h264_end_frame()
◆ vk_h264_free_frame_priv()
◆ ff_vk_dec_h264_desc
Initial value:= {
.decode_op = VK_VIDEO_CODEC_OPERATION_DECODE_H264_BIT_KHR,
.ext_props = {
.extensionName = VK_STD_VULKAN_VIDEO_CODEC_H264_DECODE_EXTENSION_NAME,
.specVersion = VK_STD_VULKAN_VIDEO_CODEC_H264_DECODE_SPEC_VERSION,
},
}
Definition at line 24 of file vulkan_h264.c.
◆ h264_scaling_list8_order
const static int h264_scaling_list8_order[] = { 0, 3, 1, 4, 2, 5 } |
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◆ ff_h264_vulkan_hwaccel
Initial value:= {
.p.name = "h264_vulkan",
}
Definition at line 553 of file vulkan_h264.c.
@ AV_PIX_FMT_VULKAN
Vulkan hardware images.
#define HWACCEL_CAP_THREAD_SAFE
static void vk_h264_free_frame_priv(FFRefStructOpaque _hwctx, void *data)
static int vk_h264_decode_slice(AVCodecContext *avctx, const uint8_t *data, uint32_t size)
#define HWACCEL_CAP_ASYNC_SAFE
Header providing the internals of AVHWAccel.
int ff_vk_decode_uninit(AVCodecContext *avctx)
Free decoder.
void(* flush)(AVBSFContext *ctx)
int ff_vk_frame_params(AVCodecContext *avctx, AVBufferRef *hw_frames_ctx)
Initialize hw_frames_ctx with the parameters needed to decode the stream using the parameters from av...
int(* init)(AVBSFContext *ctx)
static void uninit(AVBSFContext *ctx)
static int vk_h264_end_frame(AVCodecContext *avctx)
#define FF_VK_EXT_VIDEO_DECODE_H264
static int vk_h264_start_frame(AVCodecContext *avctx, av_unused const uint8_t *buffer, av_unused uint32_t size)
void ff_vk_decode_flush(AVCodecContext *avctx)
Flush decoder.
the pkt_dts and pkt_pts fields in AVFrame will work as usual Restrictions on codec whose streams don t reset across will not work because their bitstreams cannot be decoded in parallel *The contents of buffers must not be read before as well as code calling up to before the decode process starts Call have update_thread_context() run it in the next thread. Add AV_CODEC_CAP_FRAME_THREADS to the codec capabilities. There will be very little speed gain at this point but it should work. Use ff_thread_get_buffer()(or ff_progress_frame_get_buffer() in case you have inter-frame dependencies and use the ProgressFrame API) to allocate frame buffers. Call ff_progress_frame_report() after some part of the current picture has decoded. A good place to put this is where draw_horiz_band() is called - add this if it isn 't called anywhere
int ff_vk_params_invalidate(AVCodecContext *avctx, int t, const uint8_t *b, uint32_t s)
Removes current session parameters to recreate them.
int ff_vk_update_thread_context(AVCodecContext *dst, const AVCodecContext *src)
Synchronize the contexts between 2 threads.
int ff_vk_decode_init(AVCodecContext *avctx)
Initialize decoder.