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ac3_channel_layout_tab.h File Reference
#include <stdint.h>
#include "libavutil/channel_layout.h"

Go to the source code of this file.

Variables

const uint16_t ff_ac3_channel_layout_tab [8]
 Map audio coding mode (acmod) to channel layout mask.
 

Variable Documentation

◆ ff_ac3_channel_layout_tab

const uint16_t ff_ac3_channel_layout_tab[8]
Initial value:
= {
}
#define AV_CH_LAYOUT_4POINT0
#define AV_CH_LAYOUT_5POINT0
#define AV_CH_LAYOUT_MONO
#define AV_CH_LAYOUT_2_2
#define AV_CH_LAYOUT_SURROUND
#define AV_CH_LAYOUT_STEREO
#define AV_CH_LAYOUT_2_1

Map audio coding mode (acmod) to channel layout mask.

Definition at line 31 of file ac3_channel_layout_tab.h.

Referenced by ac3_decode_frame(), ff_hls_senc_parse_audio_setup_info(), mov_read_dac3(), and mov_read_dec3().